I'm mimisukeMaster. I primarily work with Unity—not just for game development, but also for experimenting with physics simulations. I've also explored 3D graphics using Blender and have developed tools and analytical applications with Python.
Lately, I've started dabbling in web and LLM projects, and though I'm still a beginner, I've even tried my hand at Node.js. I like visually stunning works, much like the effects achieved with Unity's PostProcessing.
Please feel free to check out some of my projects below.
morning hut simulation of universal gravitation
sentences generated by using Markov chain generated debate by using LLM and spoken by VOICEVOX
mandelbrot set generated by python analysis of human body tracking data taken by Azure Kinect
You can view 3DCG works on ArtStation.