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All Collectible Locations

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If you're the type to 100% a game, completing every challenge and uncovering every collectible, then you're in luck. 007 First Light features a broad assortment of collectibles — Postcards, Intel, Mementos, Playing Cards, and Legacy Items — to find throughout most of the game's chapters and missions. Finding them all rewards you with achievements/trophies, along with a highly coveted sense of pride and accomplishment.

All Collectible Locations in 007 First Light

Collectibles By Type
Postcard Locations Intel Locations
Memento Locations Playing Card Locations
Legacy Item Locations

Otherwise, find a complete list of all collectible locations by chapter below. These are neatly organized so you can collect them as you play! If you're looking for collectibles in a particular chapter, click the links below to jump to:

Collectibles By Chapter
Against the Odds Collectibles In His Majesty's Secret Service Collectibles The Needle's Eye Collectibles The Heart of the Matter Collectibles
A New Home Collectibles A Night Out Collectibles A Matter of Considerable Delicacy Collectibles All the Time in the World Collectibles
Out of the Ashes Collectibles The Past Never Dies Collectibles Uninvited Collectibles Knightfall Collectibles
Going Old School Collectibles Time to Die Collectibles Man of the Hour Collectibles Wave of the Future Collectibles
For England Collectibles

Against the Odds Collectibles

7 of Acorns
Type: Playing CardCheckpoint: 04 Deployment Camp
After the short cutscene involving a runaway BT-65 truck, one of them tasks you with moving the vehicle using the nearby computer terminal. Before you do that, walk over to the storage shelves to the right, where you'll find the Card: 7 of Acorns on the middle shelf.
Cruciform Key
Type: Legacy ItemCheckpoint: 06 Central Camp
As you find yourself looking down over the Central Camp, note the array of containers. Directly in front of you is F8. If you slip down the rocks and into the tall grass, you can sneak inside. There, on a shelf against the back wall, you'll find Legacy: Cruciform Key.
Iceland Postcard
Type: PostcardCheckpoint: 06 Central Camp
After collecting the Cruciform Key and exiting F8, turn to your left, and you'll spot B2 with its door open. Sneak across the path and into the container, where you'll find a single guard at the desk. Take him down, and then collect the Postcard: Iceland Postcard.
Satellite Part
Type: MementoCheckpoint: 06 Central Camp
Upon jumping down through the access hatch on the roof of container G9, turn to your right, where you'll note an L-shaped desk set against the wall behind the whiteboard. Sitting on the desk is the Memento: Satellite Part.

In His Majesty's Secret Service Collectibles

Carry on, Bond, there are no collectibles to find in this chapter.

The Needle's Eye Collectibles

Malta Postcard
Type: PostcardCheckpoint: 01 Basic Training
After the cutscene in which Greenway drives the two of you to the training ground, parking beneath the overhang, walk down the path until you spot the table with refreshments on the right-hand side. On the table, you'll find the Malta Postcard.

The Heart of the Matter Collectibles

Selina Tan
Type: IntelCheckpoint: 04 Q-Lab
Upon entering Q-Lab, go ahead and explore a little to interact with the various gadgets under development. Once you're ready, head to the back right corner of the floor to find a cupboard near where two scientists are talking by a printer. On the dresser, there's a flyer called 'Workshop Notice,' and it's the Selina Tan Intel.
00 Recruits (Recruit Stats)
Type: IntelCheckpoint: 04 Q-Lab
After speaking to Q and selecting and testing your Q-Watch, turn around to face back toward the desk where you initially found Q waiting for you. You'll note the terminal behind his desk is now interactable, and this is where you can find the 00 Recruits (Recruit Stats) Intel.

A New Home Collectibles

Lennox Monroe
Type: IntelCheckpoint: 01 Home
Upon arriving at your agency-provided apartment in the city, head straight down the hall to the living room. You'll spot a photograph sitting on the dresser against the far right-hand wall. This is the Lennox Monroe Intel, otherwise known as 'Family Photo.'
Cressida Bright
Type: IntelCheckpoint: 01 Home
After picking up the Family Photo, leave the living room and head down the main hallway to the bedrooms at the back of the apartment. The last door on the right is Cressida's bedroom, and you'll find a gift box on her bed with the intel, labeled as 'Dress Box.'
Under of Acorns
Type: Playing CardCheckpoint: 02 Advanced Training
After the short cutscene in which Greenway explains the purpose and rules of the training grounds, head downstairs and use your Q-Watch to unlock the gate. But don't pass through! Instead, turn back and head upstairs once more, then walk up the steps to where Greenway previously stood. On the ledge overlooking the training grounds, you'll find Under of Acorns.
7 of Roses
Type: Playing CardCheckpoint: 10 Search the Compound
Upon entering the training grounds, head to your left and sneak past the guard and the leader chilling by the radio. If you can't get by, use your Q-Watch on the radio itself to create a distraction, and slip past. There's a guard relaxing by the stairs. Knock him out to grab the basement keys, which open a double-door down by the pier at the bottom of the stairs. Inside, there's a storage room directly ahead with three guards. You can't sneak through. Fight them, then grab the 7 of Roses from the pallets in the back right corner.

A Night Out Collectibles

Cocktail Napkin
Type: MementoCheckpoint: 05 Get Upstairs
After the bathroom beatdown, head back out to the main floor and toward the bar at the back of the venue. Sitting on the drink shelf behind the counter is the Cocktail Napkin. You'll want to use your Dart Phone to create a distraction, luring the left bartender away from the area to sneak back there.
Ober of Bells
Type: Playing CardCheckpoint: 05 Get Upstairs
From the ground floor, sneak around behind the DJ and climb up the blue-marked crates until you reach the scaffolding overhead. Shimmy your way along until you reach the far end, near the balcony to the second floor. There, lying on the ground, is the Ober of Bells.

A Matter of Considerable Delicacy Collectibles

Dagger Shoes
Type: Legacy ItemCheckpoint: 03 Field Equipment
After the cutscene in which Bond receives his disguise assignment for the next mission from Q, you'll note the Dagger Shoes sitting on the table directly in front of you.
Arrowhead Report
Type: IntelCheckpoint: 07 Operations
Upon exiting the elevator to see Moneypenny on the Operations floor, turn around and head down the hall behind the elevators. There's a desk with a sigil on a screen above it, and sitting on that desk is the Arrowhead Report.
009 Profile
Type: IntelCheckpoint: 08 Master Manipulator
Following the short cutscene involving Greenway and Moneypenny, enter the latter's office, and you'll find the 009 Profile Intel sitting on her desk.

All the Time in the World Collectibles

Ace of Acorns
Type: Playing CardCheckpoint: 02 In Position
After you park the car and watch the cutscene involving the mysterious bellhop, walk upstairs and turn left, following the railing until you reach a shorter staircase leading down to where the man threw the luggage over the balcony railing. Sitting on said railing is the Ace of Acorns Playing Card.
Pillow Mint
Type: MementoCheckpoint: 03 The Game Is On
Upon entering the main room where the chess tournament is being held, you'll find yourself on a balcony. Turn left and walk down the hall, where you'll spot a door on the left-hand side marked 'Staff Only.' A little further up, also on the left, is a 'Staffer' carrying a keycard. Around the corner from him is a vacuum that, when he's chilling at the corner, you can activate to distract him, then pickpocket the card. With the keycard, access the 'Staff Only' room, and you'll find the Pillow Mint on a shelf against the back wall.
Ober of Shields
Type: Playing CardCheckpoint: 03 The Game Is On
Passing by the 'Staff Room' and heading downstairs, turn left down the hall at the bottom of the stairs, then enter the first door on the left. Inside the Dining Room, you'll find the Ober of Shields Playing Card sitting on a table in the back left corner.
Chess Biography
Type: Legacy ItemCheckpoint: 03 The Game Is On
At the bottom of the stairs, head in the opposite direction from the Dining Room, down the right-hand hall, until you pass the woman and her son conversing. Turn left around the corner, and then the first door on your right is an open seating area with two men talking about a car. Sitting on a side table by the couch is the Chess Biography.
Championship Badge
Type: MementoCheckpoint: 03 The Game Is On
On the main floor, slip down the left-hand side of the crowd watching the chess game until you come to a set of crates, which you can slip through and access the backstage. Do so, then enter the blocked-off hallway to the left. Sitting on a black crate near the locked door is the Championship Badge.
6 of Roses
Type: Playing CardCheckpoint: 03 The Game Is On
Behind the reception desk, through the white door, you'll find the Manager's Office, unlockable via a 'Staff Key' looted from the guard sitting in front of the grandfather clock. Once inside the Manager's Office, check beneath the desk for the safe. The access code is '1952.' Inside, you'll find the 6 of Roses Playing Card.
Slovakia Postcard
Type: PostcardCheckpoint: 07 Accessing Room 206
Inside Room 205, you'll find the Slovakia Postcard sitting on the bedside table near the bed.
6 of Acorns
Type: Playing CardCheckpoint: 08 Delivery Area
After leaving Room 206 and heading down the service corridor, you'll sneak out a window and climb around the exterior of the building until you spot the blond-haired man sneaking into a service entrance below. Climbing along the rail, hop over the blue-marked rail and into a garden seating area. On a table near the entrance, you'll find the 6 of Acorns.
7 of Bells
Type: Playing CardCheckpoint: 10 The Vanishing
Once you solve the dining room puzzle (Lion, Snake, Stag), and head down into the basement, turn right and vault over the obstacle. From there, turn left past the stack of boxes, then left again into the room with the bars. Sitting on a crate, you'll find 7 of Bells.

Out of the Ashes Collectibles

Niko and Tero Murto (Facial Composite)
Type: IntelCheckpoint: 05 Talk to Moneypenny
At the start of Checkpoint 05, when you come out of the elevator on the Operations floor, turn and walk down the hallway to your right behind the elevators. On a cabinet against the left-hand wall, you'll find the Niko and Tero Murto Intel.

The Past Never Dies Collectibles

6 of Bells
Type: Playing CardCheckpoint: 02 Arriving at Aleph
After you exit the car in Aleph and walk inside the shipwreck, you'll find yourself in a market. There's a short cutscene in which a mercenary bumps into Bond, and after that, you lose Greenway. Once you regain control, take the left path around the inner circle, and you'll find a bathroom set against the right-hand wall behind the gun shop in the middle. The 6 of Bells sits on a bathtub.
9 of Acorns
Type: Playing CardCheckpoint: 03 Black Market
After you receive the objective to accumulate 100,000ドル to pay the auction fee, head downstairs into the market proper, then turn right. Follow the path until you come to the overhang, where you'll have an opportunity to eavesdrop on two guards. In the same area, there's a fish tank set into the wall. You need your Laser Strap to break the glass and score the 9 of Acorns.
Mauritania Postcard
Type: PostcardCheckpoint: 03 Black Market
Rewind to the staircase leading down into the market, then turn left. Wander through the crowds, keeping to the left, until you spot the giant red anchor sticking out of the ground. Just beyond that, there's a locked cage in the corner. You'll need to use your Laser Strap to break the lock, and inside on the left-most table, you'll find the Mauritania Postcard.
Ober of Acorns
Type: Playing CardCheckpoint: 03 Black Market
From the previous collectible, exit the cage and turn left. Directly ahead, there's an abandoned truck with two men leaning against the front end. Around the back, you'll spot a cabinet set into the wall. Use your Laser Strap to bust its lock, and inside you'll find the Ober of Acorns.
Bawma (Delivery Box)
Type: IntelCheckpoint: 03 Black Market
From the last collectible, go around to the front of the truck and through the opening leading back into the market. You'll spot a stall in the center with a blue tarp. Walk up to the left-hand side, and you'll find the Delivery Box, which unlocks the Bawma Intel.
Ace of Roses
Type: Playing CardCheckpoint: 03 Black Market
Inside the Fight Club, head upstairs, through the bar, and to the training area on the roof. In a small corner room to the right of the entrance, you'll find the Ace of Roses sitting on a box in the center of the room.
ATAC Device
Type: LegacyCheckpoint: 03 Black Market
While trying to gather the 100,000ドル entry fee, you'll stumble upon an eavesdrop opportunity in which you overhear a man talking about a crypto wallet. Follow that side gig. It'll lead you to a signal tower above Aleph. Fight or sneak your way through, then defeat the Brute up top and smash through the wall. You'll come to a series of gaps to traverse. As you round the corner leading to the signal tower, drop down instead of climbing up to reach a crossing to the opposite side. Behind the wall, the ATAC Device awaits.
Pirate Grillz
Type: MementoCheckpoint: 03 Black Market
Once you acquire the 100,000,ドル head back to the ramp where you first entered the market, but don't head up quite yet. Instead, turn back toward the market itself. You'll see a man in a white shirt with a red umbrella over his stand just in front of the ramp. On his stack of crates, you can now interact with the Pirate Grillz.
Banner of Shields
Type: Playing CardCheckpoint: 07 Find 009
When you finally reach 009's boat, you'll discover it's booby-trapped with explosive tripwires. Make your way across the back deck, then upstairs to the garden area. Following the short cutscene with Greenway, turn left toward the rear of the ship. There's a tripwire blocking the path leading to a chessboard. Beside the chessboard, you'll find the Banner of Shields.
John Greenway (Photo of Greenway)
Type: IntelCheckpoint: 08 Examine the Crime Scene
When you finally reach the boat's cabin, enter with Greenway and start your investigation. In the final room, there is an evidence board on the back wall. As you enter, turn left. There's a small side table sitting in the corner by the bust. On that table, you'll find the Photo of Greenway.
Crocodile Tooth
Type: MementoCheckpoint: 09 Leaving Aleph
After Bawma leads you down to the Land Rover, walk around the opposite side to the table by the smoking barrel. The Crocodile Tooth is sitting on the corner.
6 of Shields
Type: Playing CardCheckpoint: 10 Find a Way Inside the Shipwreck
After you traverse the interior of the ship and find yourself on the opposite side of the raised bridge from Greenway, you'll note three barrels off to one side of the walkway. Sitting on one is the 6 of Shields.

Uninvited Collectibles

James Bond (Bond Family Photo)
Type: IntelCheckpoint: 02 Back Home
Upon returning home to the now dreadfully empty apartment, head down to Bond's room at the far end of the hallway. Inside, on the side table near the bed, you'll find the Bond Family Photo.
8 of Acorns
Type: Playing CardCheckpoint: 04 Gala Entrance
When you arrive at the Gala, you'll note it's jam-packed with people, and the employees at the reception desk are quite vigilant about unwelcome guests. Ignore her warnings when you come close to the desk, then head around reception to the back right corner. There, sitting on a stone bench, you'll find the 8 of Acorns.
Concert Poster
Type: Legacy ItemCheckpoint: 05 Get Upstairs
Once you gain access to the Gala, make your way through the crowd and head for the Cafe in the back left corner. Inside, there's a table set against the wall, to the back right, where you'll find the Concert Poster.
Webb Industries (Webb Industries Press Pack)
Type: IntelCheckpoint: 05 Get Upstairs
Upon entering the gala, turn left to find the press room. Inside, you'll note a guard standing to your left, blocking the way. Distract him, then distract the guard by the table using the microphone. With them out of the way, walk up to the table in the center against the barrier to find the Webb Industries Intel.
Anniversary Pin
Type: MementoCheckpoint: 05 Get Upstairs
You can access the Cloakroom by walking around the barrier in the press room after distracting both guards, or by distracting the guard in the hall outside the press room. Either way, enter quietly to avoid the watcher, then check the cart against the back wall of lockers to find the Anniversary Pin.
Ober of Roses
Type: Playing CardCheckpoint: 05 Get Upstairs
From the Cloakroom, take the stairs in the back hallway up and around to the second floor. There's a room you can slip into with a few guards inside, and right in the center, sitting on a box near the janitor's cart, is the Ober of Roses.
Stephen Bright (Security Notice)
Type: IntelCheckpoint: 06 Security Office
Once you make it inside the Security Office, there's a door to the front right of the main room, past the two guards in the center and the camera watching overhead along the right wall. Inside, you'll find two technicians working, and they'll ignore you after a quick comment from Bond. Sitting on the conference table in the center, on the right-hand side, is the Security Notice.
Kensington Postcard
Type: PostcardCheckpoint: 06 Security Office
Once you make it inside the CCTV room at the center of the Security Office, turn left toward the desk in the back left corner. The Kensington Postcard is sitting on a table between two lockboxes.
Tero Murto Locket
Type: MementoCheckpoint: 07 Basement
Following the boss fight against Murto, leave the area through the open door and enter the room to your right. Inside Room 4 Restoration, on the back desk, you'll find the 'Restoration Room Keycard,' which unlocks Room 3 Restoration across the hall. Inside, sitting on the desk in the center of the room, you'll find the Tero Murto Locket.
King of Shields
Type: Playing CardCheckpoint: 09 Storage Room
Following the cutscene in which you escape from the chair, turn around to find the King of Shields collectible sitting on a table in the back of the room.
8 of Roses
Type: Playing CardCheckpoint: 09 Storage Room
After the License to Kill section, you'll exit to a balcony overlooking the main gala floor below. There's a light rig you can hop across to reach the opposite balcony. Once there, turn right instead of going through the door. Sitting on a table at the end is the 8 of Roses.
9 of Shields
Type: Playing CardCheckpoint: 10 The Courtyard
There are two ways to access this collectible. First off, it's in a locked room inside the Dining Hall, found in the back right corner on the ground floor of the courtyard. To access this particular room, either sneak inside and unlock the door (Code: 3256) or slip into the vent from the stairwell outside, using your Laser to break the padlock on the gate to the room. Once inside, you'll find the 9 of Shields on a cart by the door.

Knightfall Collectibles

City of London Postcard
Type: PostcardCheckpoint: 02 Executive 1st Floor
The easiest way to reach this collectible is to use Greenway as a boost up to the statues outside, then leap over the ledge. From there, follow the path toward the back and climb over the ledge, then shimmy to the open window and climb inside. Sitting on the bar against the back wall, you'll find the City of London Postcard
Roger Finch (Wooden Spoon)
Type: IntelCheckpoint: 02 Executive 1st Floor
From the City of London Postcard, head downstairs, and you'll find a bathroom to the immediate right. Enter, then kick in the stall door on the left. There's a keycard on the floor. Pick it up to gain access to all of the locked doors on this floor. Once you open the objective door for Greenway, turn left to find the office of R. Finch. Inside, you'll find the Wooden Spoon.
Banner of Roses
Type: Playing CardCheckpoint: 02 Executive 1st Floor
After unlocking the door on the first floor, head upstairs with Greenway. You'll come to the end of the hallway, with a guard in the room to the left. To the right, there's a room marked 'Maintenance.' Kick in the door, then use your Laser to unlock the vent grate on the ceiling. You can climb up on the ledge and inside the vent. There, you'll find the Banner of Roses.
Banner of Bells
Type: Playing CardCheckpoint: 02 Executive 1st Floor
Once you enter the second-floor space with the two waterfalls, climb over the railing and shimmy along until you reach the far balcony. Walk up to the locked door and use your Q-Watch to hack the hallway entrance for Greenway. He'll enter the room with the billiards table and unlock the door for you. Once inside, head to the table to find the Banner of Bells.
Office Toy
Type: MementoCheckpoint: 02 Executive 1st Floor
After talking to Greenway at the railing and waiting for the cleaning bot to open the door to the next hallway, enter and turn right to find a large piece of covered furniture. The two of you will move it together, and then you'll have access to the back vents. Inside, take the first left into the office. On the desk near the window, by the painting, you'll find the Office Toy.
Isola Vale (Employment Contract)
Type: IntelCheckpoint: 02 Executive 1st Floor
Go back into the vents from the last collectible, then follow the path to the final office. Here, sitting on the desk, you'll find the Employment Contract.
7 of Shields
Type: Playing CardCheckpoint: 02 Executive 1st Floor
Once you reach the third floor with Greenway, head down the hall until you find the office labeled 'Bohr.' Head inside, then turn and hack the door to the office beside you. Enter 'Einstein' to find the 7 of Shields sitting on the table.
King of Acorns
Type: Playing CardCheckpoint: 02 Executive 1st Floor
Once you have the Security Keycard from the unconscious guard on the opposite side of the doors, open the way for Greenway, then head back toward the stairs leading up to level 3. You can now unlock the balcony doors. Open them, then step outside to find a table with the King of Acorns sitting at one end.
Blades Club Badge
Type: Legacy ItemCheckpoint: 03 The Penthouse
When you enter the penthouse, turn right to find the bar in the back right corner of the room. Sitting on the table is the Blades Club Badge.
Damien Webb (Psych Profile)
Type: IntelCheckpoint: 03 The Penthouse
In the back right corner of the penthouse, there's a shelf near the window. You'll find the Psych Profile for Damien Webb sitting on the open shelf.
Under of Shields
Type: Playing CardCheckpoint: 09 Cargo Floor
After you drop down and defeat the two guards stationed in the security room, exit to find a stairwell leading up and down. For the main objective, you must head up. But for the collectible, head down. You'll find a bunch of crates blocking the way, and on top of one, the Under of Shields.

Going Old School Collectibles

Q (Driving Gloves)
Type: IntelCheckpoint: 04 In The Zone
When you meet with Q to collect your field equipment for the secret assignment, you'll find the Q Intel collectible on the desk to the right.

Time to Die Collectibles

Banner of Acorns
Type: Playing CardCheckpoint: 03 A Package From Q
Upon entering your personal villa, head down the right-hand hallway to find the bathroom. Inside, you'll find the Banner of Acorns sitting on the sink counter to the left of the entrance.
8 of Shields
Type: Playing CardCheckpoint: 05 The Three Targets
After checking out the logbook at Reception, follow the signs in the direction of the beach to find the Tranquility Platform. It's far down the path, and you'll know you've found it by all the middle-aged women doing yoga with a hot instructor. The 8 of Shields sits on a lantern in the back right corner, near the edge.
9 of Roses
Type: Playing CardCheckpoint: 05 The Three Targets
From the Tranquility Platform, head downstairs until you reach the Tranquility Cave. Inside, you'll encounter an eavesdrop point. Listen in on the man talking on the phone, and he'll mention the storage room. Once he's done, use your Dart Phone, then pickpocket the key. Enter. There, you'll find the 9 of Roses on the cabinet.
Under of Bells
Type: Playing CardCheckpoint: 03 The Three Targets
No matter how you access Hung Villa, after you're done speaking with Ramon Hernandez, follow the hallway to the bathroom. It's the same layout as Bond's villa. Inside, sitting on the sink, you'll find the Under of Bells.
Tarot Deck
Type: Legacy ItemCheckpoint: 05 The Three Targets
From the last collectible in Ramon Hernandez's villa, leave the bathroom and turn left. Walk down to the bedroom, where you'll find the Tarot Deck on the bedside table.
Theresa Lorca (Keynote Presentation)
Type: IntelCheckpoint: 05 The Three Targets
Once you reach the closed-off area where Theresa Lorca awaits (Hint: try sneaking through the underbrush), speak with her. Once the conversation concludes, you'll find the Keynote Presentation sitting on the ground near the pool.
King of Roses
Type: Playing CardCheckpoint: 05 The Three Targets
Follow the signs pointing you toward the Lotus Bar, near the Hung Villa. Once there, head around the back right side of the bar to find the King of Roses on the countertop.
Vietnam Postcard
Type: PostcardCheckpoint: 05 The Three Targets
At the Ocean View Bar, where you find Ellis White, the Vietnam Postcard sits on a side table by the lounge chairs to the right of the main bar.
Diving Watch
Type: MementoCheckpoint: 07 Suit Up
After tying your bowtie, turn around to find the Diving Watch sitting on the bedside table.
Caliban (Caliban Profile)
Type: IntelCheckpoint: 07 Suit Up
From the Diving Watch collectible, turn around and walk down the hall to the living room. On the counter, just at the corner, you'll find the Caliban Profile.
Riptide (Gun Case)
Type: IntelCheckpoint: 15 Tracking Damien
After the short cutscene in which Greenway uncuffs Bond, before heading down the marble tunnel, turn to your right. Sitting on a giant wooden spool, you'll find the Gun Case.

Man of the Hour Collectibles

Niko Murto Locket
Type: MementoCheckpoint: 02 Stand Down
From the start of the checkpoint, head down to the second tier of the computer room. Turn right, then you'll spot Basil leaning against a desk. Behind him, the Niko Murto Locket.
Trilby Hat
Type: Legacy ItemCheckpoint: 04 The Betrayal
After talking to Q, turn around and head back towards the elevators. Pass them by and enter the Q-07 Wearables room at the back of Q Lab. Inside, there's a changing room where you'll find the Trilby Hat.
Q-Lab Postcard
Type: PostcardCheckpoint: 04 The Betrayal
For this collectible, head to Q-01 Gym to the left of the elevator bank. Head inside, then climb up the short lockers on the right, then jump across to the tall lockers. From there, jump to the ledge and into the open doorway on the second-story back wall. Follow the hallway down to the desk by the windows, where you'll find the Q-Lab Postcard.
Rhys Beckett (Q's Photo)
Type: IntelCheckpoint: 04 The Betrayal
Make your way inside Q-03 Stress Testing to recover a Q-Watch. Pick it up to trigger the failsafe, locking down the room. Then, you can walk over to the cabinet to the left of the entrance. Use the code 4397 (the plate number of the vehicle in the next room) to unlock the cabinet and find Q's Photo.

Wave of the Future Collectibles

Under of Roses
Type: Playing CardCheckpoint: 03 The Gantries
After climbing up the cliffs and over the railing, dealing with the few enemies below as you see fit, enter the building up the stairs. Inside, you'll find the Under of Roses beside the scaffolding leading up.
Ace of Bells
Type: Playing CardCheckpoint: 04 The Gate House
After you arrive at the cable car, Isola tells you that you both require IDs to ride. Head up the stairs on the right, then turn right at the top. A woman is sleeping on a red couch in the corner. Beside her, the Ace of Bells.
Snow Globe
Type: MementoCheckpoint: 04 The Gate House
From the top of the stairs once more, look directly ahead to find the check-in desk in the center of the room. On the left-hand side, near a potted plant, you'll find the Snow Globe.
Jaws Design Specs
Type: Legacy ItemCheckpoint: 08 Robotics Department
Once you reach the Robotics Department, finish speaking with the man and testing the new robotics, then head to the back left corner of the room. Behind the testing range, there's a tipped server with the Jaws Design Specs.
9 of Bells
Type: Playing CardCheckpoint: 08 Robotics Department
Return to the entrance of the Robotics Department, then head straight down the center walkway toward Utility. Stop at the door, then turn right and walk behind the robotics testing chambers until you find a cabinet turned at an angle. On it, you'll find the 9 of Bells.
M (M Profile)
Type: IntelCheckpoint: 12 Operations Department
Once you head through Utility and meet back up with Isola, you'll come to the Operations Department, where you need to access the Security Office to upgrade your ID. Once inside, deal with the two guards any way you see fit, then look to the desk against the back wall, nearest to the vent entrance. There, you'll find the M Profile.
Sir Nicholas Webb (Webb's Manuscript)
Type: IntelCheckpoint: 12 Operations Department
After you upgrade your ID and meet back up with Isola, walk down the path and turn left until you find the way forward. Ahead, you'll find a small rock podium with a chair and a cat statue. Sitting on the chair is the Webb's Manuscript.
Antarctica Postcard
Type: PostcardCheckpoint: 16 Safety Off
After making your way down the lift, cross the beam in the center and walk under the steel supports to reach the back window. Sitting on a cart, you'll find the Antarctica Postcard.
Robot Keychain
Type: MementoCheckpoint: 19 Silo Entrance
After scaling the silo and entering the vent at the bottom, you'll exit into an office. More specifically, directly on top of the conference table. From there, turn around. You'll see a podium near the projector screen, and on it, the Robot Keychain.

For England Collectibles

King of Bells
Type: Playing CardCheckpoint: 03 Null Space
After the short cutscene with the wounded woman, enter the next area through the door. You'll walk into a hallway. Before you head toward the voices to the right, look to the door directly ahead. Inside, you'll find the King of Bells.
MI6 Postcard
Type: PostcardCheckpoint: 06 Backstairs
After speaking with M on the red phone, head through the door to your right, leading out of the room, and enter the back hall. There, you'll slip between two shelves. On the ground directly to the right of the squeeze point, you'll find the MI6 Postcard
Ace of Shields
Type: Playing CardCheckpoint: 08 Moneypenny's Pod
When you arrive at Moneypenny's Pod, you'll note the office next door is shut tight and locked. Kick in the door. On the table, you'll find the Ace of Shields.
Eve Moneypenny (Wallet)
Type: IntelCheckpoint: 10 Utility Tunnels
After dealing with the enemies in the control room, including the two snipers, slip into the vent in the office beneath the second sniper. You'll enter a service tunnel. After shutting off the vent fan and entering the back tunnel, turn left. You'll find the Eve Moneypenny Intel (Wallet).
8 of Bells
Type: Playing CardCheckpoint: 12 THEIA
After the standoff in front of THEIA's entrance, turn to your right. You'll see an L-shaped desk on the right side of the room. On the back corner, the 8 of Bells.
Dashboard Toy
Type: MementoCheckpoint: 14 Q Lab Showdown
After the anti-climactic showdown in THEIA, you'll return to Q Lab for the actual showdown. Here, you can enter the back room, Q-07 Wearables, to find the Dashboard Toy sitting on the coffee table in the center of the room.

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