This sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.
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Updated
Dec 25, 2023 - C++
This sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.
Demonstrating the advantages of using DirectStorage over standard file I/O asset loading. Includes the API and changes required to make such a pipeline work.
Bound Book Format (BBF) Tools & Python Bindings
RenderPilot is a local-first Windows app for keeping PC game rendering components current, compatible, and reversible. Scan your library; update, downgrade, or restore DLSS, FSR, XeSS, DirectStorage, D3D12, Ogg/Vorbis and more; manage RenoDX/Luma HDR add-ons; and tune per-game NVIDIA DLSS settings.
Durable local inference for Oh My Pi: NInfer + Qwen3.8 27B on one RTX 3090/4090/5090, with restart-resumable OpenAI Responses state.
Fixes the VRAM crashes, missing icons and mushy textures in Assetto Corsa EVO.
Experimental Linux-native DirectStorage-style runtime (CPU today, GPU tomorrow) GPU/Vulkan backend, towards Wine/Proton integration.
directstorage not supported crash on startup windows 11 fix — DirectStorage Not Supported Fix for Windows 11 & 10. Direct download, install steps and setup guide.
Qwen3.8-27B on RTX 4090 D (48GB): production deployment of NInfer with MTP7 + E8 KV + NVMe disk cache, 195 tok/s decode, crash forensics for WDDM desktop GPUs
Game-Ready GPU Library Sync & Rollback Manager for 2026 Gaming
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