I am trying to return a specific node in a JSON object structure which looks like this
{
"id":"0",
"children":[
{
"id":"1",
"children":[...]
},
{
"id":"2",
"children":[...]
}
]
}
So it's a tree-like child-parent relation. Every node has a unique ID. I'm trying to find a specific node like this
function findNode(id, currentNode) {
if (id == currentNode.id) {
return currentNode;
} else {
currentNode.children.forEach(function (currentChild) {
findNode(id, currentChild);
});
}
}
I execute the search for example by findNode("10", rootNode). But even though the search finds a match the function always returns undefined. I have a bad feeling that the recursive function doesn't stop after finding the match and continues running an finally returns undefined because in the latter recursive executions it doesn't reach a return point, but I'm not sure how to fix this.
Please help!
-
2since it is answer, I just want to point out that foreach loop can't stop in javascript. do not use foreach in algorithm.wayne– wayne2014年03月06日 11:21:46 +00:00Commented Mar 6, 2014 at 11:21
-
Why are you performing a search on a JSON object in the first place? You should maybe consider doing the search in the place where the JSON object was generated, hopefully the database.user3180309– user31803092018年03月05日 14:54:52 +00:00Commented Mar 5, 2018 at 14:54
-
10@jmb.mage because in the real world you often have to solve tasks which don't have ideal circumstances and whose details are out of your reach. This is one of them.Dropout– Dropout2018年03月05日 15:41:41 +00:00Commented Mar 5, 2018 at 15:41
-
see deepdashmilahu– milahu2022年10月29日 09:48:48 +00:00Commented Oct 29, 2022 at 9:48
-
1@milahu deepdash started getting developed 4 years after the question was posted and this functionality definitely doesn't need a library to be slapped on top of it to achieve the requested results..Dropout– Dropout2022年10月31日 11:59:54 +00:00Commented Oct 31, 2022 at 11:59
8 Answers 8
When searching recursively, you have to pass the result back by returning it. You're not returning the result of findNode(id, currentChild), though.
function findNode(id, currentNode) {
var i,
currentChild,
result;
if (id == currentNode.id) {
return currentNode;
} else {
// Use a for loop instead of forEach to avoid nested functions
// Otherwise "return" will not work properly
for (i = 0; i < currentNode.children.length; i += 1) {
currentChild = currentNode.children[i];
// Search in the current child
result = findNode(id, currentChild);
// Return the result if the node has been found
if (result !== false) {
return result;
}
}
// The node has not been found and we have no more options
return false;
}
}
5 Comments
function findNode(id, currentNode) {
if (id == currentNode.id) {
return currentNode;
} else {
var result;
currentNode.children.forEach(function(node){
if(node.id == id){
result = node;
return;
}
});
return (result ? result : "No Node Found");
}
}
console.log(findNode("10", node));
This method will return the node if it present in the node list. But this will loop through all the child of a node since we can't successfully break the forEach flow. A better implementation would look like below.
function findNode(id, currentNode) {
if (id == currentNode.id) {
return currentNode;
} else {
for(var index in currentNode.children){
var node = currentNode.children[index];
if(node.id == id)
return node;
findNode(id, node);
}
return "No Node Present";
}
}
console.log(findNode("1", node));
2 Comments
I use the following
var searchObject = function (object, matchCallback, currentPath, result, searched) {
currentPath = currentPath || '';
result = result || [];
searched = searched || [];
if (searched.indexOf(object) !== -1 && object === Object(object)) {
return;
}
searched.push(object);
if (matchCallback(object)) {
result.push({path: currentPath, value: object});
}
try {
if (object === Object(object)) {
for (var property in object) {
if (property.indexOf("$") !== 0) {
//if (Object.prototype.hasOwnProperty.call(object, property)) {
searchObject(object[property], matchCallback, currentPath + "." + property, result, searched);
//}
}
}
}
}
catch (e) {
console.log(object);
throw e;
}
return result;
}
Then you can write
searchObject(rootNode, function (value) { return value != null && value != undefined && value.id == '10'; });
Now this works on circular references and you can match on any field or combination of fields you like by changing the matchCallback function.
3 Comments
result is to allow for more then one hit. I'm a bit unsure what you mean with if (property.indexOf("NameOfTheNodeYouAreLookingFor") !== 0) {}Since this old question has been brought back up, here's a different approach. We can write a fairly generic searchTree function which we then use in a findId function. searchTree does the work of traversing the object; it accepts a callback as well as the tree; the callback determines if a node matches. As well as the node, the callback is supplied two functions, next and found, which we call with no parameters to signal, respectively, that we should proceed or that we've found our match. If no match is found, we return null.
It looks like this:
const searchTree = (fn) => (obj) =>
Array.isArray(obj)
? obj.length == 0
? null
: searchTree (fn) (obj [0]) || searchTree (fn) (obj .slice (1))
: fn (
obj,
() => searchTree (fn) (obj .children || []),
() => obj
)
const findId = (target, obj) => searchTree (
(node, next, found) => node.id == target ? found () : next(),
) (tree)
const tree = {id: 1, name: 'foo', children: [
{id: 2, name: 'bar', children: []},
{id: 3, name: 'baz', children: [
{id: 17, name: 'qux', children: []},
{id: 42, name: 'corge', children: []},
{id: 99, name: 'grault', children: []}
]}
]}
console .log (findId (42, tree))
console .log (findId (57, tree))
This code is specific to the structure where subnodes are found in an array under the property children. While we can make this more generic as necessary, I find this a common structure to support.
There is a good argument that this would be better written with mutual recursion. If we wanted, we could get the same API with this version:
const searchArray = (fn) => ([x, ...xs]) =>
x === undefined
? null
: searchTree (fn) (x) || searchArray (fn) (xs)
const searchTree = (fn) => (obj) =>
fn (
obj,
() => searchArray (fn) (obj .children || []),
(x) => x
)
This works the same way. But I find the code cleaner. Either should do the job, though.
Comments
We use object-scan for our data processing needs. It's conceptually very simple, but allows for a lot of cool stuff. Here is how you could solve your question
// const objectScan = require('object-scan');
const findNode = (id, input) => objectScan(['**'], {
abort: true,
rtn: 'value',
filterFn: ({ value }) => value.id === id
})(input);
const data = { id: '0', children: [{ id: '1', children: [ { id: '3', children: [] }, { id: '4', children: [] } ] }, { id: '2', children: [ { id: '5', children: [] }, { id: '6', children: [] } ] }] };
console.log(findNode('6', data));
// => { id: '6', children: [] }
.as-console-wrapper {max-height: 100% !important; top: 0}
<script src="https://bundle.run/[email protected]"></script>
Disclaimer: I'm the author of object-scan
3 Comments
breakFn: ({ isCircular }) => isCircularSimilar questions were answered several times, but I just want to add a universal method that includes nested arrays
const cars = [{
id: 1,
name: 'toyota',
subs: [{
id: 43,
name: 'supra'
}, {
id: 44,
name: 'prius'
}]
}, {
id: 2,
name: 'Jeep',
subs: [{
id: 30,
name: 'wranger'
}, {
id: 31,
name: 'sahara'
}]
}]
function searchObjectArray(arr, key, value) {
let result = [];
arr.forEach((obj) => {
if (obj[key] === value) {
result.push(obj);
} else if (obj.subs) {
result = result.concat(searchObjectArray(obj.subs, key, value));
}
});
console.log(result)
return result;
}
searchObjectArray(cars, 'id', '31')
searchObjectArray(cars, 'name', 'Jeep')
I hope this helps someone
Comments
I really liked a tree search! A tree is an extremely common data structure for most of today's complex structured tasks. So I just had similar task for lunch too. I even did some deep research, but havent actually found anything new! So what I've got for you today, is "How I implemented that in modern JS syntax":
// helper
find_subid = (id, childArray) => {
for( child of childArray ) {
foundChild = find_id( i, child ); // not sub_id, but do a check (root/full search)!
if( foundChild ) // 200
return foundChild;
}
return null; // 404
}
// actual search method
find_id = (id, parent) => (id == parent.id) : parent : find_subid(id, parent.childArray);
Comments
Recursive structure search, modification, keys/values adjustments/replacement.
Usage Example:
const results = []; // to store the search results
mapNodesRecursively(obj, ({ v, key, obj, isCircular }) => {
// do something cool with "v" (or key, or obj)
// return nothing (undefined) to keep the original value
// if we search:
if (key === 'name' && v === 'Roman'){
results.push(obj);
}
// more example flow:
if (isCircular) {
delete obj[key]; // optionally - we decide to remove circular links
} else if (v === 'Russia') {
return 'RU';
} else if (key.toLocaleLowerCase() === 'foo') {
return 'BAR';
} else if (key === 'bad_key') {
delete obj[key];
obj['good_key'] = v;
} else {
return v; // or undefined, same effect
}
});
Tips and hints:
You can use it as a search callback, just return nothing (won't affect anything) and pick values you need to your Array/Set/Map.
Notice that callback is being run on every leaf/value/key (not just objects).
Or you can use the callback to adjust particular values and even change keys. Also it automatically detects circular loops and provides a flag for you to decide how to handle them.
The code
(uses ES6)
Function itself + some example demo data
function mapNodesRecursively(obj, mapCallback, { wereSet } = {}) {
if (!wereSet) {
wereSet = new Set();
}
if (obj && (obj === Object(obj) || Array.isArray(obj))) {
wereSet.add(obj);
for (let key in obj) {
if (!obj.hasOwnProperty(key)){
continue;
}
let v = obj[key];
const isCircular = wereSet.has(v);
const mapped = mapCallback({ v, key, obj, isCircular });
if (typeof (mapped) !== 'undefined') {
obj[key] = mapped;
v = mapped;
}
if (!isCircular) {
mapNodesRecursively(v, mapCallback, { wereSet });
}
}
}
return obj;
}
let obj = {
team: [
{
name: 'Roman',
country: 'Russia',
bad_key: 123,
},
{
name: 'Igor',
country: 'Ukraine',
FOO: 'what?',
},
{
someBool: true,
country: 'Russia',
},
123,
[
1,
{
country: 'Russia',
just: 'a nested thing',
a: [{
bad_key: [{
country: 'Russia',
foo: false,
}],
}],
},
],
],
};
// output the initial data
document.getElementById('jsInput').innerHTML = JSON.stringify(obj, null, 2);
// adding some circular link (to fix with our callback)
obj.team[1].loop = obj;
mapNodesRecursively(obj, ({ v, key, obj, isCircular }) => {
if (isCircular) {
delete obj[key]; // optionally - we decide to remove circular links
} else if (v === 'Russia') {
return 'RU';
} else if (key.toLocaleLowerCase() === 'foo') {
return 'BAR';
} else if (key === 'bad_key') {
delete obj[key];
obj['good_key'] = v;
} else {
return v;
}
});
// output the result - processed object
document.getElementById('jsOutput').innerHTML = JSON.stringify(obj, null, 2);
.col {
display: inline-block;
width: 40%;
}
<div>
<h3>Recursive structure modification, keys/values adjustments/replacement</h3>
<ol>
<li>
Replacing "Russia" values with "RU"
</li>
<li>
Setting the value "BAR" for keys "FOO"
</li>
<li>
Changing the key "bad_key" to "good_key"
</li>
</ol>
<div class="col">
<h4>BEFORE</h4>
<pre id="jsInput"></pre>
</div>
<div class="col">
<h4>AFTER</h4>
<pre id="jsOutput"></pre>
</div>
</div>