A dark and gloomy pastel color syntax theme for Atom.
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Updated
Feb 7, 2018 - CSS
A dark and gloomy pastel color syntax theme for Atom.
A dark and gloomy pastel color syntax theme for Visual Studio Code
ZGloom is a modern Windows (x86) source port of the Amiga FPS Gloom. This fork focuses on an improved renderer, extended in-game options and subtle post-processing effects while staying faithful to the original look and gameplay.
ZGloom is a modern source port of the Amiga FPS Gloom with improved renderer. It is mainly focused on OUYA Android support (might work on other devices too).
A basic Level editor for Gloom/ZGloom from Amiga for Windows.
A Vita2D-based, GPU-accelerated port of the classic Amiga FPS Gloom (including Gloom Deluxe, Gloom 3 and Zombie Massacre) for PlayStation Vita and PSTV.
Fork of ZGloom for PSVITA from JetStreamSham with SDL renderer. It supports Gloom (Classic), Gloom Deluxe/Ultimate, Gloom 3 and Zombie Massacre.
ZGloom is a modern macOS (Silicon/Intel) source port of the Amiga FPS Gloom. This port focuses on an improved renderer, extended in-game options and subtle post-processing effects while staying faithful to the original look and gameplay.
Reverse-engineering notes on Gloom (Black Magic Software / Guildhall, 1995) for the Amiga CD32: a chunky texture-mapped renderer that never touches Akiko, because its framebuffer is a copper list with one MOVE per pixel
Game level for Tremulous featuring a Gloom map port.
Exploring the intersection of AI, automation, and the unknown
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