(PHP 4 >= 4.1.0, PHP 5, PHP 7, PHP 8)
socket_recv — Получает данные из подключённого сокета
Функция socket_recv() получает из сокета socket
данные длиной до заданного параметром length количества байтов,
а затем заполняет данными буфер data. Функция socket_recv()
умеет собирать данные из сокетов, с которыми установили соединение.
Поведение функции изменяют флагами.
Параметр data — ссылка, поэтому
значение в списке аргументов указывают как переменную. Функция socket_recv()
вернёт данные, которые прочитает из сокета socket,
в параметр data.
socket
Параметр socket принимает экземпляр класса Socket ,
который создали функцией socket_create() .
data
Функция извлечёт данные и заполнит ими параметр data.
Функция установит для параметра data значение null ,
если возникла ошибка, сбросилось соединение или данные оказались недоступны.
length
Параметр length определяет длину данных в байтах,
до которой функция будет получать данные с удалённого хоста.
flags
Параметр flags принимает произвольную комбинацию следующих флагов,
которые соединили двоичным оператором ИЛИ — |.
| Флаг | Описание |
|---|---|
MSG_OOB |
Обрабатывать внеполосные (out-of-band) данные. |
MSG_PEEK |
Получать данные из начала очереди получения без удаления данных из очереди. |
MSG_WAITALL |
Функция блокируется, пока не получит
хотя бы length байтов.
Однако в таких случаях, если сигнал перехватился или удалённый хост отключился,
функция вернёт меньше данных.
|
MSG_DONTWAIT |
С этим флагом функция вернёт ответ, даже если обычно она бы заблокировалась. |
Функция socket_recv() возвращает количество байтов, которые получила,
или false , если возникла ошибка. Код ошибки получают
функцией socket_last_error() , а текстовое описание ошибки —
функцией socket_strerror() .
| Версия | Описание |
|---|---|
| 8.0.0 |
Параметр socket теперь принимает объект Socket ;
раньше принимался тип resource .
|
Пример #1 Пример получения данных из подключенного сокета функцией socket_recv()
Этот пример — просто переработка первого примера из статьи «Примеры», чтобы показать работу функции socket_recv().
<?php
error_reporting(E_ALL);
echo "<h2>Соединение по протоколу TCP/IP</h2>\n";
/* Получаем порт WWW-сервиса */
$service_port = getservbyname('www', 'tcp');
/* Получаем IP-адрес целевого хоста */
$address = gethostbyname('www.example.com');
/* Создаём сокет по протоколу TCP/IP. */
$socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
if ($socket === false) {
echo "Не удалось выполнить функцию socket_create(): причина: " . socket_strerror(socket_last_error()) . "\n";
} else {
echo "OK.\n";
}
echo "Попытка соединиться с хостом '$address' на порте '$service_port'... ";
$result = socket_connect($socket, $address, $service_port);
if ($result === false) {
echo "Не получилось выполнить функцию socket_connect().\nПричина: ($result) " . socket_strerror(socket_last_error($socket)) . "\n";
} else {
echo "OK.\n";
}
$in = "HEAD / HTTP/1.1\r\n";
$in .= "Host: www.example.com\r\n";
$in .= "Connection: Close\r\n\r\n";
$out = '';
echo "Отправка HTTP-запроса с заголовком HEAD...";
socket_write($socket, $in, strlen($in));
echo "OK.\n";
echo "Чтение ответа:\n\n";
$buf = 'Это мой буфер.';
if (false !== ($bytes = socket_recv($socket, $buf, 2048, MSG_WAITALL))) {
echo "Количество байтов, которое прочитала функции socket_recv(): {$bytes}. Закрываем сокет... ";
} else {
echo "Не получилось выполнить socket_recv(); причина: " . socket_strerror(socket_last_error($socket)) . "\n";
}
socket_close($socket);
echo $buf . "\n";
echo "OK.\n\n";
?>Вывод приведённого примера будет похож на:
<h2>Соединение по протоколу TCP/IP</h2> OK. Попытка соединиться с хостом '208.77.188.166' на порте '80'... OK. Отправка HTTP-запроса с заголовком HEAD... OK. Получение ответа: Количество байтов, которое прочитала функция socket_recv(): 14. Закрываем сокет... HTTP/1.1 200 OK Date: 2009年9月14日 08:56:36 GMT Server: Apache/2.2.3 (Red Hat) Last-Modified: 2005年11月15日 13:24:10 GMT ETag: "b80f4-1b6-80bfd280" Accept-Ranges: bytes Content-Length: 438 Connection: close Content-Type: text/html; charset=UTF-8 OK.
I've used socket_select and socket_recv with a while loop and found myself in trouble when remote side closed connection. The code below produced infinite loop and socket_select returned immediately (which lead to high cpu time consumption).
<?
socket_set_nonblock($my_socket);
$streams = array($my_socket/*, ... */);
$lastAccess = time();
while (socket_select($streams, $write = NULL, $except = NULL, SLEEP_TIME_SECONDS, SLEEP_TIME_MILLISECONDS) !== FALSE) {
if (in_array($my_socket, $streams)) {
while (@socket_recv($my_socket, $data, 8192, 0)) {
echo $data;
}
$lastAccess = time();
} else {
if (time()-$lastAccess > LAST_ACCESS_TIMEOUT) {
break;
}
}
// ...
$streams = array($my_socket/*, ... */);
}
?>
The solution was simple, but quite hard to find because socket_recv is not documented. socket_recv returns FALSE if there is no data and 0 if the socket is widowed (disconnected by remote side). So I had just to check return value of socket_recv. The problem now sounds stupid, but I've spend some time to find it out.
I hope this will save some of somebody's hair ;)<?php
$er = error_reporting(0);
$bytes = socket_recv($socket,$buffer,1,MSG_WAITALL);
error_reporting($er);
// MEGA BUG HERE
// this statuses are wrong and swapped, closed socket must be with "FALSE"
// but in fact he swap the values:
// http://php.net/manual/en/function.socket-recv.php
//
if($bytes===false){ // no data available, socket not closed
echo 'WS_READ_ERR1: '.socket_strerror(socket_last_error($socket)).PHP_EOL;
// print when no data available:
// WS_READ_ERR1: Resource temporarily unavailable
continue;
}else if($bytes===0){ // socket closed
echo 'WS_READ_ERR2: '.socket_strerror(socket_last_error($socket)).PHP_EOL;
// print when socket closed:
// WS_READ_ERR2: Success
$process->close();
}
?>Workaround for the missing MSG_DONTWAIT flag according to the bug report page:
<?php if(!defined('MSG_DONTWAIT')) define('MSG_DONTWAIT', 0x40); ?>It looks like that mysterious flags are just the recv(2) flags passed to your OS syscall and nothing more...
ext/sockets/sockets.c:PHP_FUNCTION(socket_recv)
...
if ((retval = recv(php_sock->bsd_socket, recv_buf, len, flags)) < 1) {
efree(recv_buf);
...
for linux you can type `man 2 recv' and you will see complete description of thouse flags.
Sergey S. Kosrtyliov <rathamahata@rathamahata.net>
http://www.rathamahata.net/ in case you want to empty/unset $buffer, but failing to do so, try using 0 as flag.
PHP_NORMAL_READ and PHP_BINARY_READ respectively hold 1 and 2 as value.It seems like the flags are just passed to the underlying recv() function of your OS, hence there no MSG_DONTWAIT flag on Windows and you should not define it yourself in that case, it just won't work.<?php
namespace Safe;
use Safe\Exceptions\SocketsException;
/**
* After the socket socket has been created
* using socket_create, bound to a name with
* socket_bind, and told to listen for connections
* with socket_listen, this function will accept
* incoming connections on that socket. Once a successful connection
* is made, a new socket resource is returned, which may be used
* for communication. If there are multiple connections queued on
* the socket, the first will be used. If there are no pending
* connections, socket_accept will block until
* a connection becomes present. If socket
* has been made non-blocking using
* socket_set_blocking or
* socket_set_nonblock, FALSE will be returned.
*
* The socket resource returned by
* socket_accept may not be used to accept new
* connections. The original listening socket
* socket, however, remains open and may be
* reused.
*
* @param resource $socket A valid socket resource created with socket_create.
* @return resource Returns a new socket resource on success. The actual
* error code can be retrieved by calling
* socket_last_error. This error code may be passed to
* socket_strerror to get a textual explanation of the
* error.
* @throws SocketsException
*
*/
function socket_accept($socket)
{
error_clear_last();
$result = \socket_accept($socket);
if ($result === false) {
throw SocketsException::createFromPhpError();
}
return $result;
}
/**
* Create a Socket resource, and bind it to the provided AddrInfo resource. The return
* value of this function may be used with socket_listen.
*
* @param resource $addr Resource created from socket_addrinfo_lookup.
* @return resource Returns a Socket resource on success.
* @throws SocketsException
*
*/
function socket_addrinfo_bind($addr)
{
error_clear_last();
$result = \socket_addrinfo_bind($addr);
if ($result === null) {
throw SocketsException::createFromPhpError();
}
return $result;
}In PHP version 5.* there is a bug: MSG_DONTWAIT flag is not defined (see https://bugs.php.net/bug.php?id=48326)I'm glad that Bastion left the above post about the mysterious int flag. He just helped to fix a problem that I've spent six hours on. Here's my code:
for($ct=1; $ct<=$numrecs; $ct++) {
$rec = "";
$nr=socket_recv($fp,$rec,77,0);
print "Rec # $ct -->";
print "$rec";
print "<br>";
}
The code is pretty simple, it just loops through all my records and prints them out. All records are 77 bytes and all end with a period. The first 36 records print perfectly then at 37 things go bad. The records start to get offset. The last few characters of the 37th record end up printing on the 38th record. The data on the sending side was perfect, so I knew that the problem was with socked_recv.
After reading the above post I tried changing the int flag. Changing the flag to 2 worked:
$nr=socket_recv($fp,$rec,77,2);
Now everything lines up perfectly. I had always left int flag as 0 since it's undocumented.
Martin K.To read from socket both on linux and windows OS having flash as a client I use function bellow. $length is the size of a chunk, not the max length to read. It will continue reading until EOL char occures or client disconnects (or in case of error), so it works for bigger packets as well.
function read($descriptor, $length = 1024) {
$this->method = "read";
if(!$client){
echo("No valid socket descriptor !\n");
return false;
}
$read ='';
while(($flag=socket_recv($descriptor, $buf, $length,0))>0){
$asc=ord(substr($buf, -1));
if ($asc==0) {
$read.=substr($buf,0,-1);
break;
}else{
$read.=$buf;
}
}
if ($flag<0){
//error
return false;
}elseif ($flag==0){
//Client disconnected
return false;
}else{
return $read;
}
}socket_recv()
returns FALSE if client returned no data
returns 0 (zero) if client disconnected
also (asuming case socket_select() "gave" us a "changed" socket):
if
socket_recv() returned FALSE
and no bytes were received
then
client "crashed" (call it disconnected).
else if
socket_recv() returned 0 (zero)
and no bytes were received
then
client "normaly" disconnected.
Im pretty sure -- 99.99%.
Example:
<?php
function receive($socket)
{
// !
// on all following cases we assume that
// socket_select() returned the current socket as "changed"
// !
$timeout = 3; // set your timeout
/* important */
$socket_recv_return_values['no_data_received'] = false;
$socket_recv_return_values['client_disconnected'] = 0;
$start = time();
$received_data = null;
$received_bytes = null;
socket_set_nonblock($socket);
socket_clear_error();
while(
($t_out=((time()-$start) >= $timeout)) === false
and ($read=@socket_recv($socket, $buf, 4096, 0)) >= 1
){
$received_data = (isset($received_data)) ? $received_data . $buf : $buf;
$received_bytes = (isset($received_bytes)) ? $received_bytes + $read : $read;
}
$last_error = socket_last_error($socket);
socket_set_block($socket);
if($t_out === true){
throw new Exception(
'timeout after ' . ((!$received_bytes) ? 0 : $received_bytes) . ' bytes',
0 // your eCode here
);
}
elseif($last_error !== false and $last_error !== 0){
throw new Exception(
socket_strerror($last_error),
$last_error
);
}
else{
if($read === $socket_recv_return_values['no_data_received']){
// client returned NO DATA
// but we were in a loop and could have got some data before:
if($received_bytes < 1){
// client is connected but sent NO DATA ?
// no:
// in this case the client must be "crashed" because -
// it is not possible to "send no data" (zero bytes)
// socket_select() now returns this socket as "changed" "forever"
throw new Exception(
'client crashed',
0 // your eCode here
);
}else{
// client returned DATA
return $received_data;
}
}
elseif($read === $socket_recv_return_values['client_disconnected']){
// client disconnected
if($received_bytes < 1){
// client disconnected before/without sending any bytes
throw new Exception(
'client disconnected',
0 // your eCode here
);
}
else{
// *this value* ^= $socket_recv_return_values['client_disconnected']
//
// client disconnected AFTER sending data (we were in a loop!)
// socket_select() will return this socket "forever" as "changed" and -
// socket_recv() will return *this value* "forever".
// we will be "back" again "very soon" to see:
// socket_recv() returns *this value* AND no bytes received
// which results in disconnect-exception above
return $received_data;
}
}
}
}
?>My last post was incorrect. The int flag set to 2 apparently reset the file position pointer so what I was reading was the first record repeatedly.
My workaroud ended up being the following:
for($ct=1; $ct<=$numrecs; $ct++) {
$rec = "";
$nr=socket_recv($fp,$rec,76,0);
//grab the extra bytes.
$terminator = "";
while ($terminator != ".") {
$nr=socket_recv($fp,$terminator,1,0);
}
$custarray[]=substr($rec,0,76);
}
Martin K.Usage example for MSG_PEEK: this function tells if the socket has data available to be read, but preserving it to be read at a future moment.
<?php
// Workaround for the missing define
if(!defined('MSG_DONTWAIT')) define('MSG_DONTWAIT', 0x40);
// Function to check if there is data available in the socket
function SocketHasData($socket) {
// Based on the following fact:
// $result=0 -> disconnected, $result=false -> no data
$data = ''; // We need a buffer, but we won't use it
// MSG_PEEK means to preserve data in the queue, so it can
// actually be read afterwards
$result = socket_recv($socket, $data, 1, MSG_PEEK | MSG_DONTWAIT );
if ($result === false) return false; // If no data, returns false
return true; // Otherwise returns true
}
?>