These are the programs we use every day as a team for programming the LEGO SPIKE PRIME for competitions such as the First Lego League. Feel free to use this code and tag us on social media if you do so
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Updated
Jul 4, 2024 - Python
These are the programs we use every day as a team for programming the LEGO SPIKE PRIME for competitions such as the First Lego League. Feel free to use this code and tag us on social media if you do so
Typing for EV3 Python programming (using the LEGO® pybricks)
Derived from Python's extension ".py" and the word "Path", PythFinder is a motion planning library for mobile robots, developed for FLL teams
Scoring and Management System for FIRST Lego League (FLL)
SOGI-PLL/FLL algorithm in C | Nuvoton | Sine Look Up Table
BlocklyPy Commander for VSCode - A Visual Studio Code extension to interact with LEGO® Hubs running the Pybricks firmware with all popular LEGO robotics platform support.
Team Lebob's FLL Code for this year's challenge, Unearthed. We will be competing in South Korea for internationals.
Code for the FLL Replay season robot game.
FLL trajectory tracking for EV3 via PathPlanner v23. Spirit #52 We've got spirit, yes we do! We've got spirit, how about you?
A Java API for LEGO® Inventor Hub (51515) control via Bluetooth Classic on Windows.
Repository for a differential swerve robot using limited Lego electronics
PythFinder library quick start for EV3 robots
Pigeons First Lego League Team
Black Thunder's FLL code
A website for promoting the WrPower team in the Fll 2023 tournament.
LvS is an audio/video subtitling application for the "Learning Via Subtitling" project, focusing on foreign language learning and teacher/student interation
MbareteBot development for the 2020-2021 FLL Season
FLL Cargo Connect code
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