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reconnection

Here are 33 public repositories matching this topic...

GameFrameX Network — Unity channel-based network communication package. Supports multiple named connections with configurable packet handling pipelines (send/receive header and body handlers... | GameFrameX Network — Unity 基于通道的网络通信功能包。支持多个命名连接,可配置数据包处理管道(发送/接收头部与包体处理器、心跳、压缩/解压),RPC 超时、焦点控制心跳,以及事件驱动的连接状态通知。

  • Updated Jun 19, 2026
  • C#

The nostr-websocket-utils repository offers a TypeScript library that provides robust WebSocket utilities for Nostr applications. It features automatic reconnection with configurable attempts, heartbeat monitoring, message queuing during disconnections, channel-based broadcasting, type-safe message handling, and built-in logging.

  • Updated Sep 3, 2026
  • TypeScript

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