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A simple event system, for triggering events at certain times. This is the successor of event, which was needlessly complex.
Leet o'clock
package main import ( "fmt" "sync" "time" "github.com/xyproto/event2" ) func main() { // Create a new event system, with a loop iteration delay of 1 second eventSys := event2.NewSystem(1 * time.Second) // Add an event that will trigger every day at 13:37 eventSys.ClockEvent(13, 37, func() error { fmt.Println("It's leet o'clock") return nil }) // Run the event system (not verbose) eventSys.Run(false) // Wait endlessly var wg sync.WaitGroup wg.Add(1) wg.Wait() }
Clock
package main import ( "fmt" "time" "github.com/xyproto/event2" ) func clockSystem() *event2.EventSys { sys := event2.NewSystem(1 * time.Second) for hour := 0; hour < 24; hour++ { for minute := 0; minute < 60; minute++ { // Create new variables that can be closed over by the new function below hour := hour minute := minute // Create a new event that will trigger at the specified hour and minute sys.ClockEvent(hour, minute, func() error { fmt.Printf("The clock is %02d:%02d\n", hour, minute) return nil }) } } return sys } func main() { // Start the event system that will trigger an event at every minute clockSystem().Run(false) // Wait endlessly while saying "tick" and "tock" every second for { fmt.Println("tick") time.Sleep(1 * time.Second) fmt.Println("tock") time.Sleep(1 * time.Second) } }
- Version: 0.0.1
- License: MIT
- Author: Alexander F. Rødseth <xyproto@archlinux.org>