glutBitmapWidth

returns the width/length of a bitmap character/string.

Signature

glutBitmapLength( const( string ) )-> int
glutBitmapLength( font , string ) -> <class 'ctypes.c_int'>
glutBitmapLength( c_void_p(font), POINTER(c_ubyte)(string) ) -> c_int
glutBitmapWidth( int( character ) )-> int
glutBitmapWidth( font , character ) -> <class 'ctypes.c_int'>
glutBitmapWidth( c_void_p(font), c_int(character) ) -> c_int

Parameters

VariablesDescription
font
Bitmap font to use. For valid values, see the glutBitmapCharacter description.
character
Character to return width of (not confined to 8 bits).
string
Text string (8-bit characters), nul terminated.

See Also

glutBitmapCharacter glutStrokeWidth

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glutBitmapWidth
OpenGLContext OpenGLContext/scenegraph/text/glutfont.py Lines: 30
Glinter Core.py Lines: 112
{LGPL} PyUI pyui/renderers/openglGlut.py Lines: 244
{LGPL} PyUI2 renderers/openglGlut.py Lines: 244
{LGPL} PyUI2 system/openglgraphics.py Lines: 258

Copyright Notices

AltStyle によって変換されたページ (->オリジナル) /