Solo Developer, Game Designer, and Creative Technologist with a passion for building original games, tools, and hardware projects. I founded SB Studios to bring my creative visions to life across multiple branches, from game development to music and even astrophotography.
- ๐ฎ PolarisStudios: 2D games & custom engine tooling (Galactic Tour 64, Callistoโs Trial)
- ๐งช Nebulab: Developer utilities and web tools (ZPL Generator, Portfolio Tools)
- ๐ต Shineburst: Music, vinyl, and creative expression (Original Music, Merch Vinyls)
- ๐น๏ธ Lunarcade Studios: Hardware builds and retro game projects (Desktop Arcade Cabinet)
- ๐ฐ Mโoโs Bakery: Cozy-themed experimental baking brand (Branding, Merch)
- ๐ Mosaic Skies: Astrophotography, Space Visuals, and Celestial Art
A 2D game framework for Pygame focused on modular design and scalability.
Features scene stacking, lifecycle hooks, transition management, audio systems, persistent saves, and resolution-aware layout utilities , all organized for scalable development.
Ideal for: Indie developers โข Educators
๐ View Showcase ๐ฅ Purchase on Ko-fiA polished, replayable Pong-inspired arcade game and the first complete title built on PolarisKit.
Showcases the full framework in action: scene flow, transitions, audio, persistent saves, achievements, and deep customization.
Highlights: Multiple modes โข Achievements (saved between sessions) โข Skins & backgrounds โข Secret challenge + Hall of Fame
๐ View Showcase ๐ฅ Purchase on Ko-fiA custom link-in-bio website for quick navigation across all branches of SB Studios.
Built for speed and simplicity one place to reach everything.
Branches: Personal โข SkyHolds โข Shineburst โข PolarisStudios
Tech Stack: Astro โข TailwindCSS โข JSON
๐ Visit Site! ๐ฅ View RepoView All Projects
A drag and drop web tool for generating ZPL label designs:
- ๐ฑ๏ธ Drag & Drop Label Builder
- ๐ท๏ธ ZPL Code Generation
- ๐๏ธ Live Label Preview
- ๐พ Export & Save Designs
A Space Invaders remake with roguelike elements:
- ๐ณ Skill Tree Progression
- ๐จ Ship Customization
- ๐ฒ Procedural Enemy Waves
- โก Power-Up System
In Development Astro TypeScript Sanity
The central hub for all SB Studios branches:
- ๐ฑ Responsive Design
- ๏ฟฝ Dynamic Content Management
- ๐จ Branch-Specific Pages
- ๏ฟฝ Product Integration
A compact gaming console designed from scratch:
- ๐จ๏ธ Custom Case Design
- ๐ Hardware Wiring & Assembly
- ๐ฎ Original Game Support
- ๐บ HDMI Output
Adding seamless gamepad support with:
- ๐ฎ Plug-and-Play Detection
- โจ๏ธ Automatic Keyboard Fallback
- ๐ Input Abstraction Layer
- ๐ฏ Multiple Controller Support
Load and render Tiled maps with the PolarisTileEngine:
- ๐บ๏ธ TMX/TSX File Support
- ๐จ Multi-Layer Rendering
- ๐ช Object Layer Parsing
- โก Optimized Tile Rendering
Features:
- ๐ Multiple Racing Cups
- ๐ Trophy & Unlock System
- ๐ฎ CC Class Progression
- ๐ต Original M64-Style Soundtrack
๐ผ For Employers, Recruiters, & Collaborators
Most of my work lives in private repositories to protect the IP behind SB Studios games, tools, and hardware projects. I'm a solo developer building original content from the ground up, from the game engine to the physical console.
๐ฉ Want to see the source code?
Send me a message! I'm happy to grant access or walk through the architecture, design decisions, and technical stack.