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本文主要研究一下rocketmq5的顺序消息的队列选择

SendMessageActivity

proxy/src/main/java/org/apache/rocketmq/proxy/grpc/v2/producer/SendMessageActivity.java

public class SendMessageActivity extends AbstractMessingActivity {
 public SendMessageActivity(MessagingProcessor messagingProcessor,
 GrpcClientSettingsManager grpcClientSettingsManager, GrpcChannelManager grpcChannelManager) {
 super(messagingProcessor, grpcClientSettingsManager, grpcChannelManager);
 }
 public CompletableFuture<SendMessageResponse> sendMessage(ProxyContext ctx, SendMessageRequest request) {
 CompletableFuture<SendMessageResponse> future = new CompletableFuture<>();
 try {
 if (request.getMessagesCount() <= 0) {
 throw new GrpcProxyException(Code.MESSAGE_CORRUPTED, "no message to send");
 }
 List<apache.rocketmq.v2.Message> messageList = request.getMessagesList();
 apache.rocketmq.v2.Message message = messageList.get(0);
 Resource topic = message.getTopic();
 validateTopic(topic);
 future = this.messagingProcessor.sendMessage(
 ctx,
 new SendMessageQueueSelector(request),
 topic.getName(),
 buildSysFlag(message),
 buildMessage(ctx, request.getMessagesList(), topic)
 ).thenApply(result -> convertToSendMessageResponse(ctx, request, result));
 } catch (Throwable t) {
 future.completeExceptionally(t);
 }
 return future;
 }
 //......
} 
SendMessageActivity继承了AbstractMessingActivity,其sendMessage方法通过messagingProcessor.sendMessage进行消息发送,其传递的QueueSelector参数为new SendMessageQueueSelector(request)

SendMessageQueueSelector

 protected static class SendMessageQueueSelector implements QueueSelector {
 private final SendMessageRequest request;
 public SendMessageQueueSelector(SendMessageRequest request) {
 this.request = request;
 }
 @Override
 public AddressableMessageQueue select(ProxyContext ctx, MessageQueueView messageQueueView) {
 try {
 apache.rocketmq.v2.Message message = request.getMessages(0);
 String shardingKey = null;
 if (request.getMessagesCount() == 1) {
 shardingKey = message.getSystemProperties().getMessageGroup();
 }
 AddressableMessageQueue targetMessageQueue;
 if (StringUtils.isNotEmpty(shardingKey)) {
 // With shardingKey
 List<AddressableMessageQueue> writeQueues = messageQueueView.getWriteSelector().getQueues();
 int bucket = Hashing.consistentHash(shardingKey.hashCode(), writeQueues.size());
 targetMessageQueue = writeQueues.get(bucket);
 } else {
 targetMessageQueue = messageQueueView.getWriteSelector().selectOneByPipeline(false);
 }
 return targetMessageQueue;
 } catch (Exception e) {
 return null;
 }
 }
 }
SendMessageQueueSelector实现了QueueSelector接口,其select方法先获取系统属性中的messageGroup作为shardingKey,若该值不为空则通过Hashing.consistentHash(shardingKey.hashCode(), writeQueues.size())进行hash,然后取writeQueues.get(bucket)作为targetMessageQueue;若shardingKey为空则通过messageQueueView.getWriteSelector().selectOneByPipeline(false)来选择targetMessageQueue

Hashing.consistentHash

com/google/common/hash/Hashing.java

 /**
 * Assigns to {@code input} a "bucket" in the range {@code [0, buckets)}, in a uniform manner that
 * minimizes the need for remapping as {@code buckets} grows. That is, {@code consistentHash(h,
 * n)} equals:
 *
 * <ul>
 * <li>{@code n - 1}, with approximate probability {@code 1/n}
 * <li>{@code consistentHash(h, n - 1)}, otherwise (probability {@code 1 - 1/n})
 * </ul>
 *
 * <p>This method is suitable for the common use case of dividing work among buckets that meet the
 * following conditions:
 *
 * <ul>
 * <li>You want to assign the same fraction of inputs to each bucket.
 * <li>When you reduce the number of buckets, you can accept that the most recently added
 * buckets will be removed first. More concretely, if you are dividing traffic among tasks,
 * you can decrease the number of tasks from 15 and 10, killing off the final 5 tasks, and
 * {@code consistentHash} will handle it. If, however, you are dividing traffic among
 * servers {@code alpha}, {@code bravo}, and {@code charlie} and you occasionally need to
 * take each of the servers offline, {@code consistentHash} will be a poor fit: It provides
 * no way for you to specify which of the three buckets is disappearing. Thus, if your
 * buckets change from {@code [alpha, bravo, charlie]} to {@code [bravo, charlie]}, it will
 * assign all the old {@code alpha} traffic to {@code bravo} and all the old {@code bravo}
 * traffic to {@code charlie}, rather than letting {@code bravo} keep its traffic.
 * </ul>
 *
 * <p>See the <a href="http://en.wikipedia.org/wiki/Consistent_hashing">Wikipedia article on
 * consistent hashing</a> for more information.
 */
 public static int consistentHash(long input, int buckets) {
 checkArgument(buckets > 0, "buckets must be positive: %s", buckets);
 LinearCongruentialGenerator generator = new LinearCongruentialGenerator(input);
 int candidate = 0;
 int next;
 // Jump from bucket to bucket until we go out of range
 while (true) {
 next = (int) ((candidate + 1) / generator.nextDouble());
 if (next >= 0 && next < buckets) {
 candidate = next;
 } else {
 return candidate;
 }
 }
 }
guava的consistentHash使用LinearCongruentialGenerator来生成double

小结

rocketmq5的消息消息的队列选择是在proxy模块中,它根据messageGroup使用Hashing.consistentHash(shardingKey.hashCode(), writeQueues.size())来选择writeQueues的下标。


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