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Chapter 14.2, Problem 14.21CP

Explanation of Solution

setInterpolator method:

  • The "setInterpolator" method allows stating the beginning and ending of animation.
  • The format of method is

"transitionObject.setInterpolator(interpolatorValue)".

  • The "transitionObject" denotes a transition object and "interpolatorValue" denotes modifying value for interpolator.
  • The constants used in "interpolatorValue" includes:
    • Interpolator.EASE_BOTH:
      • It causes an animation to ease in and out.
      • In this case animation starts slowly, increase speed and then slows down at end.
    • Interpolator.EASE_IN:
      • It allows an animation to start slowly but makes it stop quickly.
    • Interpolator.EASE_OUT:
      • It allows an animation to start quickly but makes it stop slowly.
    • Interpolator.EASE_DISCRETE:
      • It allows an animation to jump immediately from beginning to its end.
    • Interpolator...

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Chapter 14 Solutions

Starting Out with Java: From Control Structures through Objects (7th Edition) (What's New in Computer Science)

Ch. 14.1 - Prob. 14.11CP Ch. 14.1 - Which of the following is not a subclass of the... Ch. 14.2 - Prob. 14.13CP Ch. 14.2 - Prob. 14.14CP Ch. 14.2 - Prob. 14.15CP Ch. 14.2 - Prob. 14.16CP Ch. 14.2 - Prob. 14.17CP Ch. 14.2 - Prob. 14.18CP Ch. 14.2 - Prob. 14.19CP Ch. 14.2 - Prob. 14.20CP Ch. 14.2 - Prob. 14.21CP Ch. 14.3 - Prob. 14.22CP Ch. 14.3 - Prob. 14.23CP Ch. 14.3 - Prob. 14.24CP Ch. 14.3 - Prob. 14.25CP Ch. 14.3 - Prob. 14.26CP Ch. 14.3 - Prob. 14.27CP Ch. 14.3 - Prob. 14.28CP Ch. 14.3 - Prob. 14.29CP Ch. 14.3 - Prob. 14.30CP Ch. 14.4 - What two classes do you use to play an audio file? Ch. 14.4 - Refer to your answer to Checkpoint 14.31. In what... Ch. 14.4 - Prob. 14.33CP Ch. 14.4 - Prob. 14.34CP Ch. 14.5 - What three classes do you use to play a video... Ch. 14.5 - Refer to your answer to Checkpoint 14.35. In what... Ch. 14.5 - Prob. 14.37CP Ch. 14.6 - Prob. 14.38CP Ch. 14.6 - Prob. 14.39CP Ch. 14.6 - What type of event happens when the user presses... Ch. 14.6 - What KeyEvent method can you call to determine... Ch. 14.6 - Refer to your answer for Checkpoint 14.41. What... Ch. 14 - Line, Circle, and Rectangle are subclasses of... Ch. 14 - Prob. 2MC Ch. 14 - Prob. 3MC Ch. 14 - Prob. 4MC Ch. 14 - Prob. 5MC Ch. 14 - Prob. 6MC Ch. 14 - Prob. 7MC Ch. 14 - Prob. 8MC Ch. 14 - This interpolator causes an animation to start... Ch. 14 - You use these two classes to play an audio file.... Ch. 14 - Prob. 11TF Ch. 14 - Prob. 12TF Ch. 14 - True or False: If an ellipses X-radius and... Ch. 14 - Prob. 14TF Ch. 14 - Prob. 15TF Ch. 14 - Write a statement that instantiates the Line... Ch. 14 - Prob. 2AW Ch. 14 - Prob. 3AW Ch. 14 - Write code that does the following: Instantiates... Ch. 14 - Prob. 5AW Ch. 14 - Prob. 6AW Ch. 14 - Prob. 7AW Ch. 14 - Prob. 8AW Ch. 14 - Prob. 9AW Ch. 14 - Prob. 10AW Ch. 14 - Prob. 11AW Ch. 14 - Prob. 1SA Ch. 14 - Prob. 2SA Ch. 14 - Prob. 3SA Ch. 14 - Prob. 4SA Ch. 14 - Prob. 5SA Ch. 14 - Prob. 6SA Ch. 14 - What RotateTransition class method do you use to... Ch. 14 - Prob. 8SA Ch. 14 - Prob. 9SA Ch. 14 - Prob. 10SA Ch. 14 - Prob. 11SA Ch. 14 - This Old House Use the basic shapes you learned in... Ch. 14 - Tree Age Counting the growth rings of a tree is a... Ch. 14 - Hollywood Star Make your own star on the Hollywood... Ch. 14 - Prob. 4PC Ch. 14 - Solar System Use the Circle class to draw each of... Ch. 14 - Prob. 6PC Ch. 14 - Prob. 7PC Ch. 14 - Prob. 8PC Ch. 14 - Coin Toss Write a program that simulates the... Ch. 14 - Lunar Lander The books online resources... Ch. 14 - Change for a Dollar Game The books online... Ch. 14 - Rock, Paper, Scissors Game Write a program that...
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