Want to see it in action? Check out the demo: https://talky.io/
<!DOCTYPE html> <html> <head> <script src="http://simplewebrtc.com/latest.js"></script> <style> #remoteVideos video { height: 150px; } #localVideo { height: 150px; } </style> </head> <body> <video id="localVideo"></video> <div id="remoteVideos"></div> </body> </html>
var webrtc = new SimpleWebRTC({ // the id/element dom element that will hold "our" video localVideoEl: 'localVideo', // the id/element dom element that will hold remote videos remoteVideosEl: 'remoteVideos', // immediately ask for camera access autoRequestMedia: true });
// we have to wait until it's ready webrtc.on('readyToCall', function () { // you can name it anything webrtc.joinRoom('your awesome room name'); });
peerConnectionConfig - Set this to specify your own STUN and TURN servers. By default, SimpleWebRTC uses Google's public STUN server (stun.l.google.com:19302), which is intended for public use according to: https://twitter.com/HenrikJoreteg/status/354105684591251456
Note that you will most likely also need to run your own TURN servers. See http://www.html5rocks.com/en/tutorials/webrtc/infrastructure/ for a basic tutorial.
Sometimes you need to do more advanced stuff. See http://simplewebrtc.com/notsosimple.html for some examples.
Join the SimpleWebRTC discussion list:
http://lists.andyet.com/mailman/listinfo/simplewebrtc
or the Gitter channel: