Course No.01

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigation Jump to search
Course No.01
Rice Beach, Course 1.
World Rice Beach
Game Wario Land: Super Mario Land 3
Time Limit 400 seconds
Level progression
← Previous
Next →
Course No.02
Wario Land: Super Mario Land 3 courses

Course No.01 is the first course of Rice Beach in Wario Land: Super Mario Land 3 , and the first in the game overall. It is a relatively straightforward level with only a few distractions, and it takes place close to the tide of the beach. Like Course No.03, after the player clears the world, the tide rises, which causes the majority of the level to be partially submerged in water. The level can no longer be replayed in its original state after this.

Layout[edit ]

The course starts with a simple straightaway with two blocks and a Wanderin' Goom. It soon becomes a busier level; barrels are scattered everywhere and Pirate Gooms attempt to halt Wario's progress. About one-third of the way through the level, a ladder leads to a short underground section where coins and hearts can be obtained. Two more ladders lead out of the underground area, although the rightmost one cannot be reached in the level's current state. Both go straight to the surface, but one leads to an area enclosed by barrels and blocks; if Wario breaks the blocks, he will have to go back and use the other ladder. Just past the enclosed area is a small Muncher-infested area. Past the Munchers are more barrels and sand. Two-thirds through is another ladder, which leads to an area that has a long string of Munchers that cannot be traversed without taking damage. Just past the final ladder, there is a door that leads to the final room with the goal door. The first time the course is played, a small cutscene shows a Guragura using a 10 Gold Coin to open the goal door; a mural on the wall shows Wario how to do it as well. In the second and later times it is played, the Guragura attacks Wario.

High tide differences[edit ]

Rice Beach, Course 1, at high tide.
The same area as shown right, now flooded.

Upon re-entering the level after clearing the world, the music is changed, and one to four tile-high water engulfs parts of the level's surface, while the underground sections are completely flooded. Because of this, the rightmost ladder in the first underground section can now be reached, and Wario can now safely swim over the Muncher pit in the second underground section. Past the Munchers are a Dragon Pot and a room with a 3-Up Heart.

Enemies[edit ]

Image Name Count Notes
Sprite of a Wanderin' Goom. Wanderin' Goom 9
Sprite of a Pirate Goom Pirate Goom 10
Muncher Muncher 23
A Guragura's sprite, along with the sprite of a mace Guragura 1 Can only be defeated in subsequent visits to level.
Wario Land: Super Mario Land 3 levels
Rice Beach Course No.01Course No.02Course No.03Course No.04Course No.05Course No.06
Mt. Teapot Course No.07Course No.08Course No.09Course No.10Course No.11Course No.12Course No.13
Sherbet Land Course No.14Course No.15Course No.16Course No.17Course No.18Course No.19
Stove Canyon Course No.20Course No.21Course No.22Course No.23Course No.24Course No.25
SS Tea Cup Course No.26Course No.27Course No.28Course No.29Course No.30
Parsley Woods Course No.31Course No.32Course No.33Course No.34Course No.35Course No.36
Syrup Castle Course No.37Course No.38Course No.39Course No.40