If I change c# script and go back to unity-editor 2021 I get 'reload script assemblies' even if I add a space to that script. This is happening when I return from ide to unity-editor so it's can't compile until I switch tab to it. Is it possible to get rid of it? I can turn off auto refresh but I don't want to compile it with hacks like alt+r before entering 'play mode'. I guess the only option to switch back to 2019. I read about unity assembly definition. It takes 1.5 seconds to compile a project from scratch, but it's annoying.
even if I add a space to that script.. well the compiler doesn't really care about syntax at that point .. the script was changed so it needs to be recompiled ... only after that it would know that it was a minor visual change