OpenGL.raw.GLUT

Modules

OpenGL.raw.GLUT.annotations
OpenGL.raw.GLUT.constants
Raw (C-style) API for OpenGL.GLUT
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Functions

glutAddMenuEntry ( label , value )
glutAddMenuEntry( STRING(label), c_int(value) ) -> None
glutAddSubMenu ( label , subMenu )
glutAddSubMenu( STRING(label), c_int(subMenu) ) -> None
glutAttachMenu ( button )
glutAttachMenu( c_int(button) ) -> None
glutBitmapCharacter ( font , character )
glutBitmapCharacter( c_void_p(font), c_int(character) ) -> None
glutBitmapLength ( font , string ) -> <class 'ctypes.c_int'>
glutBitmapLength( c_void_p(font), POINTER(c_ubyte)(string) ) -> c_int
glutBitmapWidth ( font , character ) -> <class 'ctypes.c_int'>
glutBitmapWidth( c_void_p(font), c_int(character) ) -> c_int
glutButtonBoxFunc ( callback )
glutButtonBoxFunc( FUNCTION_TYPE(None, c_int, c_int)(callback) ) -> None
glutChangeToMenuEntry ( item , label , value )
glutChangeToMenuEntry( c_int(item), STRING(label), c_int(value) ) -> None
glutChangeToSubMenu ( item , label , value )
glutChangeToSubMenu( c_int(item), STRING(label), c_int(value) ) -> None
glutCopyColormap ( window )
glutCopyColormap( c_int(window) ) -> None
glutCreateMenu ( callback ) -> <class 'ctypes.c_int'>
glutCreateMenu( FUNCTION_TYPE(c_int, c_int)(callback) ) -> c_int
glutCreateSubWindow ( window , x , y , width , height ) -> <class 'ctypes.c_int'>
glutCreateSubWindow( c_int(window), c_int(x), c_int(y), c_int(width), c_int(height) ) -> c_int
glutCreateWindow ( title ) -> <class 'ctypes.c_int'>
glutCreateWindow( STRING(title) ) -> c_int
glutDestroyMenu ( menu )
glutDestroyMenu( c_int(menu) ) -> None
glutDestroyWindow ( window )
glutDestroyWindow( c_int(window) ) -> None
glutDetachMenu ( button )
glutDetachMenu( c_int(button) ) -> None
glutDeviceGet ( query ) -> <class 'ctypes.c_int'>
glutDeviceGet( GLenum(query) ) -> c_int
glutDialsFunc ( callback )
glutDialsFunc( FUNCTION_TYPE(None, c_int, c_int)(callback) ) -> None
glutDisplayFunc ( callback )
glutDisplayFunc( FUNCTION_TYPE(None)(callback) ) -> None
glutEnterGameMode ( ) -> <class 'ctypes.c_int'>
glutEnterGameMode( ) -> c_int
glutEntryFunc ( callback )
glutEntryFunc( FUNCTION_TYPE(None, c_int)(callback) ) -> None
glutEstablishOverlay ( )
glutEstablishOverlay( ) -> None
glutExtensionSupported ( extension ) -> <class 'ctypes.c_int'>
glutExtensionSupported( STRING(extension) ) -> c_int
glutForceJoystickFunc ( )
glutForceJoystickFunc( ) -> None
glutFullScreen ( )
glutFullScreen( ) -> None
glutGameModeGet ( query ) -> <class 'ctypes.c_int'>
glutGameModeGet( GLenum(query) ) -> c_int
glutGameModeString ( string )
glutGameModeString( STRING(string) ) -> None
glutGet ( query ) -> <class 'ctypes.c_int'>
glutGet( GLenum(query) ) -> c_int
glutGetColor ( color , component ) -> <class 'ctypes.c_float'>
glutGetColor( c_int(color), c_int(component) ) -> GLfloat
glutGetMenu ( ) -> <class 'ctypes.c_int'>
glutGetMenu( ) -> c_int
glutGetModifiers ( ) -> <class 'ctypes.c_int'>
glutGetModifiers( ) -> c_int
glutGetWindow ( ) -> <class 'ctypes.c_int'>
glutGetWindow( ) -> c_int
glutHideOverlay ( )
glutHideOverlay( ) -> None
glutHideWindow ( )
glutHideWindow( ) -> None
glutIconifyWindow ( )
glutIconifyWindow( ) -> None
glutIdleFunc ( callback )
glutIdleFunc( FUNCTION_TYPE(None)(callback) ) -> None
glutIgnoreKeyRepeat ( ignore )
glutIgnoreKeyRepeat( c_int(ignore) ) -> None
glutInit ( pargc , argv )
glutInit( POINTER(c_int)(pargc), POINTER(STRING)(argv) ) -> None
glutInitDisplayMode ( displayMode )
glutInitDisplayMode( c_uint(displayMode) ) -> None
glutInitDisplayString ( displayMode )
glutInitDisplayString( STRING(displayMode) ) -> None
glutInitWindowPosition ( x , y )
glutInitWindowPosition( c_int(x), c_int(y) ) -> None
glutInitWindowSize ( width , height )
glutInitWindowSize( c_int(width), c_int(height) ) -> None
glutJoystickFunc ( callback , pollInterval )
glutJoystickFunc( FUNCTION_TYPE(None, c_uint, c_int, c_int, c_int)(callback), c_int(pollInterval) ) -> None
glutKeyboardFunc ( callback )
glutKeyboardFunc( FUNCTION_TYPE(None, c_ubyte, c_int, c_int)(callback) ) -> None
glutKeyboardUpFunc ( callback )
glutKeyboardUpFunc( FUNCTION_TYPE(None, c_ubyte, c_int, c_int)(callback) ) -> None
glutLayerGet ( query ) -> <class 'ctypes.c_int'>
glutLayerGet( GLenum(query) ) -> c_int
glutLeaveGameMode ( )
glutLeaveGameMode( ) -> None
glutMainLoop ( )
glutMainLoop( ) -> None
glutMenuStateFunc ( callback )
glutMenuStateFunc( FUNCTION_TYPE(None, c_int)(callback) ) -> None
glutMenuStatusFunc ( callback )
glutMenuStatusFunc( FUNCTION_TYPE(None, c_int, c_int, c_int)(callback) ) -> None
glutMotionFunc ( callback )
glutMotionFunc( FUNCTION_TYPE(None, c_int, c_int)(callback) ) -> None
glutMouseFunc ( callback )
glutMouseFunc( FUNCTION_TYPE(None, c_int, c_int, c_int, c_int)(callback) ) -> None
glutOverlayDisplayFunc ( callback )
glutOverlayDisplayFunc( FUNCTION_TYPE(None)(callback) ) -> None
glutPassiveMotionFunc ( callback )
glutPassiveMotionFunc( FUNCTION_TYPE(None, c_int, c_int)(callback) ) -> None
glutPopWindow ( )
glutPopWindow( ) -> None
glutPositionWindow ( x , y )
glutPositionWindow( c_int(x), c_int(y) ) -> None
glutPostOverlayRedisplay ( )
glutPostOverlayRedisplay( ) -> None
glutPostRedisplay ( )
glutPostRedisplay( ) -> None
glutPostWindowOverlayRedisplay ( window )
glutPostWindowOverlayRedisplay( c_int(window) ) -> None
glutPostWindowRedisplay ( window )
glutPostWindowRedisplay( c_int(window) ) -> None
glutPushWindow ( )
glutPushWindow( ) -> None
glutRemoveMenuItem ( item )
glutRemoveMenuItem( c_int(item) ) -> None
glutRemoveOverlay ( )
glutRemoveOverlay( ) -> None
glutReportErrors ( )
glutReportErrors( ) -> None
glutReshapeFunc ( callback )
glutReshapeFunc( FUNCTION_TYPE(None, c_int, c_int)(callback) ) -> None
glutReshapeWindow ( width , height )
glutReshapeWindow( c_int(width), c_int(height) ) -> None
glutSetColor ( color , red , green , blue )
glutSetColor( c_int(color), GLfloat(red), GLfloat(green), GLfloat(blue) ) -> None
glutSetCursor ( cursor )
glutSetCursor( c_int(cursor) ) -> None
glutSetIconTitle ( title )
glutSetIconTitle( STRING(title) ) -> None
glutSetKeyRepeat ( repeatMode )
glutSetKeyRepeat( c_int(repeatMode) ) -> None
glutSetMenu ( menu )
glutSetMenu( c_int(menu) ) -> None
glutSetupVideoResizing( )
glutSetupVideoResizing( ) -> None
glutSetWindow ( window )
glutSetWindow( c_int(window) ) -> None
glutSetWindowTitle ( title )
glutSetWindowTitle( STRING(title) ) -> None
glutShowOverlay ( )
glutShowOverlay( ) -> None
glutShowWindow ( )
glutShowWindow( ) -> None
glutSolidCone ( base , height , slices , stacks )
glutSolidCone( GLdouble(base), GLdouble(height), GLint(slices), GLint(stacks) ) -> None
glutSolidCube ( size )
glutSolidCube( GLdouble(size) ) -> None
glutSolidDodecahedron ( )
glutSolidDodecahedron( ) -> None
glutSolidIcosahedron ( )
glutSolidIcosahedron( ) -> None
glutSolidOctahedron ( )
glutSolidOctahedron( ) -> None
glutSolidSphere ( radius , slices , stacks )
glutSolidSphere( GLdouble(radius), GLint(slices), GLint(stacks) ) -> None
glutSolidTeapot ( size )
glutSolidTeapot( GLdouble(size) ) -> None
glutSolidTetrahedron ( )
glutSolidTetrahedron( ) -> None
glutSolidTorus ( innerRadius , outerRadius , sides , rings )
glutSolidTorus( GLdouble(innerRadius), GLdouble(outerRadius), GLint(sides), GLint(rings) ) -> None
glutSpaceballButtonFunc ( callback )
glutSpaceballButtonFunc( FUNCTION_TYPE(None, c_int, c_int)(callback) ) -> None
glutSpaceballMotionFunc ( callback )
glutSpaceballMotionFunc( FUNCTION_TYPE(None, c_int, c_int, c_int)(callback) ) -> None
glutSpaceballRotateFunc ( callback )
glutSpaceballRotateFunc( FUNCTION_TYPE(None, c_int, c_int, c_int)(callback) ) -> None
glutSpecialFunc ( callback )
glutSpecialFunc( FUNCTION_TYPE(None, c_int, c_int, c_int)(callback) ) -> None
glutSpecialUpFunc ( callback )
glutSpecialUpFunc( FUNCTION_TYPE(None, c_int, c_int, c_int)(callback) ) -> None
glutStopVideoResizing( )
glutStopVideoResizing( ) -> None
glutStrokeCharacter ( font , character )
glutStrokeCharacter( c_void_p(font), c_int(character) ) -> None
glutStrokeLength ( font , string ) -> <class 'ctypes.c_int'>
glutStrokeLength( c_void_p(font), POINTER(c_ubyte)(string) ) -> c_int
glutStrokeWidth ( font , character ) -> <class 'ctypes.c_int'>
glutStrokeWidth( c_void_p(font), c_int(character) ) -> c_int
glutSwapBuffers ( )
glutSwapBuffers( ) -> None
glutTabletButtonFunc ( callback )
glutTabletButtonFunc( FUNCTION_TYPE(None, c_int, c_int, c_int, c_int)(callback) ) -> None
glutTabletMotionFunc ( callback )
glutTabletMotionFunc( FUNCTION_TYPE(None, c_int, c_int)(callback) ) -> None
glutTimerFunc ( time , callback , value )
glutTimerFunc( c_uint(time), FUNCTION_TYPE(None, c_int)(callback), c_int(value) ) -> None
glutUseLayer ( layer )
glutUseLayer( GLenum(layer) ) -> None
glutVideoPan( x , y , width , height )
glutVideoPan( c_int(x), c_int(y), c_int(width), c_int(height) ) -> None
glutVideoResize( x , y , width , height )
glutVideoResize( c_int(x), c_int(y), c_int(width), c_int(height) ) -> None
glutVideoResizeGet ( query ) -> <class 'ctypes.c_int'>
glutVideoResizeGet( GLenum(query) ) -> c_int
glutVisibilityFunc ( callback )
glutVisibilityFunc( FUNCTION_TYPE(None, c_int)(callback) ) -> None
glutWarpPointer ( x , y )
glutWarpPointer( c_int(x), c_int(y) ) -> None
glutWindowStatusFunc ( callback )
glutWindowStatusFunc( FUNCTION_TYPE(None, c_int)(callback) ) -> None
glutWireCone ( base , height , slices , stacks )
glutWireCone( GLdouble(base), GLdouble(height), GLint(slices), GLint(stacks) ) -> None
glutWireCube ( size )
glutWireCube( GLdouble(size) ) -> None
glutWireDodecahedron ( )
glutWireDodecahedron( ) -> None
glutWireIcosahedron ( )
glutWireIcosahedron( ) -> None
glutWireOctahedron ( )
glutWireOctahedron( ) -> None
glutWireSphere ( radius , slices , stacks )
glutWireSphere( GLdouble(radius), GLint(slices), GLint(stacks) ) -> None
glutWireTeapot ( size )
glutWireTeapot( GLdouble(size) ) -> None
glutWireTetrahedron ( )
glutWireTetrahedron( ) -> None
glutWireTorus ( innerRadius , outerRadius , sides , rings )
glutWireTorus( GLdouble(innerRadius), GLdouble(outerRadius), GLint(sides), GLint(rings) ) -> None

Classes

class STRING( c_char_p ):

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