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========================================================================
 MICROSOFT FOUNDATION CLASS LIBRARY : DLoader
========================================================================
AppWizard has created this DLoader application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your DLoader application.
DLoader.dsp
 This file (the project file) contains information at the project level and
 is used to build a single project or subproject. Other users can share the
 project (.dsp) file, but they should export the makefiles locally.
DLoader.h
 This is the main header file for the application. It includes other
 project specific headers (including Resource.h) and declares the
 CDLoaderApp application class.
DLoader.cpp
 This is the main application source file that contains the application
 class CDLoaderApp.
DLoader.rc
 This is a listing of all of the Microsoft Windows resources that the
 program uses. It includes the icons, bitmaps, and cursors that are stored
 in the RES subdirectory. This file can be directly edited in Microsoft
	Visual C++.
DLoader.clw
 This file contains information used by ClassWizard to edit existing
 classes or add new classes. ClassWizard also uses this file to store
 information needed to create and edit message maps and dialog data
 maps and to create prototype member functions.
res\DLoader.ico
 This is an icon file, which is used as the application's icon. This
 icon is included by the main resource file DLoader.rc.
res\DLoader.rc2
 This file contains resources that are not edited by Microsoft 
	Visual C++. You should place all resources not editable by
	the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
 These files contain the frame class CMainFrame, which is derived from
 CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
 This bitmap file is used to create tiled images for the toolbar.
 The initial toolbar and status bar are constructed in the CMainFrame
 class. Edit this toolbar bitmap using the resource editor, and
 update the IDR_MAINFRAME TOOLBAR array in DLoader.rc to add
 toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
DLoaderDoc.h, DLoaderDoc.cpp - the document
 These files contain your CDLoaderDoc class. Edit these files to
 add your special document data and to implement file saving and loading
 (via CDLoaderDoc::Serialize).
DLoaderView.h, DLoaderView.cpp - the view of the document
 These files contain your CDLoaderView class.
 CDLoaderView objects are used to view CDLoaderDoc objects.
/////////////////////////////////////////////////////////////////////////////
Help Support:
hlp\DLoader.hpj
 This file is the Help Project file used by the Help compiler to create
 your application's Help file.
hlp\*.bmp
 These are bitmap files required by the standard Help file topics for
 Microsoft Foundation Class Library standard commands.
hlp\*.rtf
 This file contains the standard help topics for standard MFC
 commands and screen objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
 These files are used to build a precompiled header (PCH) file
 named DLoader.pch and a precompiled types file named StdAfx.obj.
Resource.h
 This is the standard header file, which defines new resource IDs.
 Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is 
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////

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