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On Thursday 19 July 2007 7:31:11 pm John Hunter wrote: > On 7/19/07, Christopher Barker <Chr...@no...> wrote: > > How many back-ends does the future hold? It seems if the GUI toolkits > > all use *Agg, then that's only one render for all of them. Then we need: > > > > SVG > > PDF > > PS > > Cairo would be nice, as it gives us almost all of them at once, but I > > guess licensing keeps that a non-starter. Oh well. > > Not at all, we want to fully support Cairo. We just want to have some > fully BSD compliant backends as well. Is there much demand for BSD-compliant svg, pdf, and ps backends?
On Thursday 19 July 2007 6:31:26 pm Christopher Barker wrote: > > There is also the question of whether > > we want to pay up and use 4x4 from the ground up and just ignore the > > 3rd dimension to open the door for 3D support. > > I say yes! 3-d really is a very often needed and requested feature. > Sure, we can go to VTK or something for really sophisticated 3-d work, > but being able to do the basic stuff with MPL would be wonderful. > > If the framework supports it cleanly internally, it's much more likely > that the 3-d stuff will get written. I also think we should use 4x4 affines, and ignore the third dimension. 10 years down the line, we might look back and regret not taking advantage of this opportunity.
On 7/19/07, Christopher Barker <Chr...@no...> wrote: > > This is potentially a major win, because we currently > > move the data around on every draw. > > Is it that expensive to push data around? In any case, it does sound > cleaner and more efficient not to. It can be very expensive. Imagine you are smoothly panning or zooming a line object with 100,000 x,y points. All you are really doing is changing the affine. Although we've done some things to help this case, in matplotlib we still have to create a new path object every time in the agg backend, and then transform it. It's much cheaper just to push the affine to the backend in this case. So interaction with large data sets should get better. > > Do we want to use 3x3 or 4x4 to leave the door open for 3D developers? > > 4X4 -- is there much cost? The potential cost is not in the 3x3 vs 4x4, but in the extra row of junk data you would store in the data matrix, which is N extra values for plotting N points . The matrix multiplication would be 3x3 * 3xN vs 4x4 * 4xN , so there would be a cost in memory and performance. > > This approach requires the backends to be smarter, but they have to > > handle fewer entities. > > How many back-ends does the future hold? It seems if the GUI toolkits > all use *Agg, then that's only one render for all of them. Then we need: > > SVG > PDF > PS > Cairo would be nice, as it gives us almost all of them at once, but I > guess licensing keeps that a non-starter. Oh well. Not at all, we want to fully support Cairo. We just want to have some fully BSD compliant backends as well. agg 2.4 will remain BSD and I don't have too much of a problem relying on it. We are not alone in needing a BSD agg. I think the 4 you mentioned plus *Agg are the ones we should target. The goal is to get all the GUIs to work with a python buffer object or a numpy pixel buffer array -- if Agg and Cairo can provide the same buffer or numpy format, then we would automagically get *Agg and *Cairo across the GUIs. JDH
Lots of god stuff John! > There is also the question of whether > we want to pay up and use 4x4 from the ground up and just ignore the > 3rd dimension to open the door for 3D support. I say yes! 3-d really is a very often needed and requested feature. Sure, we can go to VTK or something for really sophisticated 3-d work, but being able to do the basic stuff with MPL would be wonderful. If the framework supports it cleanly internally, it's much more likely that the 3-d stuff will get written. > This is potentially a major win, because we currently > move the data around on every draw. Is it that expensive to push data around? In any case, it does sound cleaner and more efficient not to. > Do we want to use 3x3 or 4x4 to leave the door open for 3D developers? 4X4 -- is there much cost? > This approach requires the backends to be smarter, but they have to > handle fewer entities. How many back-ends does the future hold? It seems if the GUI toolkits all use *Agg, then that's only one render for all of them. Then we need: SVG PDF PS ??? Cairo would be nice, as it gives us almost all of them at once, but I guess licensing keeps that a non-starter. Oh well. > In matplotlib, the plot functions are matplotlib.axes.Axes methods and > I think there is consensus that this is a poor design. Well, the OO interface has always felt a bit clunky to me, but I'm not sure where else plot functions could go -- I'd love to hear ideas, though. > Do we want to create high level objects like Circle, Rectangle and > Line, each of which manage a Path object under the hood? I like that idea -- working with Paths should be saved for the gurus. > Just having the right Path object > will reduce the need for many of these, eg LineCollection, > PolygonCollection, etc... sounds good. > Also, everything should be numpy enabled, > and the sequence-of-python-tuples approach that many of the > collections take should be dropped. who hoo! However, numpy doesn't handle "ragged" arrays well. I wonder if there's a good way to implement those, so that transforms can be done numpy-efficient. > = Extension code = > > If we can enhance the > SWIG agg wrapper, we can also do images through there, getting rid of > _image.cpp. Having a fully featured, python-exposed agg wrapper will > be a plus in mpl and beyond. Very nice. > But with the agg license change, I'm > open to discussion of other approaches. hmm GPL now. Well, maybe Cairo's LGPL isn't so bad after all! > I want to do away with *all* GUI extension code. yeah! > = Traits = > I think we should make a major committment to traits and use them from > the ground up. Good plan. > = Breakage = > > I think we need to be prepared to break the hell out of matplotlib. > The API will basically be a significant rewrite. Well worth it. > pylab will still > mostly work unchanged -- that is the beauty of pylab As a rule for the future though, a stable OO interface would be nice. > Or we could forget all this wild speculation and resume our normally > scheduled lives. no!! > = Chaco and Kiva = > > It is a good idea for an enterprising developer to take a careful look > at the current Chaco and Kiva OK. I have to ask -- why aren't we all just using Chaco? I know I'm not because ??years ago, Enthought was not really supporting anything but Windows -- is that still true? Would it be a whole lot less work to support GTK, OS-X, ??? in Chaco than keep developing a separate lib? Great conversation starters! -Chris -- Christopher Barker, Ph.D. Oceanographer Emergency Response Division NOAA/NOS/OR&R (206) 526-6959 voice 7600 Sand Point Way NE (206) 526-6329 fax Seattle, WA 98115 (206) 526-6317 main reception Chr...@no...
On Thursday 19 July 2007 04:05:11 pm ah...@cs... wrote: > Somehow I accidentally deleted a line in a part I thought I hadn't touched. > > It's a two line change, so I'll just tell you what to change: > > Find the line: > set_clipbox_rasterizer(gc.cliprect); > > in src/_backend_agg.cpp in the draw_lines function. (around line 1500) > > Right after it, add the following two lines: > //path_t transpath(path, xytrans); > _process_alpha_mask(gc); It's done, svn 3579. Thank you Allan. Darren
On Jul 19, 2007, at 3:05 PM, Bill Baxter wrote: > Chaco may be formidable and complex, but so is the list of features > and requirements you just posted. What about just focusing on a Pylab > wrapper for Chaco? And working with Peter to make Chaco everything > you envison. Or does Chaco have the same needs-a-rewrite architecture > issues as the mpl? There are certainly directions I'd like to take the architecture, but I'm not planning a rewrite anytime soon. One rewrite every 4 years is more than enough for me. ;) > Just to be clear, I don't have any first hand experience with Chaco, > other than running the demos once. The main problems with Chaco I'm > aware of are 1) entanglement with the rest of ETS, which they're > working on, 2) no pylab like easy-to-use interface. (1): Other than traits (and a teensy bit of traits UI), Chaco requires only Kiva and Enable. Its setup.py reflects this. This has been the case for a while, but historically the issue has been that all the interdependencies at the traits UI level sucked in basically the rest of ETS. (2): Chaco2.shell has some rudimentary pylab-like features, but obviously is nowhere near complete. There are some examples of the sorts of things it can do: https://svn.enthought.com/enthought/ browser/branches/enthought.chaco2_2.0/examples/shell. One thing to note about the shell is that its commands are just convenience functions that wrap existing Chaco containers and components, so the structure of the live plot that is built with, say, an imshow() command is similar to one that you could build by hand. This means that you can dynamically extend its behavior by adding new tools that the command-line interface doesn't know about. It also means that you can use the command-line interface to construct a plot (or grid of plots) and trivially embed that into an external application, no differently than if you had hand-coded to the lower, object-oriented layer. -Peter
On 7/20/07, John Hunter <jd...@gm...> wrote: > = Chaco and Kiva = > > It is a good idea for an enterprising developer to take a careful look > at the current Chaco and Kiva to see if we can further integrate with > them. I am gun shy because they seem formiddable and complex, and one > of my major goals here is to streamline and simplify, but they are > incredible pieces of work and we need to carefully consider them, > especially as we integrate other parts of the enthought suite into our > core, eg traits, increasing the possibility of synergies. Chaco may be formidable and complex, but so is the list of features and requirements you just posted. What about just focusing on a Pylab wrapper for Chaco? And working with Peter to make Chaco everything you envison. Or does Chaco have the same needs-a-rewrite architecture issues as the mpl? Just to be clear, I don't have any first hand experience with Chaco, other than running the demos once. The main problems with Chaco I'm aware of are 1) entanglement with the rest of ETS, which they're working on, 2) no pylab like easy-to-use interface. --bb
Somehow I accidentally deleted a line in a part I thought I hadn't touched. It's a two line change, so I'll just tell you what to change: Find the line: set_clipbox_rasterizer(gc.cliprect); in src/_backend_agg.cpp in the draw_lines function. (around line 1500) Right after it, add the following two lines: //path_t transpath(path, xytrans); _process_alpha_mask(gc); I don't know how that happened.... Allan On Thu, July 19, 2007 3:33 pm, ah...@cs... wrote: > That seems to have to do with the line culling agg patch I sent. I never > thought to check with polar plots. I'll look into it. > > Allan > > > On Thu, July 19, 2007 12:17 pm, Paul Kienzle wrote: > >> The polar demo in examples/polar_demo.py no longer displays the spiral >> and axes. It worked a couple of weeks ago when I was testing the >> contains() method. >> >> I downloaded a fresh build of matplotlib pulled from svn today. Tested >> on python 2.5 OS X. Should be on the wxAgg backend, though I don't >> know how to confirm that. >> >> - Paul >>
On Jul 19, 2007, at 12:28 PM, Fernando Perez wrote: > Is Peter Wang on this list? If not, perhaps you should CC him and tip > him to come over. I know Robert monitors this, but we shouldn't make > him the single point of responsibility for keeping tabs on the bridges > with Chaco/ETS. Actually I am subscribed to the list, but thanks to Robert for pointing out this thread to me. :) John, much of what you have written is very interesting, and I will have a more detailed response later. I just want to say real quick, though, that I have been trying to work out Chaco's next architectural steps, and there is definitely some overlap with what you've outlined, but coming from a different direction. -Peter
That seems to have to do with the line culling agg patch I sent. I never thought to check with polar plots. I'll look into it. Allan On Thu, July 19, 2007 12:17 pm, Paul Kienzle wrote: > The polar demo in examples/polar_demo.py no longer displays the spiral > and axes. It worked a couple of weeks ago when I was testing the > contains() method. > > I downloaded a fresh build of matplotlib pulled from svn today. Tested > on python 2.5 OS X. Should be on the wxAgg backend, though I don't know > how to confirm that. > > - Paul
Probably a better question for the help list, but has anybody written an artist that can display a semi-infinite or infinite line? axvline and axhline can fake it for vertical and horizontal infinite lines, but they cannot handle slopes or semi-infinite lines. Thanks, - Paul
John Hunter wrote: > On 7/19/07, Eric Firing <ef...@ha...> wrote: > >> The instructions still say to check out traits 2.0, but Robert is >> recommending that we go with traits 3. Do you really want to stick with >> version 2 now? > > No, I'm happy to move over. But I spent way more time getting traits > working and installed than I wanted to, and I wanted to spend most of > my time coding the sketch, so once I had it working I did not want to > break it. If someone wants to take the lead getting a working traits3 > install with instructions and then migrate mpl1 (probably not much to > do there) I'm happy to switch over. I think Robert was recommending > the first release of Traits3 for us, which hasn't happened yet. But > if the svn version is working and installable, I'm happy to make the > switch now if advised. > > JDH John, I thought initially that a simple svn checkout of 3 was working with a slight tweak (editing api.py), but it looks like there are still some dependencies that don't show up immediately but that do show up when trying to run mpl1; it is again the ui code trying to pull in things from outside traits. So I don't have an immediate solution. It looks like the effort to make traits independently installable still has a ways to go. Eric
On 7/19/07, Eric Firing <ef...@ha...> wrote: > The instructions still say to check out traits 2.0, but Robert is > recommending that we go with traits 3. Do you really want to stick with > version 2 now? No, I'm happy to move over. But I spent way more time getting traits working and installed than I wanted to, and I wanted to spend most of my time coding the sketch, so once I had it working I did not want to break it. If someone wants to take the lead getting a working traits3 install with instructions and then migrate mpl1 (probably not much to do there) I'm happy to switch over. I think Robert was recommending the first release of Traits3 for us, which hasn't happened yet. But if the svn version is working and installable, I'm happy to make the switch now if advised. JDH
Darren Dale wrote: > On Thursday 19 July 2007 02:26:05 pm John Hunter wrote: >> On 7/19/07, Darren Dale <dd...@co...> wrote >> >>> On Thursday 19 July 2007 01:18:21 pm John Hunter wrote: >>> >>> I have not been able to install traits by following the instructions in >>> mtraits.py. > [...] >> I encountered a similar problem at home last night, and Dave >> recommended on the enthought list. I haven't had a chance to test >> this yet. If this works, please update the install instructions in >> mtraits if you get a minute. >> >> Here is Dave's answer:: > [...] >> sudo easy_install -f >> http://code.enthought.com/enstaller/eggs/source/unstable/ \ >> "enthought.etsconfig < 3.0a" "enthought.util <3.0a" "enthought.debug >> <3.0a" > > That worked. The instructions in mtraits have been updated. The instructions still say to check out traits 2.0, but Robert is recommending that we go with traits 3. Do you really want to stick with version 2 now? Eric
Darren Dale wrote: [...] >> The point is that although users will have to *have* numpy, they will >> not yet have to convert all their other packages to numpy; if they have >> extension packages built on numarray, for example, and accessed via code >> using matplotlib.numerix, everything will still work. > > Thanks for the clarification. Has there been any discussion about deprecating > numerix at some point in the future? I don't think so, apart from what I stated above, which was discussed quite some time ago. I think there is really no strong motivation to completely remove numerix from the present generation of matplotlib, although it does seem like it would be nice to nudge users toward pure and current numpy usage. I imagine that mpl1, however, might never have a numerix at all; and maybe by the time mpl1 is ready for use, maskedarray will have replaced ma in numpy, so we won't need anything like numerix.npyma either. Eric
On Thursday 19 July 2007 02:26:05 pm John Hunter wrote: > On 7/19/07, Darren Dale <dd...@co...> wrote > > > On Thursday 19 July 2007 01:18:21 pm John Hunter wrote: > > > > I have not been able to install traits by following the instructions in > > mtraits.py. [...] > I encountered a similar problem at home last night, and Dave > recommended on the enthought list. I haven't had a chance to test > this yet. If this works, please update the install instructions in > mtraits if you get a minute. > > Here is Dave's answer:: [...] > sudo easy_install -f > http://code.enthought.com/enstaller/eggs/source/unstable/ \ > "enthought.etsconfig < 3.0a" "enthought.util <3.0a" "enthought.debug > <3.0a" That worked. The instructions in mtraits have been updated.
Darren Dale wrote: > Hi Eric, > > On Thursday 19 July 2007 02:10:03 pm Eric Firing wrote: >> unless John or someone else >> contradicts me I request that you restore the original numerix, or >> something like it, so that users' external code can still use numerix to >> deal with Numeric and/or numarray code and arrays. > > I thought we were dropping support for numeric and numarray in numerix, > starting with 0.91? Not quite. I think the idea was to use numpy internally, but to let the numerix layer stay as it is so that users' code built on numerix can still work with other array packages. When that code calls mpl, everything should still work; the other arrays will internally be converted to numpy. The point is that although users will have to *have* numpy, they will not yet have to convert all their other packages to numpy; if they have extension packages built on numarray, for example, and accessed via code using matplotlib.numerix, everything will still work. Eric
On Thu, Jul 19, 2007 at 01:26:05PM -0500, John Hunter wrote: > On 7/19/07, Darren Dale <dd...@co...> wrote > > On Thursday 19 July 2007 01:18:21 pm John Hunter wrote: > > I have not been able to install traits by following the instructions > > in > > mtraits.py. easy_install is pulling in enthought.util-3.0a1, which > > conflicts > > with enthought.resource-2.0b1. Why do you pull etsconfig, util and > > debug from > > one place, and traits 2 from another? I would have thought it easier > > to do: > I think the answer is because the install is broken and you have to > get some combination of packages that work together through a little > hackery. They're working on it ... You replied faster than I could grep my mailbox :->. The problem is that the traits 2. egg that you want to install depends on ets2 components, but the dependance has not been well coded in the package (ets2 is in general api incompatible with ets3, and the dependance should specify a version number below 3.a) and some ets3 components get pulled in. So its a packaging bug that will be addressed. In the mean time John solution is the good answer. Gaël PS: sorry for the dup, John, I "miss-mutted"
Hi Eric, On Thursday 19 July 2007 02:10:03 pm Eric Firing wrote: > unless John or someone else > contradicts me I request that you restore the original numerix, or > something like it, so that users' external code can still use numerix to > deal with Numeric and/or numarray code and arrays. I thought we were dropping support for numeric and numarray in numerix, starting with 0.91?
On 7/19/07, Darren Dale <dd...@co...> wrote > On Thursday 19 July 2007 01:18:21 pm John Hunter wrote: > I have not been able to install traits by following the instructions in > mtraits.py. easy_install is pulling in enthought.util-3.0a1, which conflicts > with enthought.resource-2.0b1. Why do you pull etsconfig, util and debug from > one place, and traits 2 from another? I would have thought it easier to do: I think the answer is because the install is broken and you have to get some combination of packages that work together through a little hackery. They're working on it ... I encountered a similar problem at home last night, and Dave recommended on the enthought list. I haven't had a chance to test this yet. If this works, please update the install instructions in mtraits if you get a minute. Here is Dave's answer:: The problem is that this command, without any versions specified, is mixing versions from the ETS 2.5 release and the still nascent ETS 3.0. And, as your seeing, they don't mix because most of the 2.x stuff declares that it doesn't work with anything later than a 2.x version -- i.e. enthought.resource 2.0b2 requires an enthought.util version less than 3.0a but you've already installed enthought.util version 3.0a1. Easy_install is just doing its job here by giving you an error. Clearly we need to get the uninstallable ETS 3.0 components out of the various repos -- at least until they install smoothly. (See below discussion.) In the meantime, to resolve this for yourself, back out any 3.0a enthought components, and then do the following command: sudo easy_install -f http://code.enthought.com/enstaller/eggs/source/unstable/ \ "enthought.etsconfig < 3.0a" "enthought.util <3.0a" "enthought.debug <3.0a" For the rest of the world, I think we have to pull out the ETS v3.x components from the repo until we get them to where they can be installed. Bryce, you'll have to get them from somewhere else for your project -- perhaps the customer-specific repo. Let's talk tomorrow and then I can get them out of the repo and people can stop running into this problem. -- Dave
Hi John, On Thursday 19 July 2007 01:18:21 pm John Hunter wrote: > I've been working on a laboratory in which we can fruitfully discuss, > test, implement mpl1 design issues. [...] > You will need the latest svn matplotlib and > the latest svn enthought traits 2 -- see the header of mpl1/mtraits.py > for install instructions for the latter. I have not been able to install traits by following the instructions in mtraits.py. easy_install is pulling in enthought.util-3.0a1, which conflicts with enthought.resource-2.0b1. Why do you pull etsconfig, util and debug from one place, and traits 2 from another? I would have thought it easier to do: easy_install -f http://code.enthought.com/enstaller/eggs/source/unstable/ enthought.traits-2.0b2.dev-r12847 but that doesnt work either, it doesnt download any of traits dependencies: Searching for enthought.traits-2.0b2.dev-r12847 Reading http://code.enthought.com/enstaller/eggs/source/unstable/ Best match: enthought.traits-2.0b2.dev-r12847 [unknown version] Downloading http://code.enthought.com/enstaller/eggs/source/unstable/enthought.traits-2.0b2.dev-r12847.zip Processing enthought.traits-2.0b2.dev-r12847.zip Running enthought.traits-2.0b2.dev-r12847/setup.py -q bdist_egg --dist-dir /tmp/easy_install-iDf8BC/enthought.traits-2.0b2.dev-r12847/egg-dist-tmp-oozCl0 install_requires: enthought.etsconfig >=2.0b1.dev, <3.a enthought.util >=2.0b1.dev, <3.a test_requires: nose >= 0.9, ui_requires: enthought.pyface >=2.0b1.dev, <3.a enthought.resource >=2.0b1.dev, <3.a wx_requires: enthought.traits.ui.wx >=2.0b1.dev, <3.a Adding enthought.traits 2.0b2.dev-r12847 to easy-install.pth file Installed /usr/lib64/python2.5/site-packages/enthought.traits-2.0b2.dev_r12847-py2.5-linux-x86_64.egg Skipping dependencies for enthought.traits 2.0b2.dev-r12847
Norbert, Cancel my last message. I panicked. It looks like the problem with my attempt to run backend_driver.py was that your changes required deletion of the build directory and/or previous matplotlib installation; after doing that, backend_driver.py runs. The comment about numerix is still valid, so unless John or someone else contradicts me I request that you restore the original numerix, or something like it, so that users' external code can still use numerix to deal with Numeric and/or numarray code and arrays. This is not urgent, but should be done within a day or two to prevent confusion and surprises. Thanks, and I'm sorry for my excessive and erroneous earlier reaction. Eric Eric Firing wrote: > Norbert, > > In addition to the problem that numerix was supposed to retain support > for Numeric and numarray for the time being, for external use, there is > the problem that all examples are currently broken. > > Please let me know if you are still online (I know it is very late in > Germany); otherwise I may have to revert your changes until the problems > are fixed. > > Thanks. > > Eric > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2005. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Matplotlib-devel mailing list > Mat...@li... > https://lists.sourceforge.net/lists/listinfo/matplotlib-devel
Norbert, In addition to the problem that numerix was supposed to retain support for Numeric and numarray for the time being, for external use, there is the problem that all examples are currently broken. Please let me know if you are still online (I know it is very late in Germany); otherwise I may have to revert your changes until the problems are fixed. Thanks. Eric
On 7/19/07, John Hunter <jd...@gm...> wrote: > = Chaco and Kiva = > > It is a good idea for an enterprising developer to take a careful look > at the current Chaco and Kiva to see if we can further integrate with > them. I am gun shy because they seem formiddable and complex, and one > of my major goals here is to streamline and simplify, but they are > incredible pieces of work and we need to carefully consider them, > especially as we integrate other parts of the enthought suite into our > core, eg traits, increasing the possibility of synergies. Is Peter Wang on this list? If not, perhaps you should CC him and tip him to come over. I know Robert monitors this, but we shouldn't make him the single point of responsibility for keeping tabs on the bridges with Chaco/ETS. Just a minor logistical comment. Otherwise, go John!!! In related news, I'll be posting the traits/configuration work I've been playing with soon. I'm starting to like the ConfigObj/Traits combo a LOT. Stay tuned. Cheers, f
I've been working on a laboratory in which we can fruitfully discuss, test, implement mpl1 design issues. I am a big fan of python-as-modeling-language approach to design. I have tried to solve from the ground up some of the design flaws in matplotlib -- the transformation architecture and the data model, in which transformed data is pushed to the backend with every draw. The goal was to get a single file of pure python so people can get their heads around the code in one place, and experiment w/o having to go through a compile/install cycle. You will need the latest svn matplotlib and the latest svn enthought traits 2 -- see the header of mpl1/mtraits.py for install instructions for the latter. The sketch is in mpl1/mpl1.py in matplotlib svn, and it does produce a graph (see attached). Right now only path drawing is implemented. It is now time to think about how to handle the Axis. We want to figure out the right way to bundle and xaxis and a yaxis with an artist so that we can support multiple y-axis etc on one Axes. Drawing axis ticks also brings up another problem I have not figured out -- how to draw markers in points at data locations in the figure. matplotlib uses some trickery in the transforms (transoffset and friends) designed to handle this. An alternative that I am considering is making a first class primitive called Markers, which have a list of x,y locations, a marker path, an affine and some path properties. The renderer can then cache the path and then draw markers in points in the right place. I am open to other ideas, but this is my current thinking. Most of the effort here has been trying to get the transformations right, so please give me feedback and or make corrections and suggestions -- I'm not wild about the naming either, so feel free to come up with something better. There is also the question of whether we want to pay up and use 4x4 from the ground up and just ignore the 3rd dimension to open the door for 3D support. My inclination is probably not, but I am open to ideas. Included below is the "DESIGN_GOALS" document, also in mpl1 svn:: Here are some of the things I would like to accomplish with mpl1. Any and all of this is open to discussion. What I present below is pretty ambitious, so if there is support, we will need significant contributions from several developers for several months. Ideally, we would get a good sketch working, and then organize a spint (3-4 days?) for late August, where we try get as far as possible to making this viable. = Data copying = Push the data to the backend only once, or only when required. Update the transforms in the backend, but do not push transformed data on every draw. This is potentially a major win, because we currently move the data around on every draw. Eg, see how mpl1.py handles pusing the paths when the renderer is set (Figure.set_renderer) but on draw commands (Figure.draw) only pushes the current affine. = Transformations = Support a normal transformation architecture. The current draft implementation assumes one nonlinear transformation, which happens at a high layer, and all transformations after that are affines. In the mpl1 draft, there are three affines: the transformation from view limits -> axes units (AxesCoords.affineview), the transformation from axes units to normalized figure units (AxesCoords.affineaxes), and the transformation from normalized figure units to display (Renderer.affinerenderer) Do we want to use 3x3 or 4x4 to leave the door open for 3D developers? How do transformations (linear and nonlinear) play with Axis features (ticking and gridding). The ideal is a framework in which ticking, gridding and labeling work intelligently with arbitrary, user supplied, transformations. What is the proper transformation API? = Objects that talk to the backend "primitives" = Have just a few, fairly rich obects, that the backends need to understand. Clear candidates are a Path, Text and Image, but despite their names, don't confuse these with the eponymous matplotlib matplotlib Artists, which are higher level than what I'm thinking of here (eg matplotlib.text.Text does *a lot* of layout, and this would be offloaded ot the backend in this conception of the Text primitive). Each of these will carry their metadata, eg a path will carry its stroke color, facecolor, linewidth, etc..., and Text will carry its font size, color, etc.... We may need some optimizations down the road, but we should start small. For now, let's call these objects "primitives". This approach requires the backends to be smarter, but they have to handle fewer entities. = Where do the plot functions live? = In matplotlib, the plot functions are matplotlib.axes.Axes methods and I think there is consensus that this is a poor design. Where should these live, what should they create, etc? = How much of an intermediate artist layer do we need? = Do we want to create high level objects like Circle, Rectangle and Line, each of which manage a Path object under the hood? Probably, for user convenience and general compability with matplotlib. By using traits properly here, many current matplotlib Arists will be thin interfaces around one or more primitives. I think the whole matplotlib.collections module is poorly designed, and should be chucked wholesale, in favor of faster, more elegant, optimizations and special cases. Just having the right Path object will reduce the need for many of these, eg LineCollection, PolygonCollection, etc... Also, everything should be numpy enabled, and the sequence-of-python-tuples approach that many of the collections take should be dropped. Obviously some of the more useful things there, like quad meshes, need to be ported and retained. = Z-ordering, containers, etc = Peter has been doing a lot of nice work on z-order and layers for chaco, stuff that looks really useful for picking, interaction, etc... We should look at this approach, and think carefully about how this should be handled. Paul may be a good candidate for this, since he has been working recently on the picking API. = Extension code = I would like to shed all of the CXX extension code -- it is just too small a nitch in the python world to base our project on. SWIG is pretty clearly the right choice. mpl1 will use numpy for transformations with some carefully chosen extension code where necessary, to get rid of _transforms.cpp. I also plan to use the SWIG agg wrapper, so this gets rid of _backend_agg. If we can enhance the SWIG agg wrapper, we can also do images through there, getting rid of _image.cpp. Having a fully featured, python-exposed agg wrapper will be a plus in mpl and beyond. But with the agg license change, I'm open to discussion of other approaches. The major missing piece in ft2font, which is a pretty elaborate CXX module. Michael may want to consider alternatives, including looking at the agg support for freetype, and the kiva/chaco approach. I want to do away with *all* GUI extension code. This should live outside MPL if at all, eg in a toolkit if we need it. This means someone needs to figure out how to get TkInter talking to a python buffer object or a numpy array. Maintaining the GUI extension code across platforms is an unending headache. = Traits = I think we should make a major committment to traits and use them from the ground up. Even without the UI stuff, they add plenty to make them worthwhile, especially the validation and notification features. With the UI (wx only) , they are a major win for many GUI developers. Compare the logic for sharing an x-axis using matplotlib transforms with Axes.sharex with the approach used in mpl1.py with sync_trait-ed affines. = Axis handling = The whole concept of the Axes object needs to be rethought, in light of the fact that we need to support multiple axis objects on one Axes. The matplotlib implementation assumes 1 xaxis and 1 yaxis per Axes, and we hack two y-axis support (examples/two_scales.py) with some transform shenanigans via twinx and multiple Axes where one is hidden, but the approach is not scalable and is unwieldy. This will require a fair amount of thought, but we should aim for supporting an arbitrary number of axis obects, presumably associated with individual artists or primitives. They also need to be *much* faster. matplotlib uses Artists for each tick, tickline, gridline, ticklabel, etc, and this is mind-numbingly slow. I have a prototype axis implementations that draws the ticks with a single path using repeated MOVETO and LINETO, for example, which will be incomparably faster than using a separate object for each tick. The other important featiure for axis support is that, for the most part, they should be arbitrarily placeable (eg a "detached" axis). = Breakage = I think we need to be prepared to break the hell out of matplotlib. The API will basically be a significant rewrite. pylab will still mostly work unchanged -- that is the beauty of pylab -- though API calls on return objects may be badly broken. We can mitigate this pain if we desire with clever wrapper objects, but once you start calling methods on return objects, you join the community of power users, and this is the community I'm most willing to inconvenience with breakage. We'll probably want to install into a new namespace, eg "mpl", and envision both matplotlib and mpl co-existing for some time. In fact, mpl might depend on matplotlib initially, eg until a CXX-free ft2font is available. We should expect to be supporting and using matplotlib for a long time, since the proposals discussed here imply that it will be a long wait until mpl1 is feature complete with matplotlib. In fact, we could rightly consider this to be the mpl2 proposal, and keep releasing matplotlib ehancements to 1.0 and beyond w/o signfificant breakage. It's a nominal difference so I don't really have a preference. Or we could forget all this wild speculation and resume our normally scheduled lives. = Chaco and Kiva = It is a good idea for an enterprising developer to take a careful look at the current Chaco and Kiva to see if we can further integrate with them. I am gun shy because they seem formiddable and complex, and one of my major goals here is to streamline and simplify, but they are incredible pieces of work and we need to carefully consider them, especially as we integrate other parts of the enthought suite into our core, eg traits, increasing the possibility of synergies. = Unit handling, custom object types = There is a legitimate need to be able to feed custom objects into matplotlib. Recent versions of matplotlib support this with a unit registry in the "units" module. A clear use case is plotting with native python datetime objects, which is supported in 0.90 via the unit handling, which should probably be called "custom object handling and conversion". This is a deep and complicated subject, involving questions of where the original data live, how they are converted to useful types (arrays of floats) etc. It's worth thinking this about as we discuss redesign issues.