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iricwang/FaceMeshBarracuda

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FaceMeshBarracuda

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FaceMeshBarracuda is a lightweight facial capture package for Unity that provides a neural network predictor pipeline to generate the approximate geometry of a human face.

FaceMeshBarracuda is heavily based on the MediaPipe Face Mesh package. Although it is not a straight port of the original package, it uses the same pre-trained models and structures.

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FaceMeshBarracuda uses the following sub-packages:

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Lightweight facial capture package for Unity

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  • C# 86.9%
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