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There has been a recent thread discussing sympy interface to pyglet in the context of matplotlib refactoring of the 3D code. See thread named 'Updating MPlot3D to a more recent matplotlib.' If you are porting pyglet interface to Ipython, Ondrej might be happy to see his sympy 3D plotting routines go there as well :) cheers, Johann Nicolas Rougier wrote: > Sure, thread about IPython integration to be continued on ipython-dev > list... > > Nicolas > > On 3 Apr, 2009, at 19:07 , Fernando Perez wrote: > > >> On Fri, Apr 3, 2009 at 10:00 AM, Nicolas Rougier >> <Nic...@lo...> wrote: >> >>> Sorry for that, I coded it on linux and just tested on mac. >>> I fixed the error and upload the new version on the same link. Tell >>> me if >>> it's ok. >>> >> Great! >> >> Would you have any interest in having this be shipped/developed as >> part of IPython itself? >> >> You are using a fair amount of internals of the ipython machinery, and >> we're getting ready for a large cleanup. Having your code shipped >> with ipython itself would give it perhaps more exposure, as well as >> allow it to evolve in sync with the rest of the API, since we could >> test it as the internals change. >> >> I think it would be great to ship this with ipython itself, and I'm >> sure you'd get help and contributions from the rest of the ipython >> team as well... >> >> Best, >> >> f >> > > > ------------------------------------------------------------------------------ > _______________________________________________ > Matplotlib-devel mailing list > Mat...@li... > https://lists.sourceforge.net/lists/listinfo/matplotlib-devel >
> -----Original Message----- > From: Jouni K. Seppänen [mailto:jk...@ik...] > Sent: 6 Apr 2009 1:20 PM > To: mat...@li... > Subject: Re: [matplotlib-devel] cannot use some fonts on pdf, ps,eps > backends > > "Andrew Hawryluk" <HA...@no...> writes: > > > When I use Arial Unicode MS within matplotlib, it cannot save to any > > PostScript-based formats (pdf, eps, ps). Apparently, the font has no > > glyph names: > [...] > > glyph_name = font.get_glyph_name(gind) > > RuntimeError: Face has no glyph names > What version of Freetype do you have - does updating it help? The check > for glyph names is just a call to a Freetype macro I am using the most recent windows binary (0.98.5.2), so I'm guessing that my Freetype library came bundled inside it. > Does it help if you set ps.fonttype and pdf.fonttype to 42 in > matplotlibrc? Yes, that works very well, thanks! However, it now embeds the entire font rather than a subset. This results in a PDF of 14.4 MB with this font. I ran it through ghostscript to get a PDF of 24.2 kB with subsetting, but I'm wondering if I can get subsetting of type 42 fonts directly from matplotlib? Thanks again, Andrew
"Andrew Hawryluk" <HA...@no...> writes: > When I use Arial Unicode MS within matplotlib, it cannot save to any > PostScript-based formats (pdf, eps, ps). Apparently, the font has no > glyph names: [...] > glyph_name = font.get_glyph_name(gind) > RuntimeError: Face has no glyph names [...] > I know that these fonts can be included in PDFs, because I can do it > in other programs. What version of Freetype do you have - does updating it help? The check for glyph names is just a call to a Freetype macro: if (!FT_HAS_GLYPH_NAMES(face)) throw Py::RuntimeError("Face has no glyph names"); Does it help if you set ps.fonttype and pdf.fonttype to 42 in matplotlibrc? If not, could you send me (off-list) a sample of a PDF file produced by another program using the font, preferably one that displays the exact same string that causes this problem with matplotlib? -- Jouni K. Seppänen http://www.iki.fi/jks
When I use Arial Unicode MS within matplotlib, it cannot save to any PostScript-based formats (pdf, eps, ps). Apparently, the font has no glyph names: Traceback (most recent call last): File "G:\Chem2009\GK6 Fan Dynamics\plotFanCurve.py", line 31, in <module> p.savefig('memo/figures/normalizedFanCurve.pdf') File "C:\Python25\lib\site-packages\matplotlib\pyplot.py", line 345, in savefig return fig.savefig(*args, **kwargs) File "C:\Python25\lib\site-packages\matplotlib\figure.py", line 990, in savefig self.canvas.print_figure(*args, **kwargs) File "C:\Python25\lib\site-packages\matplotlib\backend_bases.py", line 1419, in print_figure **kwargs) File "C:\Python25\lib\site-packages\matplotlib\backend_bases.py", line 1313, in print_pdf return pdf.print_pdf(*args, **kwargs) File "C:\Python25\lib\site-packages\matplotlib\backends\backend_pdf.py", line 1886, in print_pdf self.figure.draw(renderer) File "C:\Python25\lib\site-packages\matplotlib\figure.py", line 772, in draw for a in self.axes: a.draw(renderer) File "C:\Python25\lib\site-packages\matplotlib\axes.py", line 1601, in draw a.draw(renderer) File "C:\Python25\lib\site-packages\matplotlib\axis.py", line 725, in draw self.label.draw(renderer) File "C:\Python25\lib\site-packages\matplotlib\text.py", line 502, in draw ismath=ismath) File "C:\Python25\lib\site-packages\matplotlib\backends\backend_pdf.py", line 1573, in draw_text return draw_text_woven(chunks) File "C:\Python25\lib\site-packages\matplotlib\backends\backend_pdf.py", line 1543, in draw_text_woven glyph_name = font.get_glyph_name(gind) RuntimeError: Face has no glyph names I can reproduce this error with several fonts on my system. (Coincidentally, all the fonts that have a full set of superscript characters, which I could really use for my plots.) I know that these fonts can be included in PDFs, because I can do it in other programs. I also checked the archives and the bug list for clues as to what may be going on, but came up empty. Any idea what the problem might be? Thanks! Andrew
João Luís Silva <js...@fc...> writes: > annotate and usetex='True' can trigger a traceback if the text is > invalid. A space or an underscore generate this behavior, I haven't > tried others. Thanks for the report it should be fixed now. You still get a traceback, but now it should make more sense. -- Jouni K. Seppänen http://www.iki.fi/jks
Hi, annotate and usetex='True' can trigger a traceback if the text is invalid. A space or an underscore generate this behavior, I haven't tried others. Ubuntu 8.10, mpl svn (rev. 7032). Once again feel free to ignore this, I just feel compelled to report all mpl bugs :) JLS Example: #--------------------------------------------------------------------------- from matplotlib import rc rc('text', usetex=True) rc('font', family='serif') import matplotlib.pyplot as plt import numpy as np x = np.arange(-10.0,10.0,0.1) plt.plot(x,np.sin(x)) ax = plt.gca() ax.annotate(' ',xy=(-5.8,0.5),xytext=(-8.0,0.5), arrowprops=dict(facecolor='black',width=1.5, shrink=0.05)) plt.show() #--------------------------------------------------------------------------- Traceback: Traceback (most recent call last): File "/usr/lib/python2.5/site-packages/matplotlib/backends/backend_gtk.py", line 352, in expose_event self._render_figure(self._pixmap, w, h) File "/usr/lib/python2.5/site-packages/matplotlib/backends/backend_gtkagg.py", line 75, in _render_figure FigureCanvasAgg.draw(self) File "/usr/lib/python2.5/site-packages/matplotlib/backends/backend_agg.py", line 283, in draw self.figure.draw(self.renderer) File "/usr/lib/python2.5/site-packages/matplotlib/figure.py", line 773, in draw for a in self.axes: a.draw(renderer) File "/usr/lib/python2.5/site-packages/matplotlib/axes.py", line 1672, in draw a.draw(renderer) File "/usr/lib/python2.5/site-packages/matplotlib/text.py", line 1615, in draw self.update_positions(renderer) File "/usr/lib/python2.5/site-packages/matplotlib/text.py", line 1542, in update_positions l,b,w,h = self.get_window_extent(renderer).bounds File "/usr/lib/python2.5/site-packages/matplotlib/text.py", line 662, in get_window_extent bbox, info = self._get_layout(self._renderer) File "/usr/lib/python2.5/site-packages/matplotlib/text.py", line 253, in _get_layout clean_line, self._fontproperties, ismath=ismath) File "/usr/lib/python2.5/site-packages/matplotlib/backends/backend_agg.py", line 152, in get_text_width_height_descent renderer=self) File "/usr/lib/python2.5/site-packages/matplotlib/texmanager.py", line 594, in get_text_width_height_descent dvi = dviread.Dvi(dvifile, 72*dpi_fraction) File "/usr/lib/python2.5/site-packages/matplotlib/dviread.py", line 45, in __init__ self.file = open(filename, 'rb') IOError: [Errno 2] No such file or directory: '/home/jls/.matplotlib/tex.cache/557ff391b6beb8d5df7a86de0547f607.dvi'
Hello, I just thought I'd mention a little more detail about what I've found with respect to writing grey/colorscales to vector graphics formats. The bottom line is that to plot a grayscale or colorscale in a vector graphics format without resampling, it seems at the moment that pcolorfast works best, in SVG format (not PS). Attached is a script to try out different combinations of methods, formats, and canvas sizes. In all cases I am plotting a 10x10 numpy array. The file sizes I obtain are: $ du -sh example* 584K example1.ps (imshow and 4x4 canvas) 2.2M example2.ps (imshow and 8x8 canvas) 84K example3.svg (imshow and 4x4 canvas) 204K example4.svg (imshow and 8x8 canvas) 600K example5.ps (pcolorfast and 4x4 canvas) 2.3M example6.ps (pcolorfast and 8x8 canvas) 16K example7.svg (pcolorfast and 4x4 canvas) 20K example8.svg (pcolorfast and 8x8 canvas) As you can see, example7.svg and example8.svg are by far the smallest files, and their sizes aren't that different, which is the way things should be as changing the canvas size shouldn't be changing much since it is a vector graphics format. It's interesting to see that imshow and pcolorfast produce different results for SVG (both smaller than the PS results) Interestingly, pcolorfast shows no improvement compared to imshow for the PS files, and in addition, the 4x4 images are 4 times smaller than the 8x8 images, suggesting that in all cases, the colorscale has been rasterized to a finer resolution. It might be worth seeing how the SVG driver implements this and apply the same technique to the PS driver. The fact that the SVG driver can do this suggests that the matplotlib API should be able to handle this and so all that is needed is to work on the PS driver? As a temporary solution, it is possible to produce SVG files and convert these to PS, but this is not an ideal solution. Let me know if you have any questions about this, Thanks, Thomas
It is not always clear what should go in the 0.98.5 maintenance branch. For example, is the _png.cpp patch by Tobias, committed by Andrew, a bug fix or a new feature? I would have said the latter, but I can see arguments either way. More generally, how long do we need to keep updating this maintenance branch? And is there a release schedule in mind? Any prospect of more thoroughly automating official releases and of adding svn snapshot releases? And of following numpy's buildbot example? I don't think I can help with any of this; I am just casting about to see if there might be someone on the list who is interested and can break loose some time. Eric
On Sun, Apr 5, 2009 at 16:01, David Moore <da...@sj...> wrote: > I've had matplotlib running fine on Python 2.6 since shortly after the Python > 2.6 release. I run Arch Linux. Are you perhaps looking for Windows builds? > Or does your distro not have matplotlib compiled for Python 2.6 yet? No, I'm looking to package matplotlib for python-2.6 on MacPorts and wanted to check that there would be no unexpected surprises, but from the above it sounds like all should be good. Cheers Adam
On Sunday 05 April 2009 18:49:46 Adam Mercer wrote: > Hi > > Now that numpy-1.3.0 has been released what is the timescale for a > python-2.6 compatible release of matplotlib and matplotlib-basemap? Or > should the current release work OK? > > Cheers > > Adam > I've had matplotlib running fine on Python 2.6 since shortly after the Python 2.6 release. I run Arch Linux. Are you perhaps looking for Windows builds? Or does your distro not have matplotlib compiled for Python 2.6 yet? Dave Moore
Hi Now that numpy-1.3.0 has been released what is the timescale for a python-2.6 compatible release of matplotlib and matplotlib-basemap? Or should the current release work OK? Cheers Adam
Eric Firing <ef...@ha...> writes: > I'm not sure who the SVG expert is, and I presume the attached message > applies to pdf as well as ps. I'm bringing it to your attention > because it is suggesting what would seem to be significant > improvements in some backends by taking better advantage of their > native image support. I know nothing about this; would either of you > (or anyone else) like to comment? Thanks for forwarding this Eric - yes, it applies to pdf. > From: Thomas Robitaille <tho...@gm...> > I am using matplotlib to create postscript and SVG files. I am > currently using imshow to show the contents of an array, but this > means that when saving vector graphics files, matplotlib resamples the > image/array onto a finer grid. [...] Postscript and SVG (as languages) > both allow a bitmap of an arbitrary resolution to be scaled, > translated, and rotated without resampling. This is complicated by the wide variety of interpolation methods offered by imshow: Acceptable values are *None*, 'nearest', 'bilinear', 'bicubic', 'spline16', 'spline36', 'hanning', 'hamming', 'hermite', 'kaiser', 'quadric', 'catrom', 'gaussian', 'bessel', 'mitchell', 'sinc', 'lanczos', where None means to use the matplotlibrc value, and I think the default is bicubic. The 'nearest' case is what you get by simply scaling the original bitmap, so in that case all vector backends could probably support skipping the interpolation step. The other interpolation methods could be programmed in Postscript, but that doesn't help with other backends - though perhaps PDF shadings (gradient fills) could be hacked to do this. I don't know anything about SVG. I wonder how the API between the backend and the image object should look like. Currently the AxesImage object does essentially im = self.make_image(renderer.get_image_magnification()) renderer.draw_image(round(l), round(b), im, self.axes.bbox.frozen(), clippath, affine) and then the backend does things like h, w = im.get_size_out() [...] h,w,s = im.as_rgba_str() rgba.shape = (h, w, 4) rgb = rgba[:,:,:3] a = rgba[:,:,3:] Instead, I suppose AxesImage needs to first query the renderer if it supports the interpolation being used, and if so, call a new renderer method, say draw_interpolated_image(im). Or perhaps it could just call the new method, and its implementation in RendererBase would fall back to interpolating the image and calling the old draw_image. Vector backends could override it to be smarter when possible. A possibly related thought: the pdf backend could render some kinds of image files by passing through the encoded image data from the original file, so when e.g. image_demo3.py does lena = Image.open('../data/lena.jpg') im = imshow(lena, origin='lower') the pdf backend could try to read the JPEG file directly, and only decode it into a bitmap if it happens to be a wrong subtype of JPEG. For someone who's using big image files, this would decrease both rendering time and output size, but I don't know if there are any actual users and if the benefit is large enough to justify the added complexity - but if we modify the API anyway to support non-resampling imshow, it might be good to keep that use-case in mind. -- Jouni K. Seppänen http://www.iki.fi/jks
There is also: http://www.loria.fr/~rougier/pycons.html which is a gtk shell with embedded matplotlib figures. Nicolas On 5 Apr, 2009, at 06:02 , Christopher Barker wrote: > > Eric Bruning wrote: >> The idea of a shell with inline plots is a fascinating one - > > Then check out reinteract -- very cool: > > http://www.reinteract.org/trac/ > > (though no opengl) > > -Chris > > -- > Christopher Barker, Ph.D. > Oceanographer > > Emergency Response Division > NOAA/NOS/OR&R (206) 526-6959 voice > 7600 Sand Point Way NE (206) 526-6329 fax > Seattle, WA 98115 (206) 526-6317 main reception > > Chr...@no... > > ------------------------------------------------------------------------------ > _______________________________________________ > Matplotlib-devel mailing list > Mat...@li... > https://lists.sourceforge.net/lists/listinfo/matplotlib-devel
John, About a week ago, I introduced my own mpl toolkit (http://dl.getdropbox.com/u/178748/AxesGrid/htdocs/index.html) in the mpl dev-list. And I wonder if this package can be included in the main matplotlib source. As a matter of fact, I was a bit reluctant to do this because the package is poorly documented at this moment. However, other people (Matthew Turk and Jeff Oishi) showed their interests in this package going into the main matplotlib source, and they're willing to help me to improve the documentation (and other aspects). I couldn't find any policy (or similar thing) about mpl_toolkits. Currently, my package is consist of several pure python modules, so including this in the main source would be straight forward. Regards, -JJ
Eric Bruning wrote: > The idea of a shell with inline plots is a fascinating one - Then check out reinteract -- very cool: http://www.reinteract.org/trac/ (though no opengl) -Chris -- Christopher Barker, Ph.D. Oceanographer Emergency Response Division NOAA/NOS/OR&R (206) 526-6959 voice 7600 Sand Point Way NE (206) 526-6329 fax Seattle, WA 98115 (206) 526-6317 main reception Chr...@no...
Jouni, Darren, I'm not sure who the SVG expert is, and I presume the attached message applies to pdf as well as ps. I'm bringing it to your attention because it is suggesting what would seem to be significant improvements in some backends by taking better advantage of their native image support. I know nothing about this; would either of you (or anyone else) like to comment? Eric
Sure, thread about IPython integration to be continued on ipython-dev list... Nicolas On 3 Apr, 2009, at 19:07 , Fernando Perez wrote: > On Fri, Apr 3, 2009 at 10:00 AM, Nicolas Rougier > <Nic...@lo...> wrote: >> >> >> Sorry for that, I coded it on linux and just tested on mac. >> I fixed the error and upload the new version on the same link. Tell >> me if >> it's ok. > > Great! > > Would you have any interest in having this be shipped/developed as > part of IPython itself? > > You are using a fair amount of internals of the ipython machinery, and > we're getting ready for a large cleanup. Having your code shipped > with ipython itself would give it perhaps more exposure, as well as > allow it to evolve in sync with the rest of the API, since we could > test it as the internals change. > > I think it would be great to ship this with ipython itself, and I'm > sure you'd get help and contributions from the rest of the ipython > team as well... > > Best, > > f
On Fri, Apr 3, 2009 at 10:00 AM, Nicolas Rougier <Nic...@lo...> wrote: > > > Sorry for that, I coded it on linux and just tested on mac. > I fixed the error and upload the new version on the same link. Tell me if > it's ok. Great! Would you have any interest in having this be shipped/developed as part of IPython itself? You are using a fair amount of internals of the ipython machinery, and we're getting ready for a large cleanup. Having your code shipped with ipython itself would give it perhaps more exposure, as well as allow it to evolve in sync with the rest of the API, since we could test it as the internals change. I think it would be great to ship this with ipython itself, and I'm sure you'd get help and contributions from the rest of the ipython team as well... Best, f
Sorry for that, I coded it on linux and just tested on mac. I fixed the error and upload the new version on the same link. Tell me if it's ok. Nicolas On 3 Apr, 2009, at 18:55 , Fernando Perez wrote: > On Fri, Apr 3, 2009 at 4:17 AM, Nicolas Rougier > <Nic...@lo...> wrote: >> >> Hello, >> >> While looking at possible solutions for a matplotlib OpenGL backend, >> I've been experimenting with pyglet (that has no dependencies) and >> coded >> a terminal with embedded 2d arrays display. >> >> Sources & screenshots are available at: >> http://www.loria.fr/~rougier/glnumpy.html > > Wow, the screenshots look gorgeous! > > Unfortunately I tried to run it after installing it in my path and I > got this (same for glnumpy): > > uqbar[bin]> ./glpython > Traceback (most recent call last): > File "./glpython", line 70, in <module> > logo = pyglet.resource.image('logo.png') > File "/var/lib/python-support/python2.5/pyglet/resource.py", line > 481, in image > identity = self._cached_images[name] = self._alloc_image(name) > File "/var/lib/python-support/python2.5/pyglet/resource.py", line > 425, in _alloc_image > file = self.file(name) > File "/var/lib/python-support/python2.5/pyglet/resource.py", line > 383, in file > raise ResourceNotFoundException(name) > pyglet.resource.ResourceNotFoundException: Resource "logo.png" was not > found on the path. Ensure that the filename has the correct > captialisation. > > > This is on ubuntu 8.10, 64 bit, installed with --prefix=$HOME/usr/opt. > > Cheers, > > f
On Fri, Apr 3, 2009 at 4:17 AM, Nicolas Rougier <Nic...@lo...> wrote: > > Hello, > > While looking at possible solutions for a matplotlib OpenGL backend, > I've been experimenting with pyglet (that has no dependencies) and coded > a terminal with embedded 2d arrays display. > > Sources & screenshots are available at: > http://www.loria.fr/~rougier/glnumpy.html Wow, the screenshots look gorgeous! Unfortunately I tried to run it after installing it in my path and I got this (same for glnumpy): uqbar[bin]> ./glpython Traceback (most recent call last): File "./glpython", line 70, in <module> logo = pyglet.resource.image('logo.png') File "/var/lib/python-support/python2.5/pyglet/resource.py", line 481, in image identity = self._cached_images[name] = self._alloc_image(name) File "/var/lib/python-support/python2.5/pyglet/resource.py", line 425, in _alloc_image file = self.file(name) File "/var/lib/python-support/python2.5/pyglet/resource.py", line 383, in file raise ResourceNotFoundException(name) pyglet.resource.ResourceNotFoundException: Resource "logo.png" was not found on the path. Ensure that the filename has the correct captialisation. This is on ubuntu 8.10, 64 bit, installed with --prefix=$HOME/usr/opt. Cheers, f
Hi, I agree, shell with inline plot is a different issue. I mainly coded it as a proof a concept and because I find it useful for my own needs. The figure call is quite different from the figure call of matplotlib, only the name is common. The idea was to be able to describe a configuration of arrays with a minimum amount of code. figure(Z) -> plot Z figure([Z1,Z2]) -> plot Z1,Z2 side by side figure([[Z1,Z2], [Z3,Z4]]) -> plot Z1,Z2 side by side and below, Z3,Z4 side by side You can optionally indicate that an array spans several rows or columns: figure([[Z1,'-'], [Z3,Z4]]) -> plot Z1 on two columns and below, Z3,Z4 side by side figure([[Z1,Z2], ['|', Z4]]) -> plot Z1 on two rows, then Z2 on first line and Z4 on second line. I looked at the thread you're talking about and it was the reason in the first place that I investigated pyglet. My approach is a bit different since I use a texture and a single quad to render it, it makes things quite fast. The mapping from a float array to a texture data is pretty efficient using numpy interface and it allows me to continuously update texture data (just try modifying the array from within the console). Nicolas On 3 Apr, 2009, at 17:12 , Eric Bruning wrote: > The idea of a shell with inline plots is a fascinating one - I like > the minimalism and directness of being able to plot data like this. > And the speed of OpenGL is obviously attractive. > > Is the figure() call syntax different from the existing syntax for > figure()? I think there's a usage pattern ingrained in my head that > says 'figure => new window,' and any change to the call syntax for > figure would seem to open up a lot of room for confusion. > > It seems that the backend and the shell might be separate issues? My > view of the backends is that they only deal with knowing how to draw > artists, and are separate from the process of creating those artists > through an interactive shell. > > The following old thread is also relevant, which you may have > already seen: > http://www.nabble.com/opengl-backend-td19192625.html > > Thanks, > Eric B > > > On Fri, Apr 3, 2009 at 7:17 AM, Nicolas Rougier > <Nic...@lo...> wrote: >> >> Hello, >> >> While looking at possible solutions for a matplotlib OpenGL backend, >> I've been experimenting with pyglet (that has no dependencies) and >> coded >> a terminal with embedded 2d arrays display. >> >> Sources & screenshots are available at: >> http://www.loria.fr/~rougier/glnumpy.html >> >> Since pyglet seems mature enough, I would like to know if anyone >> interested in helping writing the OpenGL backend (using pyglet) ? >> >> >> Nicolas >> >> >> ------------------------------------------------------------------------------ >> _______________________________________________ >> Matplotlib-devel mailing list >> Mat...@li... >> https://lists.sourceforge.net/lists/listinfo/matplotlib-devel >>
The idea of a shell with inline plots is a fascinating one - I like the minimalism and directness of being able to plot data like this. And the speed of OpenGL is obviously attractive. Is the figure() call syntax different from the existing syntax for figure()? I think there's a usage pattern ingrained in my head that says 'figure => new window,' and any change to the call syntax for figure would seem to open up a lot of room for confusion. It seems that the backend and the shell might be separate issues? My view of the backends is that they only deal with knowing how to draw artists, and are separate from the process of creating those artists through an interactive shell. The following old thread is also relevant, which you may have already seen: http://www.nabble.com/opengl-backend-td19192625.html Thanks, Eric B On Fri, Apr 3, 2009 at 7:17 AM, Nicolas Rougier <Nic...@lo...> wrote: > > Hello, > > While looking at possible solutions for a matplotlib OpenGL backend, > I've been experimenting with pyglet (that has no dependencies) and coded > a terminal with embedded 2d arrays display. > > Sources & screenshots are available at: > http://www.loria.fr/~rougier/glnumpy.html > > Since pyglet seems mature enough, I would like to know if anyone > interested in helping writing the OpenGL backend (using pyglet) ? > > > Nicolas > > > ------------------------------------------------------------------------------ > _______________________________________________ > Matplotlib-devel mailing list > Mat...@li... > https://lists.sourceforge.net/lists/listinfo/matplotlib-devel >
Hello, While looking at possible solutions for a matplotlib OpenGL backend, I've been experimenting with pyglet (that has no dependencies) and coded a terminal with embedded 2d arrays display. Sources & screenshots are available at: http://www.loria.fr/~rougier/glnumpy.html Since pyglet seems mature enough, I would like to know if anyone interested in helping writing the OpenGL backend (using pyglet) ? Nicolas
Hey Reiner -- please make sure you "reply-to-all" so others can participate in the thread. I'm am CC-ing the reply to the list. On Wed, Apr 1, 2009 at 5:19 PM, Reinier Heeres <re...@he...> wrote: > That is one issue, but if I try to solve that I get some > strange-looking result. It seems that the patches I am drawing are not > scaled properly; they are way too large. Do you know of any obvious > change that might have resulted in this (I guess it might be in the > "transform" parts)? And is there perhaps a nice web-interface to > compare different versions of various files? What version of mpl are you using? The major transform work was done between 0.91 and 0.98, which is why we removed the 3D stuff at that time. I assume you are already on some version of 0.98, so hopefully the transforms changes from your branch to svn HEAD will be minimal. The code diffs can be found at http://matplotlib.svn.sourceforge.net/viewvc/matplotlib/trunk/matplotlib/ I also removed the TextWithDash and saw the scaling problems you point to. JDH