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Welcome to the Fairplay page of the official IGN Wiki Guide and Walkthrough for Mafia: Definitive Edition. Here, we'll break down everything you need to know about about this chapter including how to win the speedway race and how to steal the Lassiter V6 Phaeton.
Please click or tap the links below to jump to different sections:
- Getting to the Garage
- Meeting the Guard
- Dime Detective: Death Blows Out the Candles
- Cigarette Card: Luigi Marino
- Take the Car to Lucas
- Race
- Take Paulie Home
Now that you're officially a part of Salieri's mafia, you're going to be given some more responsibility to test your level of commitment to the organization. Salieri has called you in himself this time around to give you a special job. It seems that he's convinced a lot of people to bet on a certain driver in an upcoming car race out at the speedway.
The problem is, an unexpected entrance in the form of a European driver in a exceptionally fast car has been added to the ticket. Fortunately, Ralph has a friend out at the track that is willing to let someone in to steal the new car and make some adjustments to make it a bit slower. Salieri tells you that you are to steal this car and take it to Lucas Bertone's auto shop where Lucas will make the needed tweaks.
Getting to the Garage
Before we can get started with the main objective, we need to visit our friend Ralph. Head to his garage, just a couple of yards away. When you reach him, a cutscene will play and Ralph will explain to you what's going down.
After this, head to the garage and select a vehicle for this chapter.
Meeting the Guard
Now that we've got a vehicle, let's head to the next objective on our map. It's a guard we have to meet up with.
When you meet up with him, you'll learn that the guard's name is Bobby and he's going to help you steal the European driver's race vehicle.
Your objective now is to drive to the garage, as indicated by the yellow diamond on your map.
Once here, there's two collectibles to grab so let's do that first.
Dime Detective: Death Blows Out the Candles
Outside the garage, turn around and you should see the pier-like area behind you pictured below.
Head that way and be quick as the game will tell you that you're out of bounds. Look for the counter stand pictured below.
You should see a white dot — interact with it to find the Dime Detective: Death Blows Out the Candles collectible.
Cigarette Card: Luigi Marino
Outside the garage, look for the garage that has "Garage 06" written on it.
Head to the building directly across from it and inside, you'll find a white dot to interact with straight ahead. Interact with it to find the Cigarette Card: Luigi Marino collectible.
After this, head to the main objective and hop into the race car. Let's take it to Lucas Bertone's garage.
Take the Car to Lucas
Once inside the race vehicle, open your map to locate your objective. Head there. You have to do this within 3 minutes and 30 seconds but that shouldn't be a problem because, as you're about to learn, this car goes extremely fast.
When you arrive, a cutscene will play out in which you'll meet Lucas and get the race car sabotaged before the big race tomorrow. You now need to get the car back to the garage.
You have 3 minutes and 30 seconds to do so but be more cautious driving the car this time around as it has been sabotaged and drives a little differently.
The engine gets hotter faster so don't let the new red bar on your screen (under the time) fill up or the car will explode and you'll fail the objective.
Race
Unfortunately, accidents happen. It seems that while Tommy was out taking care of the competition's car the night before, Salieri's driver was out accidentally getting his arm broken by some thugs. Tommy learns this in a cutscene where Frank informs Tommy that he's going to have to get his butt out the race track and get behind the wheel of the car. Tommy is rightly nervous as losing for Don Salieri is most assuredly not an option.
Basically, you have to win the race in order to get to the next level. The race is three laps long and is full of some very aggressive drivers that are more than happy to help you crash, which isn't exactly hard to begin with.
The first and most important thing you can do here is get out to a quick lead. Get your finger on the accelerator so that when the flag drops, you immediately start off.
When you get around 200 feet from the first turn, slow down and take the turn at a reasonable speed. Don't put your finger on the gas again until you're turned straight you might spin out, which will make your life much more difficult. Once you've done that, you should have a lead on the pack, now it's just a matter of staying in the lead, which can be difficult as this car has a propensity to spin out around certain turns.
There are some general driving tips that can help your chances here, though really, much of it comes down to luck:
- Don't speed through a turn. If you turn while you've got your finger on the accelerator, there's a very good chance you'll spin out. Take your finger off of the turn before you hit the accelerator and take your finger off the accelerator before you turn.
- On PC: If you're using a digital input device like a keyboard or a d-pad, then tap left or right quickly for small adjustments, holding down to turn is just asking for trouble.
- Try to stay on the dark stripe through the track where you can tell other cars have gone before you.
- When driving through banked turns, make sure to stay up on the bank and use those small taps to turn through it. The first turn in particular is tough and if you turn left too much, you'll almost immediately spin out.
- Watch out for other drivers if you fall behind, they're mean and will actively try to knock you off the track.
- On the last straightaway near the grandstands, floor it. This is a great spot to put more room between you and the pack or catch up if you're behind. The other cars won't be as fast as you here. Floor it until about 400 feet before that sharp hairpin turn and then put on the breaks to get to a reasonable speed.
- Once you get a good lead, don't be afraid to drive a bit more carefully and take your time around the more difficult turns, the straightaway at the end will be more than enough to get you well ahead again. There's nothing worse than getting to the last lap and then spinning out only to get second place.
- Hopefully using those tips will allow you to get through the race without too much difficulty. Once you're done, there'll be a quick cutscene showing that you won the race and the celebration that followed.
Take Paulie Home
Finally, Salieri meets with you to tell you how happy he is would like to thank you personally for making him so much money. He does this by giving you some money.
After this, let's track down Paulie who is too drunk to be out in public according to Salieri. Head north to the Champion's Choice stables and when you get close enough, a yellow diamond will appear on your GPS. Head to it and you'll find drunk Paulie, laying on some auto parts.
Talk to him and once he's in your car, take him to his home. Open up your map to spot the destination, as pictured in the screenshot below:
Once you arrive, you'll drop Paulie off and the chapter will be over. With this chapter complete, let's head to the next: Sarah.