JavaScript is disabled on your browser.
Skip navigation links
  • Summary:
  • Nested |
  • Field |
  • Constr |
  • Method
  • Detail:
  • Field |
  • Constr |
  • Method
io.netty.channel.group

Interface ChannelGroup

  • All Superinterfaces:
    java.util.Collection<Channel>, java.lang.Comparable<ChannelGroup>, java.lang.Iterable<Channel>, java.util.Set<Channel>
    All Known Implementing Classes:
    DefaultChannelGroup


    public interface ChannelGroup
    extends java.util.Set<Channel>, java.lang.Comparable<ChannelGroup>
    A thread-safe Set that contains open Channels and provides various bulk operations on them. Using ChannelGroup, you can categorize Channels into a meaningful group (e.g. on a per-service or per-state basis.) A closed Channel is automatically removed from the collection, so that you don't need to worry about the life cycle of the added Channel. A Channel can belong to more than one ChannelGroup.

    Broadcast a message to multiple Channels

    If you need to broadcast a message to more than one Channel, you can add the Channels associated with the recipients and call write(Object):

     ChannelGroup recipients =
     new DefaultChannelGroup(GlobalEventExecutor.INSTANCE);
     recipients.add(channelA);
     recipients.add(channelB);
     ..
     recipients.write(Unpooled.copiedBuffer(
     "Service will shut down for maintenance in 5 minutes.",
     CharsetUtil.UTF_8));
     

    Simplify shutdown process with ChannelGroup

    If both ServerChannels and non-ServerChannels exist in the same ChannelGroup, any requested I/O operations on the group are performed for the ServerChannels first and then for the others.

    This rule is very useful when you shut down a server in one shot:

     ChannelGroup allChannels =
     new DefaultChannelGroup(GlobalEventExecutor.INSTANCE);
     public static void main(String[] args) throws Exception {
     ServerBootstrap b = new ServerBootstrap(..);
     ...
     b.childHandler(new MyHandler());
     // Start the server
     b.getPipeline().addLast("handler", new MyHandler());
     Channel serverChannel = b.bind(..).sync();
     allChannels.add(serverChannel);
     ... Wait until the shutdown signal reception ...
     // Close the serverChannel and then all accepted connections.
     allChannels.close().awaitUninterruptibly();
     }
     public class MyHandler extends ChannelInboundHandlerAdapter {
      @Override
     public void channelActive(ChannelHandlerContext ctx) {
     // closed on shutdown.
     allChannels.add(ctx.channel());
     super.channelActive(ctx);
     }
     }
     
Skip navigation links
  • Summary:
  • Nested |
  • Field |
  • Constr |
  • Method
  • Detail:
  • Field |
  • Constr |
  • Method

Copyright © 2008–2018 The Netty Project. All rights reserved.

AltStyle によって変換されたページ (->オリジナル) /