Just a preface to this question: I have no clue what I am doing, so please excuse any stupidity.
I am making a socket based chatroom that I want to use on a local network (My dad's computer and mine connected through the same wifi).
Here is the server code:
import socket
import sys
# Create a TCP/IP socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server_address = ('localhost', 10000)
print >>sys.stderr, 'starting up on %s port %s' % server_address
sock.bind(server_address)
sock.listen(1)
while True:
# Find connections
connection, client_address = sock.accept()
try:
data = connection.recv(999)
print data
except:
connection.close()
Here is the client:
import socket
import sys
# Create a TCP/IP socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server_address = ('localhost', 10000)
print >>sys.stderr, 'connecting to %s port %s' % server_address
while True:
try:
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect(server_address)
message=raw_input('Message: ')
if message=='quit':
break
sock.sendall(message)
except:
break
sock.close()
When I run the client on one computer, and the server on the other.. the connection isn't made. I believe it is because of server_address = ('localhost', 10000) but I am not sure.. any suggestions?
1 Answer 1
You have to use your local ip's for example if you are going to be the server you have to use your own ip in the server code:
to find the ip:
ipconfig - Windows CMD
ifconfig - Linux Shell, Mac Terminal
after you know your ip you have to replace localhost with your own ip:
Server code:
server_address = ('myip', 10000)
so in your father's computer you have to connect to your server:
Client Code:
server_address = ('myip', 10000)
ipconfig? And where do a put each?