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I'm working on a Direct Input Blueprint function library for ue5 (For a number of reasons not relevant, I need to avoid the enhanced input modality of ue5). I've encountered an issue with the ...
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0 answers
188 views

I found this answer saying the following: You can use the unmanaged SendInput function for this. It posts the input on a level lower then DirectInput. It is very important to know what keycodes to ...
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1 answer
85 views

I used CV2 for template matching, get two coordinates, use pydirectinput to control one of the coordinates to move towards the other coordinates, the speed of its movement is not fixed, so it is ...
S D's user avatar
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0 answers
61 views

I am using SharpDX.XInput in order to detect controller and get information from it. I basically use timer and check the state of my controller in each tick. The problem is that it is not consistent ...
4 votes
0 answers
837 views

I'm the author of an open source tool (devreorder) that allows users to specify a stable order for their DirectInput devices. In order for it to work, I need to be able to consistently distinguish ...
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1 answer
328 views

Currently I am using InputSystem and am running into XInput’s hardcoded limit of 4 controllers. I’m looking for any ways to bypass that, e.g. by making my XBox controllers use DirectInput API. Is ...
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0 answers
202 views

Trying to get Joystick input with DirectX DirectInput but the program seems to hang/freeze without any errors on Manager.GetDevices(). Here is the simple code: // C# using Microsoft.DirectX....
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0 answers
136 views

I am currently trying to write a part of a script that will write a message to people on a games server to let them know that I am AFK. I am using pydirectinput over pyautogui for this instance ...
1 vote
1 answer
1k views

I want to simulate mouse movement through Python, so that the perspective of the Unity game rotates accordingly. I used pydirectinput.moveTo() to move mouse. Used pydirectinput.keyDown() and ...
0 votes
0 answers
89 views

I got this issue: when I create my periodic effect I set jsInfo.periodic[p].effect.dwDuration = INFINITE; 'cause I don't know what will be the duration... after, when I need to play the effect (and I ...
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1 answer
338 views

Have been looking and searching and i cannot find how to access Joystick D-Pad in Dinput8. We have the DIJOYSTATE2 structure where it gets its info, but don't know what to choose. I know that ...
Lucas 's user avatar
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0 answers
263 views

I have been trying to play Omikron: The Nomad Soul, but I found it incredibly difficult to do so without using the mouse. I have been trying to use dinput.dll to simulate keyboard presses using mouse ...
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1 answer
643 views

I’m trying to make a bot to play a video game for me, but neither pyautogui or directinput can make the character move in another direction. What is going on? Is there any alternative?
1 vote
0 answers
2k views

I play this game that i would like to automate which requires little mouse movement as well as some keyboard inputs. While the code works(most of the time), sometimes it dosnt move the mouse all the ...
2 votes
1 answer
194 views

I've been following a DirectInput tutorial and am having trouble printing a list of DirectInput device product names to a Windows console. I'm using VS19's C++ compiler and am compiling with UNICODE ...

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