std::ranges::shuffle
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            Defined in header 
 
 
<algorithm> 
 Call signature
 
 
template< std::random_access_iterator I, std::sentinel_for <I> S, class Gen >
 (1) 
 (since C++20) 
requires std::permutable <I> &&
         std::uniform_random_bit_generator <std::remove_reference_t <Gen>>
template< ranges::random_access_range R, class Gen >
 (2) 
 (since C++20) 
requires std::permutable <ranges::iterator_t <R>> &&
         std::uniform_random_bit_generator <std::remove_reference_t <Gen>>
ranges::borrowed_iterator_t <R>
1) Reorders the elements in the given range 
[first, last) such that each possible permutation of those elements has equal probability of appearance.2) Same as (1), but uses r as the range, as if using ranges::begin (r) as first and ranges::end (r) as last.
The function-like entities described on this page are algorithm function objects (informally known as niebloids), that is:
- Explicit template argument lists cannot be specified when calling any of them.
- None of them are visible to argument-dependent lookup.
- When any of them are found by normal unqualified lookup as the name to the left of the function-call operator, argument-dependent lookup is inhibited.
[edit] Parameters
 first, last
 -
 the iterator-sentinel pair defining the range of elements to shuffle randomly
 r
 -
 the range of elements to shuffle randomly
 gen
 -
 the random number generator
[edit] Return value
An iterator equal to last.
[edit] Complexity
Exactly (last - first) - 1 swaps.
[edit] Possible implementation
struct shuffle_fn { template<std::random_access_iterator I, std::sentinel_for <I> S, class Gen> requires std::permutable <I> && std::uniform_random_bit_generator <std::remove_reference_t <Gen>> I operator()(I first, S last, Gen&& gen) const { using diff_t = std::iter_difference_t <I>; using distr_t = std::uniform_int_distribution <diff_t>; using param_t = typename distr_t::param_type; distr_t D; const auto n {last - first}; for (diff_t i {1}; i < n; ++i) ranges::iter_swap (first + i, first + D(gen, param_t(0, i))); return ranges::next (first, last); } template<ranges::random_access_range R, class Gen> requires std::permutable <ranges::iterator_t <R>> && std::uniform_random_bit_generator <std::remove_reference_t <Gen>> ranges::borrowed_iterator_t <R> operator()(R&& r, Gen&& gen) const { return (*this)(ranges::begin (r), ranges::end (r), std::forward <Gen>(gen)); } }; inline constexpr shuffle_fn shuffle {};
[edit] Example
Run this code
#include <algorithm> #include <array> #include <iostream> #include <random> void print(const auto& a) { for (const auto e : a) std::cout << e << ' '; std::cout << '\n'; } int main() { std::array a {'A', 'B', 'C', 'D', 'E', 'F'}; print(a); std::random_device rd; std::mt19937 gen {rd()}; for (int i {}; i != 3; ++i) { std::ranges::shuffle(a, gen); print(a); } }
Possible output:
A B C D E F F E A C D B E C B F A D B A E C F D
[edit] See also
(C++20)
(algorithm function object)[edit]
(C++20)
(algorithm function object)[edit]