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Welcome C++ template hell. Template meta programming at its worst

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template-hell

Welcome C++ template hell. Template meta programming at its worst

You probably should not use this.

Example

The following example creates a variable "distance" that stores its value as a double and has the unit "meters". It is initialized to equal the length of one mile.

#include <iostream>
#include "units/si_units.h"
#include "units/imperial_units.h"
#include "units/value.h"
int main( void ) {
 Value<double, SIUnits::m> distance = Value<double, ImperialUnits::mile>( 1. );
 std::cout << distance << std::endl;
 return 0;
}

There are some physical constants such as the speed of light (c0) that have a complex unit associated with them, in this case meters per second. Using C++11's auto type we can let the compiler's template system figure out the type of out calculations.

#include <iostream>
#include "units/si_units.h"
#include "units/physical_constants.h"
#include "units/value.h"
int main( void ) {
 /* so, how far did light go again, in a second? */
 auto result = PhysicalConstants<double>::c0 * Value<double, SIUnits::s>( 1. );
 std::cout << result << std::endl;
 return 0;
}

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