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2048 Plus

Gameplay Animation

A feature-packed implementation of the classic puzzle game 2048 for muOS and PortMaster, built using the LÖVE framework.

This project is inspired by and references the popular open-source 2048 Android game by tpcstld, which itself is based on the original web game by Gabriele Cirulli. While taking visual and design references from the Android version, this codebase was written from the ground up in Lua for the LÖVE engine. In addition to the classic gameplay, I have introduced numerous new features, including multiple game modes, store, an achievement system, and a wide variety of themes to enhance the overall experience.

Features

  • Game Modes: Classic, Plus Mode with Bomb, Swap, and Undo powerups, and 4 Arcade Modes — Time Attack, 5x5 Huge, No Mercy, and Goose.
  • Store & Customization: In-game Store with Coins currency, interactive Cat & Dog pet companions, board skins, and unlockable themes.
  • Audio & Visuals: Dedicated Jukebox with lo-fi soundtrack, procedural SFX, and retro CRT shader.
  • Achievements & Stats: 34 unlockable achievements with custom pixel-art icons, comprehensive stats tracking, and 100-move undo stack.
  • Quality of Life: Auto-save & resume after every move, interactive pause menu with active perks HUD, and instant theme switching.

Note: Perhaps a well-known secret sequence of buttons might reveal something special...?

Installation on muOS

  1. Download the latest .muxapp file from the Releases page or build your own following the Building from Source instructions.
  2. Move the downloaded file to the /mnt/mmc/MUOS/ARCHIVE folder on your SD card.
  3. Open Archive Manager on your device and select the file to install.
  4. After installation, you'll find an entry called "2048 Plus" in the Applications section.

Installation on PortMaster

Method 1: Direct Install via PortMaster

  1. Launch the PortMaster application on your handheld.
  2. Go to All Ports or Ready to Run and search for 2048 Plus.
  3. Select Install. The game will automatically download and install into your Ports menu.

Method 2: Offline Autoinstall

  1. Download the game's .zip release package on your PC from PortMaster or build your own following the Building from Source instructions.
  2. Place the downloaded .zip file directly into the autoinstall folder on your SD card for your OS:
    • muOS: /mnt/mmc/MUOS/PortMaster/autoinstall/
    • ArkOS: /roms/tools/PortMaster/autoinstall/
    • AmberELEC / ROCKNIX: /roms/ports/PortMaster/autoinstall/
    • Knulli: /userdata/system/.local/share/PortMaster/autoinstall/
  3. Reinsert the SD card into your device and launch the PortMaster app once.
  4. PortMaster will automatically detect the .zip file and complete the installation.

Visual Showcase

Splash Animation

Splash Animation

Splash animation dynamically changes colors based on the selected theme.


Screenshots

Controls

Button Action
D-Pad / Left Stick Swipe tiles / Navigate Menus / Seek Track (◄ -10s / ► +10s in Jukebox)
A Confirm / Select Item / Confirm Powerup Target
B Undo Move (Classic & Plus Mode) / Cancel Target / Go Back
X Quit to Menu (Pause / Game Over / Victory)
Y Cycle Unlocked Themes
L1 Activate Swap Powerup (Plus Mode) / Activate Shield (Game Over) / Open Jukebox
R1 Activate Bomb Powerup (Plus Mode) / Activate Shield (Game Over) / Open Store
Select Show Coin Balance During Gameplay
Start Open Pause Menu / Resume Gameplay
Menu + Start Exit the game safely (force quit)

Note: Your progress is automatically saved after every move. You can safely close the game and pick up exactly where you left off.

Building from Source

To build the packages yourself, make sure you are in a Linux or macOS environment with bash and zip installed.

  1. Clone this repository:

    git clone https://github.com/saitamasahil/2048plus.git
    cd 2048plus
  2. Make the build script executable:

    chmod +x build.sh
  3. Run the build script:

    ./build.sh
  4. Select your target from the interactive menu (or press Enter to build both):

    • 1 (muOS): Generates the muOS package in build/
    • 2 (PortMaster): Generates the PortMaster package (2048plus.zip) in build/
    • 3 (Both / Default): Generates both packages simultaneously

Note: You can also build non-interactively via CLI arguments: ./build.sh muos, ./build.sh portmaster, or ./build.sh both.

Credits & Acknowledgements


Made with 💙 by saitamasahil

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A feature-packed implementation of the classic puzzle game 2048 for muOS and PortMaster, built using the LÖVE framework.

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