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-1
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0
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82
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Unity Levelplay — I'm getting "Mediation no fill" error when trying to load banner ad
I’m working on a test task where I’m supposed to update Firebase and Ironsource in a game for Android. The game is released. I’m provided with Android App Key, Admob Android App ID, Rewarded Unit ID, ...
0
votes
0
answers
34
views
Using Ironsource rewarded video together with No Ads Purchase in unity
I have a rewarded video ad which one can choose to watch for additional resources. I also have a no-ads purchase to remove all ads from the app. This purchase should also remove the need to watch the ...
1
vote
1
answer
69
views
AdMob mediated networks show no impressions (but get requested)
Some of my mediated networks get requested often by AdMob but don't generate a single valid impressions. All code is up-to-date and adapter versions too.
Unity, IronSource, InMobi get thousands of ...
1
vote
1
answer
526
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Ironsource LevelPlay Unity DemoProject always Ads are not available for rewarded and Interstitial Android build
A fresh new project
I imported the LevelPlay package 8.2.0
gradle.properties added
android.useAndroidX=true
android.enableJetifier=true
Otherwise it fails to build
MobilDependencyResolver resolved ...
1
vote
1
answer
852
views
Unity LevelPlay - Could not find com.ironsource.adapters:unityadsadapter
Installed Unity levelPlay Ad Mediation via Package Manager into an empty project. Using 2022334f1. Got totally headache. Even in an empty project, building into an Android device not working ...
1
vote
0
answers
205
views
expiration time for ad units in max applovin, ironsource and unity monetisation?
does anyone has any idea on what the expiration of the ad unit would be? I was able to find for GAM, but not ironsource, max and unity monetisation.
I scourged through the documentation, but unable to ...
1
vote
1
answer
398
views
IronSource banner loading shows "empty waterfall"
Using IronSource mediation loading a banner fails with error empty waterfall.
SDK intitialization itself finishes successfully.
BannerDelegate didFailToLoadWithError(_:)Optional(Error Domain= Code=606 ...
0
votes
0
answers
198
views
Crash Issue in android build using unity
We are currently facing huge crash issue in android build using unity version 2022..3.18f, We are some other plugin,
Game Analytics
Iron Source
Google Play Service
Radio Pro
Voxel Busters for in - ...
0
votes
1
answer
499
views
When installing Levelplay, the Android Resolver gets stuck at 100% for hours and never completes
Following this video https://www.youtube.com/watch?v=sU5njx1jn8w and others, when I try to install admob for levelplay the Android Resolver runs for hours and never completes even though it shows 100%....
0
votes
1
answer
416
views
IronSource Mediation: AdColony adapter called Fyber now and is not found
Adding AdColony (refered to Digital Turbine in IronSource documentation) as mediation network shows Fyber as Adapter to add to build.gradle.
// Add Fyber Network (Adapter only)
implementation 'com....
2
votes
0
answers
410
views
google play console ads permission in manifest file problem
Recently, I integrated IronSource ads sdk into my unity game and after building and uploading to google play console, a warning occured: "Your advertising ID declaration in Play Console says that ...
0
votes
0
answers
324
views
Unity IronSource build errors
I have implemented IronSource SDK to my game project. Whenever I try it on any of my project, I got the namespace error that I have mentioned above.Global namespace error
This is awkward because the ...
2
votes
1
answer
1k
views
How to use Google Admob's UMP result for other ad networks in Unity?
Following the Unity Messaging Platform docs to surface a popup asking users for consent, my code looks something like this:
void Start()
{
ConsentRequestParameters request = new ...
0
votes
1
answer
304
views
IronSource Banner Ad in Android Jetpack Compose
I have found a similar question asked which was answered for AdMob, but has no examples for ironSource or Unity LevelPlay ads.
For AdMob:
AndroidView(
modifier = modifier.fillMaxWidth(),
...
0
votes
1
answer
615
views
CTA method in playable ad for Mintegral platform
I made a playable ad and now i want to make a build for Mintegral platform. As the whole point of playable ad is to redirect user to store, i need to implement a CTA (call to action) method, that will ...