A Script-Driven AI Game Master (Keeper) that manages long-context interactive storytelling for narrative role-playing games.
-
Updated
Jun 16, 2026 - Python
A Script-Driven AI Game Master (Keeper) that manages long-context interactive storytelling for narrative role-playing games.
A local-first LLM-powered game master for persistent open-world text RPGs with structured state, NPC voices, ComfyUI images, and TTS.
🕹️ Talk to your game — it rewrites itself live. An AI Game Master engine in the browser: plain-English prompts become live world mutations, NPCs get persistent AI brains. Ships inside a neon GTA-style open world. Three.js, no build step.
Nieoficjalny, fanowski Mistrz Gry AI do sesji Zew Cthulhu 7e (CoC 7e RAW). Styl Dark Art Déco 1920s, rzuty k100, Faza Rozwoju, lokalny RAG, hot-seat, offline na macOS.
Unreleased non-commercial dark-fantasy RPG driven by an external AI Game Master. Built with .NET 8 and React.
Pixel style point and click adventure with a twist. An LLM is the game master
中文COC跑团KP Agent — 本地AI主持人,基于DMbot架构范式
AI Game Master via Hermes Bot Mode + Foundry VTT — design docs and architecture
A local AI game master that runs tabletop RPGs by voice over Discord: speech → STT → LLM → TTS, no cloud. System-agnostic (rules from PDFs), German play language.
A multi-agent AI Dungeon Master built with LangGraph + Ollama: supervisor GM, RAG rules expert, real dice, and a Next.js chat UI. Runs 100% locally.
To associate your repository with the ai-game-master topic, visit your repo's landing page and select "manage topics."