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Commit f012e23

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Update ReleaseNotes.md
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‎ReleaseNotes.md‎

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## Velodyne Lidar Viewer For Unity v1.1 (24.03.2022)
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## v1.2 (18.05.2023)
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### Whats New:
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- Add support for HDL-32e device model (model id 33) *No "DUAL return" support
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- Added support HDRP VFX Graph *check "Velodyne Viewer HDRP.pdf" inside Documentation folder
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- Added support HDRP Custom Pass Rendering *check "Velodyne Viewer HDRP.pdf" inside Documentation folder
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- Added support for Mac Metal (experimental shaders added)
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- Fixed: Mesh intensity shader was missing _Granularity property
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### Known issues
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- View/report issues on github : https://github.com/unitycoder/VelodyneLidarViewer/issues
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## v1.1.1 (24.03.2022)
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### Whats New:
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- Unity version upgrade to 2019年4月19日f1
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## v1.1 (24.06.2020)
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## Added:
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- DX11 Uber shader: RainbowMode now has Intensity mode (draws point original intensity color only)
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## Velodyne Lidar Viewer For Unity v1.0 (1.3.2020)
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First version!

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