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Elm implementation of Minimax Algorithm applied to Four In A Line game.

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iitzco/FourInALine

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Functional Implementation of Minimax Algorithm using Elm

Code in:
  • Styles.elm (Attributes for Views)
  • API.elm (Basic API for matrix manipulation)
  • main.elm (MVC logic and Minimax)
.html and .js files generated by Elm compilation.

The game can be played in iitzco.github.io/FourInALine

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Elm implementation of Minimax Algorithm applied to Four In A Line game.

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