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Astro's Playroom
Astro's Playroom
SIE Japan Studio
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Initial Release: Nov 12, 2020
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ESRB: Everyone 10+
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PlayStation 5
8
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8.4
3.7k Ratings
177
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HowLongToBeat
3 hrs
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5 hrs
Story + Sides
6 hrs
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5 hrs
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<h2>Bend Studio</h2> Last game published: Bend’s last published game was 2019’s Days Gone, an open world, motorcycle-riding adventure through the Pacific Northwest in which players starred as Deacon St. John fighting against hordes of Freakers. Bend continued to support Days Gone after launch with technical patches and some content updates, including a series of challenges for players to test their Freaker-fighting mettle against.<br><br> Current game in development: Though reports and tweets from past employees suggest a Days Gone 2 was pitched, that particular world is currently not what the team has in the works. Instead, Bend announced earlier this year that it is developing a brand new IP, also shooting down rumors that we might be seeing a return to the world of its acclaimed Syphon Filter series. No exact details are known on said new IP just yet, though PlayStation Studios Head Hermen Hulst did previously say Bend would be "building on the deep open-world systems that they developed with Days Gone."
<h2>Bluepoint Games</h2> Last game published: As of press time, Bluepoint is PlayStation Studios’ newest acquisition, with no games published post acquisition, but Bluepoint and PlayStation’s history goes back years. The studio made a name for itself with PlayStation remasters for Uncharted and more. It then transitioned into remakes, tackling beloved PlayStation hits like Shadow of the Colossus on PS4 and, most recently, Demon’s Souls on PS5.<br><br> Post-acquisition Bluepoint hasn’t announced official details of its next game. But speaking to IGN at the time of the acquisition announcement, Bluepoint president Marco Thrush indicated the team wants to work on original content moving forward, meaning we shouldn’t expect a remake next from the studio, as much as it’s proven itself in that space.
<h2>Bungie</h2> Arguably Sony's biggest acquisition since Insomniac (from a recognition level, at least), the announcement that Sony Interactive Entertainment will acquire Bungie for 3ドル.6 billion was a shock. The once Microsoft-aligned studio (the original home of Halo!) has since made Destiny its core focus through years of both independence and previous ownership by Activision. Bungie comes with a bit of a caveat - it will operate as "an independent subsidiary" of SIE rather than a new addition to Worldwide Studios, but we feel it's important to discuss here in light of Sony's larger gaming plans. And for now, Destiny will remain multiplatform, and, as of now, Bungie is committed to releasing games across both PlayStation and other platforms. <br><br> Post-acquisition Bungie hasn't formally announced any new games, though it did release The Witch Queen expansion for Destiny 2. Bungie is also working on a new IP, and, as evidenced by the acquisition news, has interest in expanding Destiny beyond games into other media. And we also know thanks to job listings that a new project for Bungie could be a multiplayer action game with a character focus.
<h2>Firesprite</h2> Last game published: Firesprite Games is another very recent acquisition of PlayStation’s, and the studio hasn’t technically published a game as just yet. Firesprite also has a lengthy history with PlayStation, most recently developing the PSVR title The Persistence VR, as well as previously having collaborated with PlayStation on The Playroom and The Playroom VR on the PS4, and Run Sackboy! Run! The studio’s lineage with PlayStation goes back even further though. It was originally formed in 2012 by former employees of Sony’s now-shuttered Liverpool Studio, the home of the Wipeout racing franchise. <br><br> Current game in development: Though Firesprite is quite the large studio and may have more projects underway, we do know that its first announced game as part of PlayStation Studios is a PSVR 2 exclusive, Horizon Call of the Mountain. Co-developed with Guerrilla, it is the first first-party game announced for the next-gen headset. Otherwise, it’s a huge studio of more than 250 employees who, according to Hermen Hulst in an interview with gamesindustry.biz, will be working on their own projects as a first-party studio, rather than supporting the games of others like they have in the past. Prior to joining the first party stable, Firesprite was hiring for two games, including a "game-changing huge multiplayer shooter and an ambitious dark narrative blockbuster," as well as Star Citizen: Theaters of War, but Sony has not commented on what, if any, of those projects will remain in development.
<h2>Guerrilla</h2> Last game published: Guerrilla Games last published the highly anticipated sequel to its latest franchise, Horizon, with Horizon Forbidden West earlier this year. Horizon has been the company's focus for years now, and as IGN's Horizon Forbidden West review noted, the sequel is "a triumphant combination of enthralling combat, top-tier creature and character design, and a captivating open world."<br><br> Current game in development: Guerrilla just launched Horizon Forbidden West, give them a minute to breathe! But, really, the studio hasn't announced any exact follow-ups just yet, other than the partnership with Firesprite on Call of the Mountain. The studio has continued to support Forbidden West with post-launch patches, but no DLC has been announced. And though not officially announced, Guerrilla in recent years has been hiring for roles with multiplayer experience. Game director Simon Larouche, who previously left Guerrilla to work on Rainbow Six at Ubisoft and has since rejoined, also listed an unannounced title as their current project on their Linkedin Profile. Guerrilla’s continued success with Horizon has cemented it as one of PlayStation’s most exciting studios.
<h2>Haven Studios</h2> PlayStation decided to acquire its latest studio before the team's first game was released - the Jade Raymond-led Haven Studios is now officially a PlayStation Studio. Sony previously announced a partnership to exclusively publish Haven's first game last year, but rather than wait to see how that game performs, it seems PlayStation has decided to just formally bring Haven into the PlayStation fold. The team is working on a new IP exclusive to PlayStation, but other than that and the expectation for it to be "a new live service experience for PlayStation," little is known about the game.
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Astro's Playroom Review
8
IGN Logo
Review scoring
great
Astro's Playroom is a great showcase for the varied, impressive ways the DualSense can immerse you in next-gen games.
Jonathon Dornbush Avatar Avatar
Jonathon Dornbush
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Summary
Astro and his crew lead you on a magical introduction through PlayStation 5 in this fun platformer that comes pre-loaded on PS5.
Content Rating
ESRB: Everyone 10+
Fantasy Violence, In-Game Purchases, Users Interact
Developers
SIE Japan Studio
,
Team Asobi
Publishers
Sony Interactive Entertainment
Franchises
Astro Bot
Initial Release
Nov 12, 2020
Platforms
PlayStation 5
Genres
Platformer
Latest
Videos
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Gameplay
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Reviews
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Astro's Playroom
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