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Re: how to call lua scripts from C/C++ without recompiling each time?

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>So, what I'm trying to use is lua_ref and lua_pushref, but lua_pushref 
>isn't defined in my copy of the 5.0 code from lua.org. I'm not even sure 
>this will work, but it looked promising.
lua_ref, lua_unref, lua_getref are defined in lua.h but you need to link with
lualib in addition to the Lua core.
--lhf

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