OpenTK.Input
5.0.0-pre.9
Prefix Reserved
See the version list below for details.
dotnet add package OpenTK.Input --version 5.0.0-pre.9
NuGet\Install-Package OpenTK.Input -Version 5.0.0-pre.9
<PackageReference Include="OpenTK.Input" Version="5.0.0-pre.9" />
<PackageVersion Include="OpenTK.Input" Version="5.0.0-pre.9" />Directory.Packages.props
<PackageReference Include="OpenTK.Input" />Project file
paket add OpenTK.Input --version 5.0.0-pre.9
#r "nuget: OpenTK.Input, 5.0.0-pre.9"
#:package OpenTK.Input@5.0.0-pre.9
#addin nuget:?package=OpenTK.Input&version=5.0.0-pre.9&prereleaseInstall as a Cake Addin
#tool nuget:?package=OpenTK.Input&version=5.0.0-pre.9&prereleaseInstall as a Cake Tool
Hid/Controller input library.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net7.0
- No dependencies.
NuGet packages (4)
Showing the top 4 NuGet packages that depend on OpenTK.Input:
| Package | Downloads |
|---|---|
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BioImager
A .NET microscopy imaging application based on Bio library. Supports various microscopes by using imported libraries & GUI automation. Supported libraries include Prior® & Zeiss® & all devices supported by Micromanager 2.0 and python-microscope. |
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RocketEngine.RERL
Rocket Engine Rendering Library |
|
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Pilz.Drawing.Drawing3D.OpenGLFactory
Package Description |
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OpenTKAvalonia
Package Description |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on OpenTK.Input:
| Repository | Stars |
|---|---|
|
hybridizer-io/hybridizer-basic-samples
Examples of C# code compiled to GPU by hybridizer
|
| Version | Downloads | Last Updated |
|---|---|---|
| 5.0.0-pre.15 | 4,928 | 8/24/2025 |
| 5.0.0-pre.14 | 1,069 | 7/11/2025 |
| 5.0.0-pre.13 | 7,665 | 11/11/2024 |
| 5.0.0-pre.12 | 2,625 | 9/25/2024 |
| 5.0.0-pre.11 | 1,630 | 8/9/2024 |
| 5.0.0-pre.10 | 6,109 | 3/7/2024 |
| 5.0.0-pre.9 | 3,203 | 10/16/2023 |
| 5.0.0-pre.8 | 17,438 | 10/28/2022 |
| 4.9.4 | 1,361,827 | 3/17/2025 |
| 4.9.3 | 46,631 | 12/10/2024 |
| 4.9.2 | 1,071 | 12/10/2024 |
| 4.9.1 | 4,273 | 12/2/2024 |
| 4.8.2 | 273,561 | 12/2/2023 |
| 4.8.1 | 24,264 | 9/27/2023 |
| 4.8.0 | 54,697 | 7/17/2023 |
| 4.7.7 | 75,677 | 2/23/2023 |
| 4.7.6 | 8,856 | 2/22/2023 |
| 4.7.5 | 86,195 | 9/8/2022 |
| 4.7.4 | 41,955 | 6/17/2022 |
| 4.7.3 | 5,546 | 6/17/2022 |
Merged PAL2 into OpenTK 5.0. Platform Abstraction Layer 2.0 is an experimental api that represents the future of windowing in OpenTK. (@NogginBops, @utkumaden)
To learn more visit: https://nogginbops.github.io/opentk.net/learn/pal2/Introduction.html (will be https://opentk.net/learn/pal2/Introduction.html in the future).
Merged OpenTK 4.8.1 onto 5.0-pre.9. (@NogginBops)
This means that all changes make between 4.7.6 to 4.8.1 are also in this release.
BREAKING: Disabled generation of typesafe handles by default. (@NogginBops)
They are still available optionally when running the generator, but will not be part of the nuget package.
API: Lots of GL functions are now properly overloaded with math types. (@NogginBops)
API: Where applicable `System.Numerics` overloads have been added to GL functions. (@NogginBops)
FIX: `LinearMipmapLinear` is no longer a member in `TextureWrapMode`. (@NogginBops)
FIX: `GL.CreateShaderProgram` now properly returns an `int`. (@NogginBops)
API: Added `GL.TransformFeedbackVaryings(int, int, string[], TransformFeedbackBufferMode)` manual overload. (@NogginBops)
API: Implemented `IEquatable<>` on all typesafe handle types. (@NogginBops)
FIX: Started using `OperatingSystem.Is*` internally instead of `RuntimeInformation.IsOSPlatform`. (@O1L)
API: Added `Wgl` and `Glx` bindings (automatic loading the symbols for these APIs is broken, but will be fixed in the next preview). (@NogginBops)
API: Made all function pointers directly accessibly in `GLPointers`, `GLXPointers`, and `WGLPointers` classes. (@NogginBops)