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A gamepad-native web browser for unconventional devices.

retsurf (retro + surfing) is an experimental web browser written in Rust, built to bring a fully featured web experience to devices where traditional browsers aren't practical.

Web rendering comes from Servo, with SDL2 handling windowing and input and egui providing the UI. retsurf runs without X11 or Wayland, rendering OpenGL ES directly through KMSDRM, and is designed around gamepad-first navigation.

It runs on PortMaster-compatible Linux handhelds, including the Miyoo Mini family, as well as regular desktops and Android. On GPU-less devices such as the Miyoo Mini, retsurf uses CPU rasterization for both web pages and its UI.

Work in progress. Early development — expect bugs.

Gallery

Start page Browsing Link hints Keyboard
The built-in start page: a search field over a speed-dial grid of pinned sites Hacker News rendered by Servo in its mobile layout, the toolbar above it Vimium-style hints over a Wikipedia article, each link labeled with the gamepad buttons that open it The on-screen keyboard raised under the start page's search field, which shows what has been typed
Tabs Downloads Reader mode Settings
The menu's Tabs section: open tabs by title, each with a bookmark and close button The Downloads section: one file downloading with percentage and size, one finished A Wikipedia article stripped to its text by reader mode The settings overlay on its Browser tab: home page, search URL, user agent, zoom, theme and the experimental web features

Why?

Handheld Linux devices have no good browser options. Lightweight browsers often struggle with modern, JavaScript-heavy sites, while desktop browsers depend on a windowing system, mouse and keyboard, and hardware that these devices do not have.

retsurf is an attempt to fill that gap: a modern web engine, gamepad-first controls, and direct rendering without a compositor.

Features

  • Gamepad-native navigation
    Virtual cursor with stick/D-pad control, Vimium-style link hints, and an on-screen keyboard (QWERTY + ЙЦУКЕН).

  • Customizable controls
    Every gesture is rebindable in-app or in bindings.toml, with D-pad scrolling for stickless devices.

  • Tabs, bookmarks, history, and downloads
    Everything lives in one full-screen menu. Downloads run in the background with progress and cancellation, with an ⬇ toolbar chip for active downloads.

  • Real page zoom
    Reflows the layout rather than magnifying it, following Firefox's 50–300% zoom ladder. Zoom is per-tab, so the whole web remains usable on a small screen.

  • Reader mode
    Strips pages down to their articles using Mozilla's Readability. Runs in place, so it also works with logged-in and dynamically rendered pages.

  • Dark web pages
    Uses sites' own dark themes through prefers-color-scheme, or forces a dark appearance by inverting pages that don't provide one.

  • Ad & tracker blocking
    Network-level blocking powered by Brave's adblock-rust, using EasyList and EasyPrivacy. Filters are compiled and cached locally, making warm starts instant and allowing blocking to work offline.

  • Native start page
    A search/URL field over a speed-dial grid of pins (retsurf:home), fully controller-navigable like every other overlay.

  • In-app updates
    Checks GitHub for updates and shows release notes inline. On PortMaster handhelds and Linux desktops, updates can be installed in place; elsewhere, the release page is opened. Supports stable, beta, and dev channels.

  • Web Audio
    Custom Servo media backend with SDL2 output. Supports oscillators, gain, filters, panners, scripted buffers, and decodeAudioData for MP3, WAV, FLAC, Ogg/Vorbis, and AAC/M4A, with resampling to the context rate.

  • Modern rendering
    Servo's WebRender uses OpenGL ES 3.x with a single GL context and zero CPU readback, drawing directly into the on-screen framebuffer.

Building & running

You need Servo's build dependencies. On Debian/Ubuntu:

sudo apt-get install -y build-essential clang cmake curl git gperf pkg-config python3 \
 libssl-dev libdbus-1-dev libfreetype6-dev libglib2.0-dev \
 libgl1-mesa-dev libegl1-mesa-dev libgles2-mesa-dev \
 libharfbuzz-dev liblzma-dev libudev-dev libunwind-dev libsdl2-dev

Then:

cargo run

On a Wayland desktop, retsurf auto-selects SDL's Wayland driver and a GLES context. Environment variables override the config, data, and download paths and set logging — see Configuration.

Android

retsurf also builds an APK: SDL2 loads the Rust code as a cdylib and the GLES render path carries over, with touch input and the system soft keyboard. With the Android SDK/NDK installed:

rustup target add aarch64-linux-android
cargo install cargo-ndk --locked
./android/scripts/build.sh release # android/app/build/outputs/apk/release/app-release.apk
adb install -r android/app/build/outputs/apk/release/app-release.apk

Miyoo Mini (Allium)

There is no GPU on this device, so the page is rasterized by WebRender's software backend and the chrome by SDL's 2D renderer — the software cargo feature. The armv7 binary and the card layout around it are cross-built in a container:

tools/armhf/build.sh # prints the binary's path
tools/armhf/package-allium.sh -n # dist/retsurf-allium.zip around what was just built

Packaging borrows three sets of files it cannot ship itself — the Miyoo SDL2 build above all; the script header says where each comes from. See the Allium package for the device side: install, controls, and what 128 MB of RAM costs you.

Configuration

config.toml (settings) and bindings.toml (gamepad/keyboard mappings) live in the user data dir (SDL_GetPrefPath, e.g. ~/.local/share/mxmgorin/retsurf/ on Linux). Templates with the defaults are written on first run, and most settings are editable in-app from the settings overlay.

See Configuration & bindings for every option and the full bindings reference.

Support the project

Bug reports and ideas are welcome — open an issue for anything broken or missing. If you find retsurf useful, a star on GitHub helps others discover it — and keeps me motivated.

References

  • Handheld notes — how it works, architecture, porting status
  • Android notes — build/packaging, storage, touch, lifecycle, status
  • Allium package — the Miyoo Mini build: install, controls, limits
  • The Servo Book — the embedded engine: architecture, concepts, build system

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Experimental gamepad-first web browser for retro handhelds

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