Family Computer Network System
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| Family Computer Network System | |
|---|---|
| The Family Computer Network System add-on attached to the Family Computer console. The Family Computer with the Network System attached to the console | |
| Generation | Third generation |
| Release date | Japan September 1988[1] |
| Predecessor | Family Computer Disk System |
| Successor | Satellaview |
The Family Computer Network System (also called the Famicom Network System) is an add-on for the Family Computer. It allowed the console to connect via dial-up to access various services and uses a proprietary card storage media similar to the PC Engine. The add-on released in September 1988 only in Japan. 130,000 units were shipped.[1]
Super Mario software[edit ]
1990, 1991[edit ]
Names in other languages[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ファミリーコンピュータ ネットワークシステム Famirī Konpyūta Nettowāku Shisutemu |
Family Computer Network System | [?] | |
| ファミコン ネットワークシステム Famikon Nettowāku Shisutemu |
Famicom Network System | [?] |
References[edit ]
The English Wikipedia logo, for use on the Wikipedia template.
Wikipedia has an article on Family Computer Network System .
- ^ a b Masaharu Takano (September 11, 1995). How the Famicom Modem was Born. Nikkei Electronics (Japanese). Retrieved May 19, 2025. (Archived February 1, 2023, 20:52:44 UTC via Wayback Machine.)