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On 2012年12月04日 12:07 PM, Damon McDougall wrote: > On Mon, Dec 3, 2012 at 12:12 PM, Chris Barker - NOAA Federal > <chr...@no...> wrote: >> generated code is ugly and hard to maintain, it is not designed to be >> human-readable, and we wouldn't get the advantages of bug-fixes >> further development in Cython. > > As far as I'm concerned, this is an argument against Cython. Nonsense. It is an argument against the idea of maintaining the generated code directly, rather than maintaining the cython source code and regenerating the C code as needed. That idea never made any sense in the first place. I doubt that anyone follows it. Chris already pointed this out. Would you maintain the assembly code generated by your C++ compiler? Do you consider the fact that this is unreadable and unmaintainable a reason to avoid using that compiler, and instead to code directly in assembly? > > I've had to touch the C/C++/ObjC codebase. It was not automatically > generated by Cython and it's not that hard to read. There's almost > certainly a C/C++/ObjC expert around to help out. There's almost > certainly Cython experts to help out, too. There is almost certainly > *not* an expert in Cython-generated C code that is hard to read. > There doesn't need to be. > I vote raw Python/C API. Managing reference counters is not the > mundane task pythonistas make it out to be, in my opinion. If you know > ObjC, you've had to do your own reference counting. If you know C, > you've had to do your own memory management. If you know C++, you've > had to do your own new/delete (or destructor) management. I agree not > having to worry about reference counting is nice positive, but I don't > think it outweighs the negatives. You have completely misrepresented the negatives. > > It seems to me that Cython is a 'middle-man' tool, with the added > downside of hard-to-maintain under-code. > Please, if you don't use Cython yourself, and therefore don't know it well, refrain from these sorts of criticisms. In normal cython use, one *never* modifies the code it generates. In developing with cython, one *might* read this code to find out what is going on, and especially to find out whether one inadvertently triggered a call to the python API by forgetting to declare a variable, for example. This is pretty easy, because the comments in the generated code show exactly which source line has generated each chunk of generated code. Context is included. It is very nicely done. Eric
On Tue, Dec 4, 2012 at 4:07 PM, Damon McDougall <dam...@gm...>wrote: > On Mon, Dec 3, 2012 at 12:12 PM, Chris Barker - NOAA Federal > <chr...@no...> wrote: > > generated code is ugly and hard to maintain, it is not designed to be > > human-readable, and we wouldn't get the advantages of bug-fixes > > further development in Cython. > > As far as I'm concerned, this is an argument against Cython. > > I've had to touch the C/C++/ObjC codebase. It was not automatically > generated by Cython and it's not that hard to read. There's almost > certainly a C/C++/ObjC expert around to help out. There's almost > certainly Cython experts to help out, too. There is almost certainly > *not* an expert in Cython-generated C code that is hard to read. > You've had to touch the C/C++/ObjC because that's the only source that exists; in this case that's the C *is* the implementation of the wrapper. If we go Cython, the cython source is all that is maintained. It may be useful to glance at generated code, but no-one should be tweaking it by hand--the Cython source, and only the Cython source, represents the implementation of the wrapper. Ryan -- Ryan May Graduate Research Assistant School of Meteorology University of Oklahoma
On Mon, Dec 3, 2012 at 12:12 PM, Chris Barker - NOAA Federal <chr...@no...> wrote: > generated code is ugly and hard to maintain, it is not designed to be > human-readable, and we wouldn't get the advantages of bug-fixes > further development in Cython. As far as I'm concerned, this is an argument against Cython. I've had to touch the C/C++/ObjC codebase. It was not automatically generated by Cython and it's not that hard to read. There's almost certainly a C/C++/ObjC expert around to help out. There's almost certainly Cython experts to help out, too. There is almost certainly *not* an expert in Cython-generated C code that is hard to read. I vote raw Python/C API. Managing reference counters is not the mundane task pythonistas make it out to be, in my opinion. If you know ObjC, you've had to do your own reference counting. If you know C, you've had to do your own memory management. If you know C++, you've had to do your own new/delete (or destructor) management. I agree not having to worry about reference counting is nice positive, but I don't think it outweighs the negatives. It seems to me that Cython is a 'middle-man' tool, with the added downside of hard-to-maintain under-code. -- Damon McDougall http://www.damon-is-a-geek.com Institute for Computational Engineering Sciences 201 E. 24th St. Stop C0200 The University of Texas at Austin Austin, TX 78712-1229
On Tue, Dec 4, 2012 at 1:10 PM, Michael Droettboom <md...@st...> wrote: > I think I see what's happened. I accidentally committed a #define in > there when I was experimenting last week with removing deprecated Numpy > APIs. It didn't cause things to break for me, but it looks like it could > break things for more recent Numpy's. I've just gone ahead and reverted my > change. Let me know if that fixes things for you when you get a chance. > > Cheers, > Mike > > Looks like that was the problem. The build is now successful. Thanks! Ben Root
I think I see what's happened. I accidentally committed a #define in there when I was experimenting last week with removing deprecated Numpy APIs. It didn't cause things to break for me, but it looks like it could break things for more recent Numpy's. I've just gone ahead and reverted my change. Let me know if that fixes things for you when you get a chance. Cheers, Mike On 12/04/2012 10:50 AM, Benjamin Root wrote: > > > On Tue, Dec 4, 2012 at 10:43 AM, Michael Droettboom <md...@st... > <mailto:md...@st...>> wrote: > > It looks like we're using the "old" Numpy API there. Did you > recently update Numpy by any chance? I hadn't realised these APIs > had been turned off yet, but maybe they are in git master. In any > event, we should update these to the new APIs (NPY_UBYTE instead > of PyArray_UBYTE etc.). > > Cheers, > Mike > > > Not since Nov. 5th (which was a fix for a bug I reported in numpy > master. So, I was using numpy 1.8.0 dev branch. > > Cheers! > Ben Root >
On Tue, Dec 4, 2012 at 10:43 AM, Michael Droettboom <md...@st...> wrote: > It looks like we're using the "old" Numpy API there. Did you recently > update Numpy by any chance? I hadn't realised these APIs had been turned > off yet, but maybe they are in git master. In any event, we should update > these to the new APIs (NPY_UBYTE instead of PyArray_UBYTE etc.). > > Cheers, > Mike > > Not since Nov. 5th (which was a fix for a bug I reported in numpy master. So, I was using numpy 1.8.0 dev branch. Cheers! Ben Root
It looks like we're using the "old" Numpy API there. Did you recently update Numpy by any chance? I hadn't realised these APIs had been turned off yet, but maybe they are in git master. In any event, we should update these to the new APIs (NPY_UBYTE instead of PyArray_UBYTE etc.). Cheers, Mike On 12/04/2012 09:46 AM, Benjamin Root wrote: > I can't seem to build v1.2.x branch right now on CentOS6. This has > not been a problem before. I get the following error message while > trying to build the freetype2 stuff: > > creating build/temp.linux-x86_64-2.7/CXX > gcc -pthread -fno-strict-aliasing -g -O2 -DNDEBUG -g -fwrapv -O3 -Wall > -fPIC -DPY_ARRAY_UNIQUE_SYMBOL=MPL_ARRAY_API -DPYCXX_ISO_CPP_LIB=1 > -I/usr/local/include -I/usr/include > -I/nas/home/broot/centos6/lib/python2.7/site-packages/numpy/core/include > -I/usr/include/freetype2 -I/usr/local/include -I/usr/include -I. > -I/home/broot/.local_centos6/include/python2.7 -c src/ft2font.cpp -o > build/temp.linux-x86_64-2.7/src/ft2font.o > src/ft2font.cpp: In member function 'Py::Object > FT2Image::py_as_array(const Py::Tuple&)': > src/ft2font.cpp:388: error: 'PyArray_UBYTE' was not declared in this scope > src/ft2font.cpp: In member function 'Py::Object FT2Font::get_path()': > src/ft2font.cpp:626: error: 'PyArray_DOUBLE' was not declared in this > scope > src/ft2font.cpp:632: error: 'PyArray_UINT8' was not declared in this scope > error: command 'gcc' failed with exit status 1 > > > ------------------------------------------------------------------------------ > LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial > Remotely access PCs and mobile devices and provide instant support > Improve your efficiency, and focus on delivering more value-add services > Discover what IT Professionals Know. Rescue delivers > http://p.sf.net/sfu/logmein_12329d2d > > > _______________________________________________ > Matplotlib-devel mailing list > Mat...@li... > https://lists.sourceforge.net/lists/listinfo/matplotlib-devel
I can't seem to build v1.2.x branch right now on CentOS6. This has not been a problem before. I get the following error message while trying to build the freetype2 stuff: creating build/temp.linux-x86_64-2.7/CXX gcc -pthread -fno-strict-aliasing -g -O2 -DNDEBUG -g -fwrapv -O3 -Wall -fPIC -DPY_ARRAY_UNIQUE_SYMBOL=MPL_ARRAY_API -DPYCXX_ISO_CPP_LIB=1 -I/usr/local/include -I/usr/include -I/nas/home/broot/centos6/lib/python2.7/site-packages/numpy/core/include -I/usr/include/freetype2 -I/usr/local/include -I/usr/include -I. -I/home/broot/.local_centos6/include/python2.7 -c src/ft2font.cpp -o build/temp.linux-x86_64-2.7/src/ft2font.o src/ft2font.cpp: In member function ‘Py::Object FT2Image::py_as_array(const Py::Tuple&)’: src/ft2font.cpp:388: error: ‘PyArray_UBYTE’ was not declared in this scope src/ft2font.cpp: In member function ‘Py::Object FT2Font::get_path()’: src/ft2font.cpp:626: error: ‘PyArray_DOUBLE’ was not declared in this scope src/ft2font.cpp:632: error: ‘PyArray_UINT8’ was not declared in this scope error: command 'gcc' failed with exit status 1
Also -- this feedback is really helpful when writing some comments in the wrappers as to why certain things are the way they are... I'll make sure to include rationales for raw file fast path and the need to open the files on the Python side. Mike On 12/04/2012 08:45 AM, Michael Droettboom wrote: > On 12/03/2012 08:01 PM, Chris Barker - NOAA Federal wrote: >> On Mon, Dec 3, 2012 at 4:16 PM, Nathaniel Smith <nj...@po...> wrote: >> >>> Yeah, this is a general problem with the Python file API, trying to >>> hook it up to stdio is not at all an easy thing. A better version of >>> this code would skip that altogether like: >>> >>> cdef void write_to_pyfile(png_structp s, png_bytep data, png_size_t count): >>> fobj = <object>png_get_io_ptr(s) >>> pydata = PyString_FromStringAndSize(data, count) >>> fobj.write(pydata) >> Good point -- not at all Cython-specific, but do you need libpng (or >> whatever) to write to the file? can you just get a buffer with the >> encoded data and write it on the Python side? Particularly if the user >> wants to pass in an open file object. This might be a better API for >> folks that might want stream an image right through a web app, too. > You need to support both: raw C FILE objects for speed, and writing to a > Python file-like object for flexibility. The code in master already > does this (albeit with PyCXX), and the code on my "No CXX" branch does > this as well with Cython. >> As a lot of Python APIs take either a file name or a file-like object, >> perhaps it would make sense to push that distinction down to the >> Cython level: >> -- if it's a filename, open it with raw C > Unfortunately, as stated in detail in my last e-mail, that doesn't work > with Unicode paths. > >> -- if it's a file-like object, have libpng write to a buffer (bytes >> object) , and pass that to the file-like object in Python > libpng does one better and allows us to stream directly to a callback > which can then write to a Python object. This prevents double > allocation of memory. > >> anyway, not really a Cython issue, but that second object sure would >> be easy on Cython.... >> > Yeah -- once I figured out how to make a real C callback function from > Cython, the contents of the callback function itself is pretty easy to > write. > > Mike > > ------------------------------------------------------------------------------ > LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial > Remotely access PCs and mobile devices and provide instant support > Improve your efficiency, and focus on delivering more value-add services > Discover what IT Professionals Know. Rescue delivers > http://p.sf.net/sfu/logmein_12329d2d > _______________________________________________ > Matplotlib-devel mailing list > Mat...@li... > https://lists.sourceforge.net/lists/listinfo/matplotlib-devel
On 12/03/2012 08:01 PM, Chris Barker - NOAA Federal wrote: > On Mon, Dec 3, 2012 at 4:16 PM, Nathaniel Smith <nj...@po...> wrote: > >> Yeah, this is a general problem with the Python file API, trying to >> hook it up to stdio is not at all an easy thing. A better version of >> this code would skip that altogether like: >> >> cdef void write_to_pyfile(png_structp s, png_bytep data, png_size_t count): >> fobj = <object>png_get_io_ptr(s) >> pydata = PyString_FromStringAndSize(data, count) >> fobj.write(pydata) > Good point -- not at all Cython-specific, but do you need libpng (or > whatever) to write to the file? can you just get a buffer with the > encoded data and write it on the Python side? Particularly if the user > wants to pass in an open file object. This might be a better API for > folks that might want stream an image right through a web app, too. You need to support both: raw C FILE objects for speed, and writing to a Python file-like object for flexibility. The code in master already does this (albeit with PyCXX), and the code on my "No CXX" branch does this as well with Cython. > > As a lot of Python APIs take either a file name or a file-like object, > perhaps it would make sense to push that distinction down to the > Cython level: > -- if it's a filename, open it with raw C Unfortunately, as stated in detail in my last e-mail, that doesn't work with Unicode paths. > -- if it's a file-like object, have libpng write to a buffer (bytes > object) , and pass that to the file-like object in Python libpng does one better and allows us to stream directly to a callback which can then write to a Python object. This prevents double allocation of memory. > > anyway, not really a Cython issue, but that second object sure would > be easy on Cython.... > Yeah -- once I figured out how to make a real C callback function from Cython, the contents of the callback function itself is pretty easy to write. Mike
On 12/03/2012 07:16 PM, Nathaniel Smith wrote: > On Mon, Dec 3, 2012 at 11:50 PM, Chris Barker - NOAA Federal > <chr...@no...> wrote: >> On Mon, Dec 3, 2012 at 2:21 PM, Nathaniel Smith <nj...@po...> wrote: >>> For the file handle, I would just write >>> >>> cdef FILE *fp = fdopen(file_obj.fileno(), "w") >>> >>> and be done with it. This will work with any version of Python etc. >> yeah, that makes sense -- though what if you want to be able to >> read_to/write_from a file that is already open, and in the middle of >> the file somewhere -- would that work? >> >> I just posted a question to the Cython list, and indeed, it looks like >> there is no easy answer to the file issue. > Yeah, this is a general problem with the Python file API, trying to > hook it up to stdio is not at all an easy thing. A better version of > this code would skip that altogether like: > > cdef void write_to_pyfile(png_structp s, png_bytep data, png_size_t count): > fobj = <object>png_get_io_ptr(s) > pydata = PyString_FromStringAndSize(data, count) > fobj.write(pydata) > > cdef void flush_pyfile(png_structp s): > # Not sure if this is even needed > fobj = <object>png_get_io_ptr(s) > fobj.flush() > > # in write_png: > write_png_c(<png_byte*>pix_buffer, width, height, > NULL, <void*>file_obj, write_to_pyfile, flush_pyfile, dpi) This is what my original version already does in the event that the file_obj is not a "real" file. In practice, you need to support both methods -- the callback approach is many times slower than writing directly to a regular old FILE object, because there is overhead both at the libpng and Python level, and there's no way to select a good buffer size. > > But this is a separate issue :-) (and needs further fiddling to make > exception handling work). > > Or if you're only going to work on real OS-level file objects anyway, > you might as well just accept a filename as a string and fopen() it > locally. Having Python do the fopen just makes your life harder for no > reason. There's actually a very good reason. It is difficult to deal with Unicode in file paths from C in a portable way. On Windows, for example, if the user's name contains non-ascii characters, you can't write to the home directory using fopen, etc. It's doable with some care by using platform-specific C APIs etc., but CPython has already done all of the hard work for us, so it's easiest just to leverage that by opening the file from Python. Mike
On 12/03/2012 07:00 PM, Chris Barker - NOAA Federal wrote: > On Mon, Dec 3, 2012 at 12:24 PM, Chris Barker - NOAA Federal > <chr...@no...> wrote: > >>>>> but some of that complexity could be reduced by using Numpy arrays in place >>> It would at least make this a more fair comparison to have the Cython >>> code as Cythonic as possible. However, I couldn't find any ways around >>> using these particular APIs -- other than the Numpy stuff which probably >>> does have a more elegant solution in the form of Cython arrays and >>> memory views. > OK -- so I poked at it, and this is my (very untested) version of > write_png (I left out the py3 stuff, though it does look like it may > be required for file handling... > > Letting Cython unpack the numpy array is the real win. Maybe having it > this simple won't work for MPL, but this is what my code tends to look > like. > > > def write_png(cnp.ndarray[cnp.uint32, ndim=2, mode="c" ] buff not None, > file_obj, > double dpi=0.0): > > cdef png_uint_32 width = buff.size[0] > cdef png_uint_32 height = buff.size[1] > > if PyFile_CheckExact(file_obj): > cdef FILE *fp = fdopen(file_obj.fileno(), "w") > fp = PyFile_AsFile(file_obj) > write_png_c(buff[0,0], width, height, fp, > NULL, NULL, NULL, dpi) > return > else: > raise TypeError("write_png only works with real PyFileObject") > > > NOTE: that could be: > > cnp.ndarray[cnp.uint8, ndim=3, mode="c" ] > > I'm not sure how MPL stores image buffers. > > or you could accept any object, then call: > > np.view() The buffer comes in both ways, so the latter solution seems like the thing to do. Thanks for working this through. This sort of thing is very helpful. We can also, of course, maintain the existing code that allows writing to an arbitrary file-like object, but this fast path (where it is a "real" file) is very important. It's significantly faster than calling methods on Python objects. Mike
On 2012年12月03日 4:54 AM, Michael Droettboom wrote: > I think Cython is well suited to writing new algorithmic code to speed > up hot spots in Python code. I don't think it's as well suited as glue > between C and Python -- that was not a main goal of the original Pyrex > project, IIRC. It feels kind of tacked on and not a very good fit to > the problem. Not entirely relevant to the PyCXX discussion, but to avoid misleading others reading this discussion, I must strongly disagree with your assertion about Cython's usefulness for wrapping C libraries or small chunks of C. I think this has always been a primary function of Cython and Pyrex, as far back as I have been aware of them. I wrote the raw interface to our contouring code, and I have written cython interfaces to various chunks of C outside of mpl; and cython makes it much easier for a non-professional programmer such as myself. So I am not arguing that Cython should be the choice for removing PyCXX, but for non-wizards, it can work very well as glue. It is much more approachable than any alternative of which I am aware. For Fortran, of course, f2py plays this glue code generation role. Eric
On Mon, Dec 3, 2012 at 4:16 PM, Nathaniel Smith <nj...@po...> wrote: > Yeah, this is a general problem with the Python file API, trying to > hook it up to stdio is not at all an easy thing. A better version of > this code would skip that altogether like: > > cdef void write_to_pyfile(png_structp s, png_bytep data, png_size_t count): > fobj = <object>png_get_io_ptr(s) > pydata = PyString_FromStringAndSize(data, count) > fobj.write(pydata) Good point -- not at all Cython-specific, but do you need libpng (or whatever) to write to the file? can you just get a buffer with the encoded data and write it on the Python side? Particularly if the user wants to pass in an open file object. This might be a better API for folks that might want stream an image right through a web app, too. As a lot of Python APIs take either a file name or a file-like object, perhaps it would make sense to push that distinction down to the Cython level: -- if it's a filename, open it with raw C -- if it's a file-like object, have libpng write to a buffer (bytes object) , and pass that to the file-like object in Python anyway, not really a Cython issue, but that second object sure would be easy on Cython.... -Chris -- Christopher Barker, Ph.D. Oceanographer Emergency Response Division NOAA/NOS/OR&R (206) 526-6959 voice 7600 Sand Point Way NE (206) 526-6329 fax Seattle, WA 98115 (206) 526-6317 main reception Chr...@no...
On Mon, Dec 3, 2012 at 11:50 PM, Chris Barker - NOAA Federal <chr...@no...> wrote: > On Mon, Dec 3, 2012 at 2:21 PM, Nathaniel Smith <nj...@po...> wrote: >> For the file handle, I would just write >> >> cdef FILE *fp = fdopen(file_obj.fileno(), "w") >> >> and be done with it. This will work with any version of Python etc. > > yeah, that makes sense -- though what if you want to be able to > read_to/write_from a file that is already open, and in the middle of > the file somewhere -- would that work? > > I just posted a question to the Cython list, and indeed, it looks like > there is no easy answer to the file issue. Yeah, this is a general problem with the Python file API, trying to hook it up to stdio is not at all an easy thing. A better version of this code would skip that altogether like: cdef void write_to_pyfile(png_structp s, png_bytep data, png_size_t count): fobj = <object>png_get_io_ptr(s) pydata = PyString_FromStringAndSize(data, count) fobj.write(pydata) cdef void flush_pyfile(png_structp s): # Not sure if this is even needed fobj = <object>png_get_io_ptr(s) fobj.flush() # in write_png: write_png_c(<png_byte*>pix_buffer, width, height, NULL, <void*>file_obj, write_to_pyfile, flush_pyfile, dpi) But this is a separate issue :-) (and needs further fiddling to make exception handling work). Or if you're only going to work on real OS-level file objects anyway, you might as well just accept a filename as a string and fopen() it locally. Having Python do the fopen just makes your life harder for no reason. -n
On Mon, Dec 3, 2012 at 12:24 PM, Chris Barker - NOAA Federal <chr...@no...> wrote: >>>> but some of that complexity could be reduced by using Numpy arrays in place >> It would at least make this a more fair comparison to have the Cython >> code as Cythonic as possible. However, I couldn't find any ways around >> using these particular APIs -- other than the Numpy stuff which probably >> does have a more elegant solution in the form of Cython arrays and >> memory views. OK -- so I poked at it, and this is my (very untested) version of write_png (I left out the py3 stuff, though it does look like it may be required for file handling... Letting Cython unpack the numpy array is the real win. Maybe having it this simple won't work for MPL, but this is what my code tends to look like. def write_png(cnp.ndarray[cnp.uint32, ndim=2, mode="c" ] buff not None, file_obj, double dpi=0.0): cdef png_uint_32 width = buff.size[0] cdef png_uint_32 height = buff.size[1] if PyFile_CheckExact(file_obj): cdef FILE *fp = fdopen(file_obj.fileno(), "w") fp = PyFile_AsFile(file_obj) write_png_c(buff[0,0], width, height, fp, NULL, NULL, NULL, dpi) return else: raise TypeError("write_png only works with real PyFileObject") NOTE: that could be: cnp.ndarray[cnp.uint8, ndim=3, mode="c" ] I'm not sure how MPL stores image buffers. or you could accept any object, then call: np.view() -Chris -- Christopher Barker, Ph.D. Oceanographer Emergency Response Division NOAA/NOS/OR&R (206) 526-6959 voice 7600 Sand Point Way NE (206) 526-6329 fax Seattle, WA 98115 (206) 526-6317 main reception Chr...@no...