I am a recent Computer Science graduate based in the Portland area with a passion for building robust systems and exploring highly visual, interactive technologies. My background blends rigorous academia, elite technical volunteerism, and hands-on hardware management.
- 💼 Currently working: Contracted at Intel Corporation, managing component inventory and quality control—bringing a practical hardware perspective to my software engineering pursuits.
- 🔭 Currently seeking: Software Engineer and ASIC Verification/AI Engineer roles. (Recently passed the Google Hiring Assessment!)
- 🛠️ Systems & Service: - Computer Action Team (CAT): Former member of PSU’s volunteer-driven IT/Systems Administration force. Gained hands-on experience in cross-platform troubleshooting and large-scale infrastructure management.
- Civil Air Patrol (CAP): Served as a Technical Sergeant, developing leadership skills and a high-discipline approach to complex, mission-critical environments.
- CyberPatriot: Competed in the AFA’s National Youth Cyber Defense Competition, honing skills in network security, system hardening, and rapid-response vulnerability patching.
- 🧠 Currently exploring: The intersection of software and physical systems, specifically working with Unreal Engine, robotics, and OptiTrack motion capture technology.
- 🌱 Always learning: Prepping for technical challenges using TypeScript and exploring creative AI tools for code development.
- ⚡ Fun fact: When I'm not coding, I'm likely attending pop culture conventions, catching local aviation airshows, watching a Robert Eggers film, or hanging out at the arcade.
C C++ Java Kotlin Python CircuitPython JavaScript TypeScript Rust
Unreal Engine OptiTrack Robotics CyberPatriot Computer Action Team
Thanks for stopping by! Feel free to reach out if you want to chat about code, game dev, or motion capture.