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This repository was archived by the owner on Nov 14, 2023. It is now read-only.

Fixing WebGL - #160

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arnuschky wants to merge 1 commit into
hyperandroid:master from
arnuschky:fix-webGL
Open

Fixing WebGL #160
arnuschky wants to merge 1 commit into
hyperandroid:master from
arnuschky:fix-webGL

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@arnuschky

@arnuschky arnuschky commented Nov 22, 2013

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Initialize proper context in case of webgl throughout caat.
Fixes the following errors:
WebGL: INVALID_VALUE: vertexAttribPointer: bad size, stride or offset
WebGL: INVALID_OPERATION: uniformMatrix4fv: location is not from current program

This is work in progress and still has some issues. It is still unclear how dynamically rendered textures via a 2d canvas can be included in webgl.

Arne Brutschy
Initialize proper context in case of webgl throughout caat.
Fixes the following errors:
 WebGL: INVALID_VALUE: vertexAttribPointer: bad size, stride or offset
 WebGL: INVALID_OPERATION: uniformMatrix4fv: location is not from current program

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Related to #101

eyecatchup added a commit to eyecatchup/CAAT that referenced this pull request Mar 13, 2014
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AltStyle によって変換されたページ (->オリジナル) /