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Fix #1141 - L1 spawn issues#1143

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shawntobin wants to merge 1 commit into
master from
st/l1-spawn-fix
Open

Fix #1141 - L1 spawn issues #1143
shawntobin wants to merge 1 commit into
master from
st/l1-spawn-fix

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@shawntobin

@shawntobin shawntobin commented Jun 20, 2025
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  • Closes Address shows no Urbit IDs after L1 planet spawn to own address #1141
  • The call to the roller was throwing an error for a newly spawned L1 point since it didn't yet know it existed. The try / catch block wasn't set up in a way to properly handle the error, so it wasn't checking the chain when the point couldn't be found in roller state.
  • This fix checks the chain when the roller doesn't return the point, and if it exists then it returns the point using on-chain data.

The roller call was throwing an error for newly spawned L1 planets since it couldn't find them in state yet.

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Thanks for looking into this. Looks like the right solution to me but will defer to @pkova to review/merge/deploy.

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@pkova pkova Awaiting requested review from pkova

@polwex polwex Awaiting requested review from polwex

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Address shows no Urbit IDs after L1 planet spawn to own address

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