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I recently upgraded from 0.8 to 0.83 and now the x labels do not rotate. Here is a chart generated with 0.8 http://eswap.com/goodlabels.png and here is a chart generated with 0.83 http://eswap.com/badlabels.png When I revert back to 0.8 the labels are correctly displayed. I use the following code for formatting the xlabels: # make sure everyone has the same axes limits set(axLower.get_xticklabels(), 'rotation', 45, 'horizontalalignment', 'right', fontsize=textSize) Thanks, VJ
>>>>> "Michael" == Michael Nandris <sui...@ya...> writes: Michael> Hi list Is there any voodoo applying axis('equal')? Are you working with the latest CVS -- Mark Bakker has recently been working on this function and made substantial improvements. See for example, examples/axis_equal_demo.py. JDH
Hi list Is there any voodoo applying axis('equal')? I have tried and it does not equalise the x and y scales There is a 'TODO' Michael __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com
On Sun, 2005年08月14日 at 16:05 -0500, John Hunter wrote: > >>>>> "Gregory" == Gregory Lielens <gre...@ff...> writes: > > Gregory> Hi John, Hi the list, I almost have finished updating the > Gregory> fltkAgg, to add the new subplot formatter and the blit > Gregory> method for fast animation. Everything seems to work fine, > Gregory> but I still need to do some code clean-up, and before > Gregory> commiting the changes I have to ask what you think about > Gregory> the method I used: > > Hi Gregory, Great news. Ken McIvor just emailed me this morning that > he completed the same with a _wxagg module that he will post shortly. > That means we have (or will soon have) blit methods for all GUIs > except Qt and Cocoa (gentle reminder). It is done, I committed this WE: On my computer (Fedora 4 for x86_64) there was no problem, let me know if there is any problem on other platforms... > Gregory> Now I checked and other backends (qtagg, cocoaagg) now > Gregory> use RendererAgg::buffer_rgba. If this is ok, I will > Gregory> update all the calls to pass (0,0) instead of no > Gregory> arguments, but I wonder if the new methods could not > Gregory> simplify things for those backends too... > > Yep, this all looks right. I will look into this for gtkagg as well > tomorrow. It may make rendering to a bbox even faster because gtkagg > and tkagg may both make an unnecessary copy that your method avoids. I implemented this, but for qtagg and cocoaagg I just used RendererAgg::buffer_rgba(0,0) without attempting any optimisation (I think they do not implement blit at the time being, anyway) I did not look at gtkagg (no direct use of buffer_rgba it seems, but you can maybe use the same concept), and also maybe extend this to Image::buffer_rgba also? I do not know the use case of this one, so I do not know if it can be usefull or not... > Gregory> Another remarks is that the animation code seems quite > Gregory> fragile for the moment: if one do a resize of the output > Gregory> window, the background copy is not updated correctly and > Gregory> one have a very interresting effect ;) Well, at leat I > Gregory> observe that under fltkAgg (my local version supporting > Gregory> blit) and GTKAgg. tkagg does not do this..because it is > Gregory> not possible to resize the window during animation (well, > Gregory> window is resizable but the size of the inside canvas > Gregory> does not change during this resize...). > > Gregory> I think some extra steps should be performed to make > Gregory> resize and anim play nicely together (like freezing the > Gregory> anim during resize, and restarting afterwards with the > Gregory> correct background...) > > What I do is connect to the new 'draw_event' which is called at the > end of Figure.draw (no GUI specific event handling required). If you > set the animated property of the Artist, and then connect your > background saver to the 'draw_event', it should handle this case. > Additionally you want to make sure your draw events are processed in > an idle queue on resizes, etc. > > Check out widgets.Cursor for a complete example using draw_event > background cacheing, the guts of which are > > > def __init__(self, ax, useblit=False, **lineprops): > ...snip > self.canvas.mpl_connect('draw_event', self.clear) > > def clear(self, event): > 'clear the cursor' > if self.useblit: > self.background = self.canvas.copy_from_bbox(self.ax.bbox) > > > Does this work for you in GTKAGG and/or FLTK? If everything looks > good, you may want to update the canonical animation examples in the > examples directory and on the wiki. I did that for fltk (see new example animation_blit_fltk.py), it works nicely! :) I did not change the gtk example though, but I guess merging the fltk example tand the animation_blit gtk example, to use the cleaner approach for GTKAgg will be trivial...I did not change it myself cause I am not sure you like the coding style I used for the fltk example ;-) Best regards, Greg.