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@nvandessel
nvandessel
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nic van dessel nvandessel

πŸ₯½
C#/Unity/XR engineer with 10+ years across headsets from the DK2 to enterprise MDM. Building open-source developer tools on the side in Go and Rust.

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@GarageGamestudio

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nvandessel /README.md

Hi, I'm Nic van Dessel!

Linkedin: nic-van-dessel GitHub nvandessel nvandessel

What I'm Building

🧠 floop β€” Spreading activation memory for AI coding agents.

⚑ sproink β€” Rust spreading activation engine with C FFI, extracted from floop.

🌴 frond β€” Agent-first CLI for managing stacked PRs with DAG dependencies.

Also Working On

πŸ“Š floop-bench β€” Open benchmark measuring floop's impact via SWE-bench Verified.

🧬 hippofloop β€” Distilled local model for floop consolidation.

🀝 team-up β€” Claude Code plugin for multi-agent team orchestration.

πŸ”— lancedb-go β€” Contributor to the LanceDB Go SDK.

Expertise

VContainer Β· NUnit Β· Moq Β· Rider Β· GitHub Actions

Building With

How I'm Working

Things I've Contributed To


Always learning.

Pinned Loading

  1. floop floop Public

    Spreading activation memory for AI coding agents - corrections in, context-aware behaviors out.

    Go 25 5

  2. sproink sproink Public

    In-memory spreading activation engine with CSR graph and C FFI

    Rust

  3. hippofloop hippofloop Public

    Fine-tuning pipeline to distill floop's LLM consolidator into a small local GGUF model

    Python 1

  4. floop-bench floop-bench Public

    Open benchmark evaluating floop's impact on coding agent performance using SWE-bench Verified

    Python 1

  5. team-up team-up Public

    Orchestrate persistent agent teams in Claude Code β€” spec writers, engineers, reviewers, and researchers working together through a structured pipeline

    2

  6. frond frond Public

    Agent-first CLI for managing stacked PRs with DAG dependencies on GitHub.

    Go 4

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