2

I want to add Oomph's MacMapKit as a framework to my Xcode (v4.3.2) project. I've already added a couple of standard Apple frameworks to my project (which was a breeze) but this is new to me and offers a rather intimidating array of settings and options.

Before I start clicking around in my project/build settings, I would like to ask:

  • (1) Is the MacMapKit framework in its current state technically speaking "a framework"? From this post I gather that a Cocoa framework requires some special preparation with Xcode and as such MacMapKit would possibly not qualify.
  • (2) What would be the best way to add MacMapKit (source and resource files) in its current state to my own project? I've read about various approaches which all seem to assume you have an actual framework, which I'm not sure MacMapKit qualifies for (see question 1).
asked Mar 31, 2012 at 12:11

1 Answer 1

1

This MacMapKit has several targets. One of the targets is the MapKit Framework. You need to build this target first in order to use it like a common framework.

So just select the "MapKitFramework" target from the schemes list and build.

answered Apr 17, 2012 at 15:31
Sign up to request clarification or add additional context in comments.

Comments

Your Answer

Draft saved
Draft discarded

Sign up or log in

Sign up using Google
Sign up using Email and Password

Post as a guest

Required, but never shown

Post as a guest

Required, but never shown

By clicking "Post Your Answer", you agree to our terms of service and acknowledge you have read our privacy policy.

Start asking to get answers

Find the answer to your question by asking.

Ask question

Explore related questions

See similar questions with these tags.