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33 views

Problem I’m building a Three.js scene where a laptop screen is a CSS3DObject containing an <iframe> (the iframe loads my separate React "2D OS" app). Desktop works fine, but on iOS Safari, ...
2 votes
0 answers
55 views

I want a webgl canvas that I can seemlessly translate, rotate and scale with multitouch (using touch events). So far I have a canvas that I can translate with 1 finger or scale with 2 fingers, but I'm ...
1 vote
0 answers
104 views

I have a iFrame on a webpage and it contains a div element, which I will call the gestureZone, which has some touch events listeners, just like this: The iFrame itself is never scrollable, it always ...
0 votes
1 answer
102 views

Problem I'm developing a multi-touch ios app that involves tracking multiple touch points and interacting with relative pads. The application's function is to respond to touch events, update the '...
0 votes
0 answers
141 views

I'm using Swiper JS to create a slider of TikTok videos on my website. I've implemented a feature where users can click on the video itself to toggle between play and pause. This works perfectly on ...
0 votes
0 answers
69 views

I am using Angular Calendar (mwl-calendar) in my project. On touch devices, I am encountering the following issue: When I drag an event and it triggers auto-scroll, the auto-scroll does not stop even ...
0 votes
1 answer
90 views

I am trying to make a composable that is zoomable and pannable (at certain conditions) and can be scrolled in LazyList. I attempt to utilize pointerInteropFilter. I am waiting for slop first to ...
1 vote
1 answer
353 views

I am trying to use an HMDI/USB touchscreen with a QT application on Ubuntu. I am able to use the touchscreen to navigate in the OS, but my QT application is completely unresponsive to the touch events....
ESD's user avatar
  • 546
1 vote
0 answers
39 views

I create application for Windows touch screen, but it's not working properly beacuse when i use mouse click everything works ok but when i use touch sometimes application is working but many times ...
1 vote
0 answers
172 views

I'm building a drawing app (JS + HTML canvas) which should handle "pan" gestures. So I have to distinguish a single-finger-touch (for drawing) and a two-fingers-touch (for panning). And I've ...
1 vote
0 answers
29 views

I have a ScrollView with a lot of items - A,B,C... The OnTouchListener is set for all items to listen for ACTION_DOWN, ACTION_MOVE, and ACTION_UP event sequences. For example, when I swipe up and down ...
0 votes
1 answer
623 views

As you can see on image I have three Control Bindings Space Bar - works perfectly on desktop. I can press several times Space Bar and my binned function fires each time Touch 1 - fires only once on ...
0 votes
1 answer
54 views

I have a cam/presentation application. In the whiteboarding tools (which open from bottom button on left tool bar), I cannot get the color picker or select fields to open on touchstart event, or any ...
0 votes
0 answers
46 views

I'm currently working on implementing a drawing board within a <div> element, where users can draw by dragging their fingers across the grid on touchscreen devices. The grid has a maximum size ...
Tim's user avatar
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1 answer
508 views

I have a simple browser game which is finished on desktop, but which I am trying to make work on mobile. The current problem is that when the user uses a touchscreen to make a vertical dragging motion ...

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