JACK
- English
JACK, JACK Audio Connection Kit, is a sound server for professional audio production that provides low-latency communication for applications that implement the JACK API, such as Ardour and mpv.
JACK is designed to work with only one active audio interface (sound card), because of technical reasons needed to guarantee audio quality, latency, and synchronization. Remember, JACK is designed for studio quality work, not for ease of use. If more, or different, inputs and outputs are needed, use a different audio interface. It may be possible to get multiple interfaces working at the same time with JACK, but it is not trivial, and results may vary.
When the JACK daemon is running, usual system sound may no longer be output. To restore sound there are several options[1] , such as configuring applications to output to JACK, using a second soundcard, or section#Bridging.
Background
The following is a general introduction to JACK; some parts of it might be outdated.
JACK adds a layer to ALSA that guarantees constant sound latency and synchronous operation to all its clients. JACK can only use one sound card at a time, and will provide separated outputs and inputs for each audio channel of the sound card. JACK further provides the ability to view, manipulate or pipe audio streams, both hardware and software streams, in a similar manner to using cables to interface different audio equipment. For example, JAMin can intercept an audio stream before exporting the stream to another audio application and/or through analog or S/PDIF outputs. The user-owned JACK daemon is usually started using media-sound/qjackctl , which provides many other functions, including audio stream connections.
JACK does not handle A/52 encoded (AC-3 or Dolby/DTS) material on input. It's just a sound server that deals with separated channels of audio streams, with the capability to connect - simultaneously and synchronously - any output stream on any input, and any input to any output stream, on any hardware and software audio component, with a constant latency. This makes JACK an outstanding tool for audio production and creation. The ac3jack tool can be used for encoding multiple separated audio channels to AC-3 streams.
When playing A/52 encoded media, the player will request as many outputs from JACK as audio channels in the media; this will fail if the sound card being used doesn't have the requested amount of audio outputs. For example, when using MPlayer, it will need to be configured to output a 5.1 stream on a 7.1 output configuration, or a 7.1 stream on a 2 channel stereo output.
One solution is to configure the kernel and ALSA according to the JACK installation instructions for providing low-latency audio. Since ALSA is said to already be very efficient and low latency, providing very good quality playback with no additional mixing when appropriately configured via an ~/.asoundrc and/or /etc/asoundrc, JACK probably isn't needed for most situations. The main audience of JACK is audio producers and musicians (in studio, live performances, DJing, etc). The proaudio-gentoo overlay is available via eselect-repository.
For an older solution using the zita-ajbridge, refer to "Using an ALSA Loopback device and zita-ajbridge" on the ProAudio Gentoo overlay wiki.
Using zita-ajbridge, it is also possible to add additional real sound cards into JACK.
Those wanting to try JACK should know that a realtime (RT) kernel and RT operations are only needed when using the computer as a Digital Audio Workstation (DAW). A DAW necessitates something PulseAudio is not able to achieve: synchronous operations, and constant sound latency as low or lower than 20 msec. (PulseAudio is not able to provide constant sound latency at all.) JACK can be an alternative to PulseAudio for users that want a professional solution.
Installation
JACK uses ALSA for accessing the sound card hardware, be sure ALSA is working.
There are two implementations of the JACK API, both implementations are considered equivalent. JACK2 is usually the one to go for, JACK 1 is no longer under active development.
JACK is the original implementation, it uses a C API and has built-in Linux MIDI integration. JACK2 is a re-implementation in C++ that has support for multiprocessing and D-Bus, while MIDI support is handled by ALSA. Visit what are the differences between JACK 1 and JACK2 for an in-depth comparison.
USE flags
USE flags for media-sound/jack2 Jackdmp jack implemention for multi-processor machine
+alsa
Add support for media-libs/alsa-lib (Advanced Linux Sound Architecture)
+classic
Enable building of jackd
+tools
Pull basic tools (e.g. jack_lsp/connect) from media-sound/jack-example-tools
dbus
Enable dbus support for anything that needs it (gpsd, gnomemeeting, etc)
doc
Add extra documentation (API, Javadoc, etc). It is recommended to enable per package instead of globally
ieee1394
Enable FireWire/iLink IEEE1394 support (dv, camera, ...)
libsamplerate
Build with support for converting sample rates using libsamplerate
metadata
Enable metadata API
opus
Enable Opus audio codec support
pam
Add basic realtime configuration via sys-auth/realtime-base
systemd
Enable use of systemd-specific libraries and features like socket activation or session tracking
Emerge
Emerge the sound server:
root #emerge --ask media-sound/jack2JACK2 will successfully compile with LTO enabled, but incoming connections will suffer a segmentation fault, fail to see ports, or fail to connect to open ports. Be sure to compile without LTO for a functional experience.
The JACK 1 package is media-sound/jack-audio-connection-kit (link provides a list of JACK 1 USE flags).
Global JACK USE flag
The global jack USE flag enables support for JACK in other packages, so they can submit sound to a JACK server:
root #euse -E jackThe euse command is part of app-portage/gentoolkit .
After setting this, be sure to update the system so the changes take effect:
root #emerge --ask --changed-use --deep @worldAdditional software
There is a JACK configuration and control software package media-sound/cadence :
root #emerge --ask media-sound/cadenceAnother alternative is media-sound/qjackctl :
root #emerge --ask media-sound/qjackctlSee the article on music production for software to use with JACK.
The JACK website has a page on sofware that uses JACK.
Configuration
Sound server
All users that need JACK should be in the audio group:
root #usermod -a -G audio $USERNAMEJACK can be configured using the jack_control utility. A basic configuration script for JACK could look like:
jack_control start jack_control ds alsa jack_control dps device hw:2,0 jack_control dps rate 48000 jack_control dps nperiods 2 jack_control dps period 64
To determine the appropriate playback device (instead of hw:2,0):
user $aplay -lBridging
JACK can route sound which was sent to other sound systems like PulseAudio [2] and ALSA through itself.
ALSA
To use the ALSA only applications with JACK, you will need 2 things: the snd_aloop module and the jack ALSA plugin.
The snd-aloop is the Loopback virtual sound card. This will be used as the default ALSA sound card. That allow the ALSA applications to use it without the need to change their default configuration, the jack ALSA plugin will then route these applications to the JACK graph.
ALSA application <=> Loopback <=> ALSA jack plugin <=> JACK
Loopback device
Kernel configuration
Activate the following kernel options:
Device Drivers ---> <M> Sound card support <M> Advanced Linux Sound Architecture ---> <*> Generic Sound Devices ---> <M> Generic loopback driver (PCM)
To configure the Loopback as the default ALSA sound card, we need to create the file /etc/modprobe.d/alsa.conf. Example with several sound cards, it's probably an overkill due to the evolution of the default ALSA configuration, but it has been working from years on several computers with very minor changes. It can also be used in other cases when the computer have several sound cards and a constancy order between reboot is a must.
Sound card 0 is the Loopback virtual device, sound card 1 and 2 are the built-in audio card which have 2 devices, one being the HDMI, sound card 3 is for an USB card.
/etc/modprobe.d/alsa.conf# Alsa kernel modules' configuration file. options snd slots=snd-aloop,snd-hda-intel,snd-hda-intel,snd-usb-audio options snd-hda-intel index=1,2 model=1002:1637,1022:15e3
The cards index start from 0. For more details about that file, see Alsa Opensrc Org support page for multiple sound cards configuration.
To get the model strings, use lspci (or lsusb for USB cards):
root #lspci04:00.1 Audio device: Advanced Micro Devices, Inc. [AMD/ATI] Renoir Radeon High Definition Audio Controller 04:00.6 Audio device: Advanced Micro Devices, Inc. [AMD] Family 17h/19h HD Audio Controller
root #lspci -s 04:00.1 -n04:00.1 0403: 1002:1637
root #lspci -s 04:00.6 -n04:00.6 0403: 1022:15e3
We instruct the kernel to load the virtual sound card:
/etc/modules-load.d/alsa.confsnd-aloop
Jack ALSA plugin
The jack ALSA plugin provide a better and more elegant solution than the previous ones like the zita-ajbridge (see Using an ALSA Loopback device and zita-ajbridge on the ProAudio Gentoo overlay wiki - the author of zita-ajbridge will maybe disagree on that...).
Installation:
USE flags for media-plugins/alsa-plugins ALSA extra plugins
+mix
Enables upmix and vdownmix plugin
+usb_stream
Enables usb_stream plugin
arcam_av
Enables Arcam AV control plugin
debug
Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see https://wiki.gentoo.org/wiki/Project:Quality_Assurance/Backtraces
ffmpeg
Enable ffmpeg/libav-based audio/video codec support
jack
Add support for the JACK Audio Connection Kit
libsamplerate
Build with support for converting sample rates using libsamplerate
oss
Add support for OSS (Open Sound System)
pulseaudio
Add sound server support via media-libs/libpulse (may be PulseAudio or PipeWire)
speex
Add support for the speex audio codec (used for speech)
verify-sig
Verify upstream signatures on distfiles
We need at least the jack USE flag.
root #emerge --ask media-plugins/alsa-pluginsConfiguration:
~/.asoundrcpcm.!default {
type plug
slave { pcm "jack" }
}
pcm.jack {
type jack
playback_ports {
0 system:playback_1
1 system:playback_2
}
capture_ports {
0 system:capture_1
1 system:capture_2
}
}
ctl.mixer0 {
type hw
card 0
}
That file is necessary when using qjackctl or the command line to manage the JACK server. Cadence will manage it for You: On its System tab, select Bridge Type: ALSA -> Jack (Plugin).
Now, You can configure JACK to use the wanted and real sound card as usual, and all the ALSA applications will be available as per magic into the JACK graph.
PulseAudio
To use PulseAudio's JACK module media-sound/pulseaudio needs to have the jack USE flag enabled.
In order to route all audio from PulseAudio to JACK, the JACK sink needs to be configured:
user $pactl load-module module-jack-sink channels=2user $pactl load-module module-jack-sourceuser $pacmd set-default-sink jack_outPulseAudio will recognize that JACK started and will bridge its audio to JACK.
Troubleshooting
"Cannot use real-time scheduling" error
Some applications may show a permission error when trying to connect to Jack, for example:
ERROR: JACK: Cannot create thread res = 1 ERROR: JACK: JackClient::AcquireSelfRealTime error ERROR: JACK: Cannot use real-time scheduling (RR/5) (1: Operation not permitted)
Adding the current user to the realtime group should solve this:
root #usermod -a -G realtime $USERNAMELog out and log back in to apply group change.
See also
- ALSA — the Linux kernel's API for sound cards, together with an associated software framework
- PipeWire — low-latency, graph-based, processing engine and server, for interfacing with audio and video devices.
- PulseAudio — a multi-platform, open source, sound server that provides a number of features on top of the low-level audio interface ALSA