Debugger Of GameFramework
Please take a look GameFramework first.
And thanks to EllanJiang.
Ri0qPO.png Ri07a6.png Ri0HIK.png Ri0ORe.png Ri0LGD.png Ri0vMd.png Ri0XxH.png Ri0xsA.png
Requires a version of unity that supports path query parameter for git packages (Unity >= 2019年3月4日f1, Unity >= 2020.1a21).
-
In Unity , Go to Window -> Package Manager -> Add package from git URL
-
This module depends on the GF-Core , so you need to install GF-Core First. , use the url
https://github.com/shaun-he/GF-Core.git, then click Add , and wait for complie finished. -
Next , use the url
https://github.com/shaun-he/GF-Debugger.git, then click Add , wait for complie finished and done !
-
Go
https://github.com/shaun-he/GF-Core.git, Click the Green Code button , then click Download Zip. -
Go
https://github.com/shaun-he/GF-Debugger.git, Click the Green Code button , then click Download Zip. -
Unzip two file somewhere in your disk.
-
In Unity , Go to Window -> Package Manager -> Add package from disk
-
open the package.json which in your GF-Core unzip folder.
-
open the package.json which in your GF-Debugger unzip folder.
-
Done!
If you see Errors after install GF-EventSystem , that means you didn't install GF-Core.
If you still see the Errors , go find GF.Debugger.asmdef in your unzip folder , add GF.Core and GF.Runtime to the Assembly Definition Reference list.
And your GF.Debugger.asmdef should look like this
https://z3.ax1x.com/2021/06/19/RiCl3q.png
Drag Debugger prefab in your scene which in Prefabs folder ,then run,you should see the Debugger in game view .