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Showing 8 results of 8

From: Ken M. <mc...@ii...> - 2007年02月22日 23:24:01
On Feb 22, 2007, at 5:17 PM, Christopher Barker wrote:
>
> I had written some "smarts" for setup.py (and utilities it uses) to 
> do a better job of finding the correct wx-config. Is there any 
> point to that now? If so, I'll sent it along to you.
Debian stable is going to be released soon with wxPython 2.4 and 2.6, 
so I'd like to keep working to improve the C++ accelerator when 
practical. Could you send me the changes?
Ken
From: Ken M. <mc...@ii...> - 2007年02月22日 23:18:59
FYI Christopher, et al. - Due to operator incompetence the changes I 
blabbed about earlier haven't hit the repository yet.
Ken
From: Christopher B. <Chr...@no...> - 2007年02月22日 23:17:18
Ken McIvor wrote:
>> Are these in Python or c++?
> 
> Since BitmapFromBuffer() and its aforementioned cousin are covered in 
> the wxWidgets documentation for wxBitmap, I believe they're mostly in C++.
umm, I meant, is YOUR code in Python or C++, but it looks like you 
answered that below:
>> um, how is that possible if you're using the new 2.8 functions?
> 
> There are two conditional checks based on wx.__version__. One is in 
> setup.py to not build the C++ accelerator for wxPython 2.8. The other 
> is in backend_wxagg.py and figures out which of the three agg/wx.Bitmap 
> conversion implementations to use -- the pure Python routines, the C++ 
> accelerator, or the wxPython 2.8 edition of the pure Python routines.
Ah. I had written some "smarts" for setup.py (and utilities it uses) to 
do a better job of finding the correct wx-config. Is there any point to 
that now? If so, I'll sent it along to you.
-Chris
-- 
Christopher Barker, Ph.D.
Oceanographer
Emergency Response Division
NOAA/NOS/OR&R (206) 526-6959 voice
7600 Sand Point Way NE (206) 526-6329 fax
Seattle, WA 98115 (206) 526-6317 main reception
Chr...@no...
From: Ken M. <mc...@ii...> - 2007年02月22日 22:54:34
On Feb 22, 2007, at 1:11 PM, Christopher Barker wrote:
>
>> More importantly, I written another set of the agg-to-wx.Bitmap 
>> conversion routines that uses the new BitmapFromBufferRGBA() 
>> function in wxPython 2.8.
>
> Are these in Python or c++?
Since BitmapFromBuffer() and its aforementioned cousin are covered in 
the wxWidgets documentation for wxBitmap, I believe they're mostly in 
C++.
>> The blit()
>> routine also got a bit faster after I realized it was more efficient
>> to just convert the whole buffer and blit part of it instead of
>> clipping during conversion.
>
> really? interesting -- it shows you never know!
Yep. Benchmarking is your friend!
>> I have tested these changes with wxPython 2.8.1.1 under OSX 10.4.8.
>> My goal is that none of the changes break compatibility with wxPython
>> 2.4 or 2.6.
>
> um, how is that possible if you're using the new 2.8 functions?
There are two conditional checks based on wx.__version__. One is in 
setup.py to not build the C++ accelerator for wxPython 2.8. The 
other is in backend_wxagg.py and figures out which of the three agg/ 
wx.Bitmap conversion implementations to use -- the pure Python 
routines, the C++ accelerator, or the wxPython 2.8 edition of the 
pure Python routines.
>> I'd really appreciate it if someone could test and
>> benchmark those versions using `examples/animation_blit_wx.py'.
>
> I'll see what I can do.
>
> By the way, did you see the weird toolbar behavior with 2.8 on OS-X?
It didn't jump out at me, but I wasn't paying much attention. I'll 
try to reproduce it tomorrow.
Ken
From: Darren D. <dd...@co...> - 2007年02月22日 21:56:31
I noticed today that setup.py is using package_data. Is this absolutely 
necessary? The most recent version of Red Hat Enterprise Linux includes 
python-2.3, which does not support package_data. We are still supporting 
python-2.3, aren't we?
Darren
From: Christopher B. <Chr...@no...> - 2007年02月22日 19:10:57
Thanks Ken!!
 > More importantly, I written
> another set of the agg-to-wx.Bitmap conversion routines that uses the 
> new BitmapFromBufferRGBA() function in wxPython 2.8.
Are these in Python or c++?
> The blit() 
> routine also got a bit faster after I realized it was more efficient 
> to just convert the whole buffer and blit part of it instead of 
> clipping during conversion.
really? interesting -- it shows you never know!
> I have tested these changes with wxPython 2.8.1.1 under OSX 10.4.8. 
> My goal is that none of the changes break compatibility with wxPython 
> 2.4 or 2.6.
um, how is that possible if you're using the new 2.8 functions?
> I'd really appreciate it if someone could test and 
> benchmark those versions using `examples/animation_blit_wx.py'.
I'll see what I can do.
By the way, did you see the weird toolbar behavior with 2.8 on OS-X?
-Chris
-- 
Christopher Barker, Ph.D.
Oceanographer
Emergency Response Division
NOAA/NOS/OR&R (206) 526-6959 voice
7600 Sand Point Way NE (206) 526-6329 fax
Seattle, WA 98115 (206) 526-6317 main reception
Chr...@no...
From: Nicolas G. <nic...@ga...> - 2007年02月22日 19:07:20
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From: Ken M. <mc...@ii...> - 2007年02月22日 18:56:29
Hello everyone,
I just committed some accelerator-related updates to the WXAgg 
backend. I have fixed the problem with the way I was calling the 
wxBitmap constructor in _wxagg.src. More importantly, I written 
another set of the agg-to-wx.Bitmap conversion routines that uses the 
new BitmapFromBufferRGBA() function in wxPython 2.8. The blit() 
routine also got a bit faster after I realized it was more efficient 
to just convert the whole buffer and blit part of it instead of 
clipping during conversion.
I have tested these changes with wxPython 2.8.1.1 under OSX 10.4.8. 
My goal is that none of the changes break compatibility with wxPython 
2.4 or 2.6. I'd really appreciate it if someone could test and 
benchmark those versions using `examples/animation_blit_wx.py'.
Ken

Showing 8 results of 8

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