Client-side mod for DayZ 1.29. Adds distant ambient animal sounds that the game stopped triggering. Client-side only. Does not replace the vanilla sound system. Close range sounds (under 150m) are handled by the game as usual.
Remove this mod once BI fixes the issue in a future patch.
Supported: Works dynamically with all vanilla animals and any modded creatures/mobs (scans configs on the fly instead of relying on a static hardcoded class list). Acoustics: Fully respects environment and terrain parameters (forest density, wind, and interior occlusion) for realistic sound attenuation and propagation.
Feel free to use, modify and repack. No rights reserved.