C++ named requirements: DefaultInsertable (since C++11)
    Specifies that an object of the type can be default-constructed in-place by a given allocator.
Contents
[edit] Requirements
Given the following types, values and expressions:
T
 an object type
A
 an allocator type
X
 a container type satisfying all following conditions:
-  X::value_typeis the same asT.
-  X::allocator_typeis the same as std::allocator_traits <A>::rebind_alloc<T>.
A
T*
If the expression std::allocator_traits <A>::construct(m, p) is well-formed, T is DefaultInsertable into X.
[edit] Notes
By default, this will value-initialize the object, as by ::new((void*)p) T()(until C++20)std::construct_at (p)(since C++20).
If value-initialization is undesirable, for example, if the object is of non-class type and zeroing out is not needed, it can be avoided by providing a custom Allocator::construct.
Although it is required that customized construct is used when constructing elements of std::basic_string  until C++23, all implementations only used the default mechanism. The requirement is corrected by P1072R10 to match existing practice.
[edit] Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
| DR | Applied to | Behavior as published | Correct behavior | 
|---|---|---|---|
| N3346 | C++11 | the requirements CopyInsertable and MoveInsertable are present, but DefaultInsertable was missing | added the requirement |